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List of spells

Acid Grip <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Acid
Concentrate
Manipulate
legacy_name: Acid Arrow
range: 120
saving_throw: Reflex
source: Player Core pg. 314
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus 1d6 persistent acid damage depending on its Reflex save. A creature taking persistent damage from this spell takes a –10-foot status bonus to its Speeds.

Critical Success The creature is unaffected.
Success The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.
Failure The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.
Critical Failure The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.


Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.

Aerial Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 314
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You harness your mastery of the sky to reshape your body into a Medium flying animal battle form. When you Cast this Spell, choose a listed battle form. You can decide the specific type of animal (such as an owl or eagle for bird), but this has no effect on the form’s Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.
You gain specific abilities based on the animal you choose:

  • AC = 18 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 5 temporary Hit Points.
  • Low-light vision.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +16, and your damage bonus is +5. These attacks are Dexterity based (for the purpose of the clumsy condition, for example). If your attack modifier for Dexterity-based unarmed attacks is higher, you can use it instead.
  • Acrobatics modifier of +16, unless your own is higher.
You also gain specific abilities based on the form you choose:

  • Bat Speed 20 feet, fly 30 feet; precise echolocation 40 feet; Melee fangs, Damage 2d8 piercing; Melee wing (agile), Damage 2d6 bludgeoning.
  • Bird Speed 10 feet, fly 50 feet; Melee beak, Damage 2d8 piercing; Melee talon (agile), Damage 1d10 slashing.
  • Pterosaur Speed 10 feet, fly 40 feet; imprecise scent 30 feet; Melee beak, Damage 3d6 piercing.
  • Wasp Speed 20 feet, fly 40 feet; Melee stinger, Damage 1d8 piercing plus 1d6 persistent poison.

Heightened (5th) Your battle form is Large and your fly Speed gains a +10-foot status bonus. You instead gain 10 temporary HP, attack modifier +18, damage bonus +8, and Acrobatics +20.

Heightened (6th) Your battle form is Huge, your fly Speed gains a +15-foot status bonus, and your attacks have 10-foot reach. You instead gain AC = 21 + your level, 15 temporary HP, attack modifier +21, damage bonus +4 and double damage dice (including persistent damage), and Acrobatics +23.

Agile Feet <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Travel
source: Player Core pg. 379
spell_type: Focus
type: Spell

The blessings of your god make your feet faster and your movements more fluid. You gain a +5-foot status bonus to your Speed and ignore difficult terrain. As part of casting agile feet, you can Step, Stride, or Tumble Through; you can instead Burrow, Climb, Fly, or Swim if you have the appropriate Speed.

Air Bubble <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Air
Concentrate
duration: 1 min.
element: Air
range: 60
source: Player Core pg. 314
spell_type: Spell
target: the triggering creature
tradition: ArcaneDivinePrimal
trigger: A creature within range enters an environment where it can't breathe.
type: Spell

A bubble of pure air appears around the target’s head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.

Alarm 10 min.

1
PFS: Standard
Concentrate
Manipulate
area: 20-foot burst
component: 10 minutes
duration: 8 hrs.
0
source: Player Core pg. 314
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell’s area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell’s DC or trigger the spell when moving into the area.


Heightened (3rd) You can specify a trigger for which types of creatures sound the alarm spell, as described in Setting Triggers on page 303.

Allegro <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

7
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Mental
duration: 1 round
range: 30
source: Player Core pg. 370
spell_type: Cantrip
target: 1 ally
type: Spell

You perform rapidly, speeding up your ally. The ally becomes quickened and can use the additional action to Strike, Stride, or Step.

Animal Feature <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

2
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Morph
Ranger
duration: 1 min.
source: Player Core pg. 383
spell_type: Focus
type: Spell

Without fully transforming your body, you gain one animalistic feature, which you select from the list below each time you Cast the Spell.

  • Cat Eyes You gain low-light vision.
  • Claws You gain a claw attack that deals 1d6 slashing damage and has the agile, finesse, and unarmed traits.
  • Jaws You gain a jaws attack that deals 1d8 piercing damage and has the unarmed trait.


Heightened (4th) Add the following options to the list.

  • Fish Tail You gain a swim Speed equal to your land Speed.
  • Owl Eyes You gain darkvision.
  • Wings You gain a fly Speed equal to your land Speed.

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2
PFS: Standard
Concentrate
Manipulate
Polymorph
deity: Lamashtu
duration: 1 min.
source: Player Core pg. 315
spell_type: Spell
tradition: Primal
type: Spell

You call upon primal energy to transform yourself into a Medium animal battle form. When you Cast this Spell, choose a listed battle form. You can decide the specific type of animal (such as lion or snow leopard for cat), but this has no effect on the form’s Size or statistics. While in this form, you gain the animal trait. You can Dismiss the spell.

You gain specific abilities based on the animal you choose:

  • AC = 16 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 5 temporary Hit Points.
  • Low-light vision and imprecise scent 30 feet.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +9, and your damage bonus is +1. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack bonus is higher, you can use it instead.
  • Athletics modifier of +9, unless your own is higher.
You also gain specific abilities based on the animal you choose:

  • Ape Speed 25 feet, climb 20 feet; Melee fist, Damage 2d6 bludgeoning.
  • Bear Speed 30 feet; Melee jaws, Damage 2d8 piercing; Melee claw (agile), Damage 1d8 slashing.
  • Bull Speed 30 feet; Melee horn, Damage 2d8 piercing.
  • Canine Speed 40 feet; Melee jaws, Damage 2d8 piercing.
  • Cat Speed 40 feet; Melee jaws, Damage 2d6 piercing; Melee claw (agile), Damage 1d10 slashing.
  • Deer Speed 50 feet; Melee antler, Damage 2d6 piercing.
  • Frog Speed 25 feet, swim 25 feet; Melee jaws, Damage 2d6 bludgeoning; Melee tongue (reach 15 feet), Damage 2d4 bludgeoning.
  • Shark swim 35 feet; Melee jaws, Damage 2d8 piercing; breathe underwater but not in air.
  • Snake Speed 20 feet, climb 20 feet, swim 20 feet; Melee fangs, Damage 2d4 piercing plus 1d6 poison.

Heightened (3rd) You instead gain 10 temporary HP, AC = 17 + your level, attack modifier +14, damage bonus +5, and Athletics +14.

Heightened (4th) Your battle form is Large and your attacks have 10-foot reach. You instead gain 15 temporary HP, AC = 18 + your level, attack modifier +16, damage bonus +9, and Athletics +16.

Heightened (5th) Your battle form is Huge and your attacks have 15-foot reach. You instead gain 20 temporary HP, AC = 18 + your level, attack modifier +18, damage bonus +7 and double the number of damage dice, and Athletics +20.

Animal Messenger 1 min.

2
PFS: Standard
Concentrate
Manipulate
Mental
component: 1 minute
range: 120
source: Player Core pg. 315
spell_type: Spell
tradition: Primal
type: Spell

You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first. If there are no Tiny wild animals in range, the spell is lost.

Animate Object 1 days.

2
PFS: Standard
Uncommon
cost: rare oils, see Creature Creation Rituals
range: 10
source: Player Core pg. 390
target: 1 object
type: Ritual
primary_check: Arcana (expert)
secondary_casters: 1
secondary_check: Crafting

You transform the target into an animated object with a level up to that allowed by the Creature Creation Rituals table and of a type corresponding to the object (so a broom would become an animated broom).

Creature Creation Rituals

Creature LevelRitual RankRequired Cost
–1 or 0215 gp
1260 gp
23105 gp
33180 gp
44300 gp
54480 gp
65750 gp
751,080 gp
861,500 gp
962,100 gp
1073,000 gp
1174,200 gp
1286,000 gp
1389,000 gp
14913,500 gp
15919,500 gp
161030,000 gp
171045,000 gp

Critical Success The target becomes an animated object of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it doesn’t become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.
Success As critical success, except an animated object that doesn’t become your minion stays in place and attacks anyone that attacks it or tries to steal or move it, rather than following your command.
Failure You fail to create the animated object.
Critical Failure You create the animated object, but it goes berserk and attempts to destroy you.

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1
PFS: Standard
Concentrate
Manipulate
area: 1 creature
duration: 8 hrs.
0
source: Player Core pg. 315
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You reinforce the target’s musculoskeletal system to bear more weight. The target can carry 3 more Bulk than normal before becoming encumbered and up to a maximum of 6 more Bulk.

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1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Illusion
Manipulate
area: 5-foot burst
domain: Wealth
duration: 1 min.
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 381
spell_type: Focus
type: Spell

You create a brief vision of immense wealth filling the spell’s area. Each creature within 20 feet of the area that could be enticed by material wealth must attempt a Will saving throw. A creature that enters the area automatically disbelieves the illusion, and disbelieving the illusion ends any fascinated condition imposed by the spell. As long as you Sustain the spell, other creatures react to the treasure like they would any other illusion, but they are not at risk of becoming fascinated.

Critical Success The creature disbelieves the illusion and is unaffected by it.
Success The creature is fascinated by the wealth until it has completed its first action on its next turn.
Failure The creature is fascinated by the illusion.

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3
PFS: Standard
Concentrate
Manipulate
Water
duration: 1 min.
element: Water
range: 60
saving_throw: Reflex
source: Player Core pg. 315
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A sphere of water 10 feet in diameter forms in an unoccupied space in range, either on the ground or on the surface of a liquid. When you Cast this Spell and each time you Sustain it, you can roll the orb, moving it up to 10 feet along the ground or the surface of a liquid. The orb can move through the spaces of any creatures or obstacles that wouldn’t stop the flow of water. It extinguishes non-magical fires it moves through of its size or smaller, and it attempts to counteract any magical fires it moves through. If it fails to counteract a given fire, it can’t counteract that fire for the duration of the spell.

The orb can engulf Large or smaller creatures it moves through, and it can contain as many creatures as fit in its space. The orb can try to engulf the same creature only once per turn, even if you roll it onto a creature’s space more than once. Any Large or smaller creature whose space the orb tries to move through can attempt a Reflex save.

Success The creature can either let the orb pass (remaining in its space or moving out of the orb’s path into a space of the creature’s choice) or allow itself to be pushed in front of the orb to the end of the orb’s movement.
Failure The creature is engulfed in the orb. It moves along with the orb and must hold its breath or begin suffocating (unless it can breathe in water). An engulfed Medium or smaller creature and anyone trying to affect that creature follow the normal rules for aquatic battles. An engulfed Large creature is usually big enough that parts of it stick out from the water, and it can reach out of the water.
The creature can get free either by Swimming with a successful DC 10 Athletics check or by Escaping against your spell DC. A freed creature exits the orb’s space and can immediately breathe.
Critical Failure As failure, but the creature can’t Swim to get free.

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8
PFS: Standard
Cold
Concentrate
Manipulate
area: 120-foot line
legacy_name: Polar Ray
saving_throw: Fortitude
source: Player Core pg. 316
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A jagged crack opens in the air, dealing 12d8 cold damage as it draws away warmth. Each creature along the rift must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is slowed 1 until the start of your next turn.
Critical Failure The creature takes double damage, is immobilized by a layer of ice, and is slowed 1 as long as its immobilized. The ice is an object with 60 Hit Points, Hardness 5, immunity to cold damage, and vulnerability 10 to fire. It has object immunities (page 269) and is destroyed if the target Escapes.


Heightened (+1) The damage increases by 1d8 and the ice’s Hit Points increase by 5.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
domain: Creation
duration: 10 min.
range: 15
source: Player Core pg. 373
spell_type: Focus
target: 1 item or work of art that fits entirely within the range
type: Spell

You transform the target into a form that more closes matches your creative vision. It’s clearly the same item, but with aesthetic details you choose. The target is a beautiful and impressive piece for its new quality, but the effect is obviously magical and temporary, so its monetary value doesn’t change. If you’re an expert in Crafting, the item grants a +1 item bonus to attack rolls if it’s a weapon or skill checks if it’s a skill tool. When you Cast this Spell, any previous casting ends.


Heightened (7th) If you’re a master in Crafting, the item grants a +2 item bonus.

Heightened (10th) If you’re legendary in Crafting, the item grants a +3 item bonus.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Might
duration: 1 round
source: Player Core pg. 377
spell_type: Focus
type: Spell

Your body fills with physical power and skill. You gain a +10- foot status bonus to Speed and a +2 status bonus to Athletics checks. As a part of Casting this Spell, you can use a Stride, Leap, Climb, or Swim action. The spell’s bonuses apply during that action.

Atone 1 days.

4
PFS: Standard
Uncommon
cost: rare incense and offerings worth a total value of 20 gp × the target’s level
range: 10
source: Player Core pg. 390
target: another creature of up to 8th level who is a worshipper of the same deity or philosophy as you
type: Ritual
primary_check: Nature or Religion (expert)
secondary_casters: 1
secondary_check: Nature or Religion (whichever is used for the primary check)

You attempt to help a truly penitent creature atone for its misdeeds, typically actions that are anathema to your deity. If the creature isn’t truly penitent, the outcome is always a critical failure. This ritual uses Nature if the target is a druid, and Religion in all other cases.

Critical Success The creature receives absolution for its misdeeds, allowing it to regain standing with your deity. It regains any abilities it lost. Before the atonement is complete, the creature must perform a special quest or other task chosen by your deity, as befits its misdeeds. If completed during downtime, this task should take no less than 1 month. For 1 month, the target receives divine insight just before performing an act that would be anathema to your deity.
Success As critical success, but the creature gains no special insight regarding its subsequent actions.
Failure The creature does not receive absolution and must continue to meditate and redress its misdeeds. Any future atone rituals for the same misdeeds cost half as much and gain a +4 circumstance bonus to primary and secondary checks.
Critical Failure The creature offends your deity and is permanently cast out from the faith. The creature can’t rejoin your religion without a more direct intervention.


Heightened (+1) Increase the maximum target level by 2 and the base cost by 20 gp.

Augury 10 min.

2
PFS: Standard
Concentrate
Manipulate
Prediction
component: 10 minutes
source: Player Core pg. 316
spell_type: Spell
tradition: DivineOccult
type: Spell

You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveal the GM’s best guess among the following outcomes: good, bad, mixed (the results will be a mix of good and bad), and nothing (there won’t be particularly good or bad results).

The GM rolls a secret DC 6 flat check. On a failure, the result is always “nothing.” This makes it impossible to tell whether a “nothing” result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it’s possible to get a different result.

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10
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 316
spell_type: Spell
tradition: Divine
type: Spell

You transform into an avatar of your deity, assuming a Huge battle form. You have hands in this battle form and can take manipulate actions. You can Dismiss this spell.

You gain the following statistics and abilities regardless of which deity’s battle form you assume:

  • AC = 25 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 30 temporary Hit Points.
  • Darkvision.
  • One or more attacks specific to your deity’s battle form, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +33, and you use the listed damage. Melee attacks are Strength based (for the purposes of the enfeebled condition, for example) unless they have the finesse trait, and all ranged attacks are Dexterity based.
  • Athletics modifier of +35, unless your own is higher.
You also gain the specific abilities listed for your deity below:

Player CoreGods & MagicThe Mwangi ExpansePathfinder #176: Lost Mammoth ValleyKnights of Lastwall
  • Arqueros When casting the avatar spell, a worshipper of Arqueros typically becomes a resplendent figure clad head to toe in gleaming golden armor, gripping a diamond-bladed spear in a gauntleted hand and a mighty shield in the other. They gain the following additional abilities.
    Arqueros Speed 60 feet, immune to immobilized; shield (15 Hardness, can’t be damaged); Melee spear (reach 15 feet), Damage 6d8+6 piercing; Ranged gaze of the stalwart guardian (range 60 feet, visual), Damage 6d6+3 mental
  • Falayna When casting the avatar spell, a worshipper of Falayna is typically girded in a silver breastplate and fashionable attire. They clutch a razor-edged longsword in hands bedecked in jeweled rings. They gain the following additional abilities.
    Falayna Speed 70 feet, air walk; Melee longsword (reach 15 feet, versatile piercing), Damage 6d8+6 slashing; Ranged ring salvo (range 120 feet), Damage 6d6+3 bludgeoning
  • Gendowyn When casting the avatar spell, a worshipper of Gendowyn typically becomes a being of earth and living flora, with furry, hooved legs and control over nature. They gain the following additional abilities. Gendowyn Speed 60 feet, burrow 30 feet, climb 30 feet; Melee whip of lashing vines (disarm, finesse, nonlethal, reach 20 feet, trip), Damage 6d4+6 slashing; Ranged nature’s wrath unbound (range 60 feet, ranged trip, versatile piercing, versatile slashing), Damage 6d6+3 bludgeoning
  • Ragathiel When casting the avatar spell, a worshipper of Ragathiel typically grows five wings of flame upon their back and wields a flaming bastard sword. They gain the following additional abilities.
    Ragathiel Speed 30 feet, fly 70 feet; Melee bastard sword (reach 15 feet, silver, two-handed d12), Damage 5d8+6 slashing plus 1d8 fire; Ranged flames of righteous vengeance (range 60 feet), Damage 4d6+3 fire plus 1d6 fire splash damage. The caster is immune to this splash damage.
  • Suyuddha When casting the avatar spell, a worshipper of Suyuddha typically has shining golden eyes, tiger-like markings upon their flesh, and wears armor composed of fractal angles. They gain the following additional abilities.
    Suyuddha Speed 70 feet, air walk; Melee tekko-kagi (agile, disarm, finesse, parry, reach 15 feet, trip), Damage 6d4+6 slashing; Ranged calculated countermeasures (range 60 feet, versatile bludgeoning, versatile slashing), Damage 6d6+3 piercing
  • Vildeis When casting the avatar spell, a worshipper of Vildeis typically sprouts blood-soaked wings from their back. Celestial sigils carved into their flesh recount every worthy sacrifice they’ve ever made. They gain the following additional abilities.
    Vildeis Speed 30 feet, fly 70 feet; Melee dagger (agile, finesse, reach 15 feet, thrown 40 feet, versatile slashing), Damage 5d4+6 piercing plus 1d6 persistent bleed damage; Ranged cry of the martyred (range 120 feet), Damage 5d6+3 sonic plus 1d6 persistent mental
Impossible LandsPathfinder #186: Ghost King’s Rage
  • Narakaas When casting the avatar spell, a worshipper of Narakaas transforms into a creature with four stag-like legs and bone antlers. Their face becomes featureless, and their body is composed of thousands of shattered pieces of themselves, bound together with radiant gold light. They gain the following additional abilities.
    Narakaas Speed 70 feet, air walk; Melee greataxe (reach 15 feet, sweep), Damage 5d12+6 slashing; Ranged shattering introspection (range 120 feet), Damage 5d6+3 mental plus 1d6 persistent mental
Pathfinder #189: Dreamers of the Nameless Spires
  • Findeladlara When casting the avatar spell, a worshiper of Findeladlara transforms into a towering and beautiful elven woman armed with a staff. They gain the following additional abilities
    Findeladlara Speed 70 feet, air walk; Melee [one-action] staff (two-hand d8), Damage 6d4+6 bludgeoning; Ranged [one-action] whirling snowflakes (range 120 feet), Damage 6d6+3 cold
Firebrands
  • Arshea When casting the avatar spell, a worshipper of Arshea becomes a fluid, shifting humanoid that changes appearance, gender, and form moment by moment, though the caster can choose one specific form if desired. Dressed in gossamer sashes, scarves, and veils, each form wields a flail and possesses magnificent, wispy wings of gray and silver feathers. They gain the following additional abilities.
    Arshea Speed 30 feet, fly 70 feet, immune to forced movement, immune to immobilized; Melee flail (disarm, reach 15 feet, sweep, trip), Damage 6d6+6 bludgeoning; Melee gossamer veil (disarm, finesse, grapple, nonlethal, reach 20 feet, trip), Damage 6d4+6 slashing; Ranged gaze of abandon (nonlethal, range 120 feet, visual), Damage 6d6+3 mental.
  • Jin Li When casting the avatar spell, a worshipper of Jin Li becomes a glorious dragon carp. With three gills on each side of their neck, they gain billowing orange and yellow fins, bulging eyes, and shimmering golden scales. Capable of breathing above and below water, swimming through the water, and flopping across the ground, their body is muscular and constantly moving. They gain the following additional abilities.
    Jin Li Speed 30 feet, swim 60 feet, ignore difficult terrain and greater difficult terrain; can breathe underwater; Melee smashing flop (backswing, reach 15 feet, shove), Damage 6d8+6 bludgeoning; Ranged mighty splash (range 60 feet), Damage 4d6+3 bludgeoning plus 1d6 bludgeoning splash. The caster is immune to this splash damage.
  • Marishi When casting the avatar spell, a worshipper of Marishi becomes stronger and more muscular, with powerful arm and leg muscles to propel them across the battlefield. To enable that mobility, they gain colorful, comfortable attire that’s close-fitting to the body (to stay out of the way), and they boast a collar of colorful ribbons, woven together like the ribbons of the maypole that symbolizes Marishi’s worship. They wear spiked gauntlets on their hands and a wide leather belt around their waist. They gain the following additional abilities.
    Marishi Speed 70 feet, climb 50 feet, swim 50 feet, air walk; Melee spiked gauntlet (agile, free-hand, reach 15 feet), Damage 6d4+6 piercing; Ranged strain of exertion (nonlethal, range 120 feet), Damage 6d6+3 mental
  • Picoperi When casting the avatar spell, a worshipper of Picoperi becomes youthful in appearance with overlarge sparkling eyes, a wide smile, dimpled cheeks, and a messy mop of hair. They wear a colorful yellow and green vest, and their movements trail sparkles or produce comical sounds. They often display signs of mischief and raucous play, such as dirt smears across their cheeks, grass stains on their clothes, worn fabric, or scuffed knees. Their pockets are filled with innocent tools of mischief like water balloons, sticks, stones, or elastics. They gain the following additional abilities.
    Picoperi Speed 70 feet, immune to immobilized, air walk; Melee cunning prank (finesse, nonlethal, reach 15 feet, versatile P or S), Damage 6d4+6 bludgeoning; Ranged uncontrollable laughter (nonlethal, range 60 feet), Damage 6d6+3 mental
  • Thisamet When casting the avatar spell, a worshipper of Thisamet becomes middle-aged and nondescript, with festive but understated attire, deep laugh lines, and eyes that sparkle with mirth. They carry a serving platter overflowing with the bounty of a feast, including ripe fruits, slow-roasted meats, spiced vegetables, rich stews, and a multitude of fresh-baked pies. The food carried on this platter doesn’t weigh down the caster, never spills, and never empties. They gain the following additional abilities.
    Thisamet Speed 60 feet, ignore difficult terrain and greater difficult terrain, air walk; serving platter shield (15 Hardness, can’t be damaged); Melee serving platter (nonlethal, reach 15 feet, shove, two-hand d6), Damage 6d4+6 bludgeoning; Ranged fresh-baked pie (range 60 feet), Damage 4d4+3 bludgeoning plus 2d4 fire
  • Yelayne When casting the avatar spell, a worshipper of Yelayne becomes dressed in fashionable attire of exquisite craftsmanship and entirely unique design, tailored to their personal tastes. These clothes usually include detailed embroidery, colorful ribbons, intricate beadwork, or artful pleating, along with a flowing cloak, robe, or skirt. The patterning of the fabrics and decorative details showcases the caster’s achievements and life events. Their hair, if possible, and their attire billow in a constant and playful breeze. They gain the following additional abilities.
    Yelayne Speed 60 feet, fly 70 feet; Melee whip of entangling threads (disarm, finesse, nonlethal, reach 20 feet, trip), Damage 6d4+6 slashing plus Grab; Ranged gust of captivated wind (range 120 feet, versatile S), Damage 6d6+3 bludgeoning plus Push
Highhelm
  • Angradd When casting the avatar spell, a worshipper of Angradd typically becomes clad in full-plate made of pure flame, emitting a comfortable heat for the caster and their allies while feeling like a roaring inferno to foes. They gain the following additional abilities.
    Angradd Speed 40 feet, immune to fire; Melee greataxe (reach 15 feet, sweep), Damage 6d12+6 slashing; Ranged flaming salvo (range 60 feet), Damage 4d6+3 fire plus 2d6 persistent fire damage.
  • Bolka When casting the avatar spell, a worshipper of Bolka’s skin typically turns golden brown and grows long ringlets of blonde hair. They gain the following additional abilities.
    Bolka Speed 60 feet, immune to mental; Melee light mace (agile, finesse, reach 15 feet, shove), Damage 6d6+6 bludgeoning; Ranged wedding bell (auditory, nonlethal, range 120 feet), Damage 6d6+3 sonic
  • Dranngvit When casting the avatar spell, a worshipper of Dranngvit’s eyes turn white, with a gaze that seems to judge every broken promise. They gain the following additional abilities.
    Dranngvit Speed 50 feet, immune to mental; Melee light pick (agile, fatal d8, reach 15 feet), Damage 6d4+6 piercing; Ranged collector’s toll (range 80 feet), Damage 6d6+3 mental
  • Droskar When casting the avatar spell, a worshipper of Droskar has their skin turn the grimy gray of forge ash and sweat. They gain the following additional abilities. The Taskmaster’s Grasp causes the target to become immobilized for 1 round unless they succeed at a Reflex saving throw.
    Droskar Speed 50 feet, immune to immobilized; Melee hammer of toil (agile, reach 15 feet, thrown 40 feet), Damage 6d6+6 bludgeoning; Ranged taskmaster manacles (range 120 feet), Damage 5d6+3 bludgeoning plus Taskmaster’s Grasp
  • Folgrit When casting the avatar spell, a worshipper of Folgrit gains an ageless appearance, seeming both youthful and worldly at the same time. They gain the following additional abilities. The chastising shout Strike causes the target to become enfeebled unless they succeed at a Will saving throw.
    Folgrit Speed 60 feet, immune to negative; Melee matriarch staff (reach 15 feet, two-hand d8), Damage 6d6+6 bludgeoning; Ranged chastising shout (120 feet), Damage 5d6+6 mental and enfeebled 1
  • Grundinnar When casting the avatar spell, a worshipper of Grundinnar becomes cleansed of all grime and speaks in a voice that cuts through even the loudest din of combat. They gain the following abilities. The demand for peace Strike causes the target to become stupefied unless they succeed at a Will saving throw.
    Grundinnar Speed 60 feet, immune to flat-footed; Melee light hammer (agile, reach 15 feet, thrown 40 feet), Damage 6d6+6 bludgeoning; Ranged demand for peace (120 feet), Damage 5d6+6 mental damage and stupefied 1
  • Kols When casting the avatar spell, a worshipper of Kols typically becomes a living embodiment of justice, with a tome of laws to protect the innocent, a gavel to subdue the guilty, and the wisdom and courage to discern which is which. They gain the following additional abilities.
    Kols Speed 50 feet, ignore difficult terrain and greater difficult terrain, immune to immobilized; Melee decisive gavel (agile, reach 15 feet, thrown 40 feet), Damage 6d6+6 bludgeoning; Ranged pronounce judgment (nonlethal, range 120 feet), Damage 6d6+3 sonic
  • Magrim When casting the avatar spell, a worshipper of Magrim gains a dour expression, lacking any mirth, and their skin turns a pallid, corpse-like color. They gain the following abilities.
    Magrim Speed 60 feet, immune to drained and fatigue; Melee worker’s hammer (shove, reach 15 feet), Damage 6d6+6 bludgeoning; Ranged soul blast (range 60 feet), Damage 6d6 force
  • Trudd When casting the avatar spell, a worshipper of Trudd gains dark, loam-colored skin, their muscles accentuated with steel blue light. They gain the following additional abilities. The crushing hammer Strike causes the target to become clumsy unless they succeed at a Fortitude saving throw.
    Trudd Speed 55 feet, immune to mental; shield (15 hardness, can’t be damaged); Melee crushing hammer (reach 15 feet, shove), Damage 5d8+6 bludgeoning and clumsy 1; Ranged shield toss (range 60 feet), Damage 6d6+6 bludgeoning
Rage of Elements

Awaken Animal 1 days.

6
PFS: Standard
Uncommon
Mental
cost: herbs, 1/5 the value on Creature Creation Rituals
range: 10
source: Player Core pg. 390
target: 1 animal of up to the level on the table
type: Ritual
primary_check: Nature (master)
secondary_casters: 3
secondary_check: Lore (any), Society , Survival

You grant intelligence to the target, transforming it into a beast. If it was previously an animal companion or minion, it can no longer serve as one.

Creature Creation Rituals

Creature LevelRitual RankRequired Cost
–1 or 0215 gp
1260 gp
23105 gp
33180 gp
44300 gp
54480 gp
65750 gp
751,080 gp
861,500 gp
962,100 gp
1073,000 gp
1174,200 gp
1286,000 gp
1389,000 gp
14913,500 gp
15919,500 gp
161030,000 gp
171045,000 gp

Critical Success The target’s Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes helpful to you for awakening it.
Success The target’s Intelligence, Wisdom, and Charisma modifiers increase to +0 if they were lower and it becomes friendly to you for awakening it.
Failure You fail to awaken the target.
Critical Failure You accidentally awaken the target with a pure bestial hatred toward you. The target’s Intelligence, Wisdom, and Charisma modifiers increase to –2 if they were lower. It becomes hostile to you, attempting to destroy you.

Bane <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Aura
Concentrate
Manipulate
Mental
area: 10-foot emanation
duration: 1 min.
saving_throw: Will
source: Player Core pg. 317
spell_type: Spell
tradition: DivineOccult
type: Spell

You fill the minds of your enemies with doubt. Enemies in the area must succeed at a Will save or take a –1 status penalty to attack rolls as long as they are in the area. Once per round on subsequent turns, you can Sustain the spell to increase the emanation’s radius by 10 feet and force enemies in the area that weren’t yet affected to attempt another saving throw. Bane can counteract bless.

Banishment <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Incapacitation
Manipulate
area: 1 creature that isn't on its home plane
range: 30
saving_throw: Will
source: Player Core pg. 317
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a cost to the spell to give the creature a –2 circumstance penalty to its save. The cost must be a specially gathered object that is anathema to the creature. This spell fails if you aren’t on your home plane when you cast it.

Critical Success The target resists being banished and you are stunned 1.
Success The target resists being banished.
Failure The target is banished.
Critical Failure The target is banished and can’t return by any means to the plane it’s banished from for 1 week.


Heightened (9th) You can target up to 10 creatures. The extra cost affects targets to which it is anathema.

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3
PFS: Standard
Concentrate
Manipulate
duration: 1 days.
range: 30
source: Player Core pg. 318
spell_type: Spell
target: 1 mindless undead creature with a level no greater than bind undead ’s spell rank
tradition: ArcaneDivineOccult
type: Spell

With a word of power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.

Binding Circle 1 days.

6
PFS: Standard
Uncommon
cost: warding circle ingredients worth a total value of 2 gp × the spell rank × the target’s level
source: Player Core pg. 391
target: 1 extraplanar creature
type: Ritual
primary_check: Arcana (master) or Occultism (master)
secondary_casters: 3
secondary_check: Diplomacy or Intimidation ; Arcana or Occultism (whichever isn’t used for the primary check)

You call forth an extraplanar creature of a level no greater than double that of the binding circle ritual’s rank and attempt to bargain with it, generally to perform a task for you in exchange for payment.

You conjure the extraplanar creature within your circle and negotiate a deal with it. A creature that doesn’t wish to negotiate at all can attempt a Will save to stay on its home plane. Most extraplanar creatures feel that they have something better to do than cater to the whims of mortals and require a significant gift, especially if your task poses major risks. Fiends and similarly wicked extraplanar creatures are more likely to accept a bargain for a lower cost as long as it allows them to wreak havoc on the Universe or inflict evil upon the world along the way.

Monetary prices usually range from the cost of a consumable item of the creature’s level for a short and simple task to a permanent magic item of the creature’s level or more to persuade the creature to fight alongside you. However, some extraplanar creatures may want payments other than money, such as permission to cast a geas on you to fulfill an unspecified later favor or obtain ownership of your soul via an infernal contract.

You can add an additional secondary caster to create a warding circle that prevents the extraplanar creature from attacking or leaving the circle during the bargain. This uses the Crafting skill and has the same DC as a secondary check would. This protection ends if you use a hostile action against the extraplanar creature or the warding circle breaks.

Critical Success You call the extraplanar creature and can prevent it from returning home for up to a full day, potentially allowing you to negotiate a better deal by threatening to leave it in the wards for the duration.
Success You call the extraplanar creature and must make your case succinctly, after which the creature can return home at any time.
Failure You fail to call the extraplanar creature.
Critical Failure You call something vile and horrible, unbound by your wards, and it immediately attempts to destroy you.

Bit of Luck <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Fortune
Manipulate
domain: Luck
duration: 1 min.
range: 30
source: Player Core pg. 376
spell_type: Focus
target: 1 willing creature
type: Spell

You tilt the scales of luck slightly to protect a creature from disaster. When the target would attempt a saving throw, it can roll twice and use the better result. Once it does this, the spell ends. If you cast bit of luck again, any previous bit of luck you cast that’s still in effect ends. After a creature has been targeted with bit of luck, it becomes temporarily immune for 24 hours.

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2
PFS: Standard
Attack
Concentrate
Fire
Manipulate
element: Fire
legacy_name: Scorching Ray
range: 60
saving_throw: AC
source: Player Core pg. 318
spell_type: Spell
target: 1 or more creatures
tradition: ArcanePrimal
type: Spell

You fire a ray of heat and flame. Make a spell attack roll against a single creature. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage.

For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions.

These attacks each increase your multiple attack penalty, but you don’t increase your multiple attack penalty until after you make all the spell attack rolls for blazing bolt. If you spend 2 or more actions Casting the Spell, the damage increases to 4d6 fire damage on a hit, and it still deals double damage on a critical hit.


Heightened (+1) The damage to each target increases by 1d6 for the 1-action version, or by 2d6 for the 2- and 3-action versions.

Bless <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Aura
Concentrate
Manipulate
Mental
area: 15-foot emanation
duration: 1 min.
source: Player Core pg. 318
spell_type: Spell
tradition: DivineOccult
type: Spell

Blessings from beyond help your companions strike true. You and your allies gain a +1 status bonus to attack rolls while within the emanation. Once per round on subsequent turns, you can Sustain the spell to increase the emanation’s radius by 10 feet. Bless can counteract bane.

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6
PFS: Standard
Concentrate
Force
Manipulate
Sanctified
area: up to a 60-foot burst
duration: 1 min.
legacy_name: Blade Barrier
range: 120
saving_throw: Reflex
source: Player Core pg. 318
spell_type: Spell
tradition: Divine
type: Spell

Manifestations of divine force appear in the hundreds, swirling in a massive, protective sphere. These typically look like spiky fragments, but often take on an appearance themed to the deity of the caster. The sphere is hollow, with the manifestations forming a shell 2 inches deep on the outer edge. You can choose to make the burst smaller, in 5-foot increments, when you cast it.

The shell provides cover and can intersect solid terrain without affecting it. The shell deals 7d8 force damage to each creature who intersects with the shell when the sphere’s created, or who attempts to move through the shell. The creature also takes the damage at the end of its turn, but only if it didn’t already take damage from the shell that turn. The effects are determined by a creature’s Reflex save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage, is pushed up to 10 feet in the direction of your choice, and ends its movement.
Critical Failure The creature takes double damage, is pushed up to 20 feet in the direction of your choice, and ends its movement.


Heightened (+1) The damage increases by 1d8.

Blight 1 days.

4
PFS: Standard
Uncommon
Plant
Void
area: 1/2-mile-radius circle centered on you
duration:
source: Player Core pg. 391
type: Ritual
primary_check: Nature (expert)
secondary_casters: 1
secondary_check: Survival

You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.

Critical Success Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.
Success Decease the crop yield in the area by half.
Failure The ritual has no effect.
Critical Failure The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).

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3
PFS: Standard
Concentrate
Incapacitation
Manipulate
range: 30
saving_throw: Fortitude
source: Player Core pg. 318
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

You blind the target. The effect is determined by the target’s Fortitude save. The target then becomes temporarily immune for 1 minute.

Critical Success The target is unaffected.
Success The target is blinded until its next turn begins.
Failure The target is blinded for 1 minute.
Critical Failure The target is blinded permanently.

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2
PFS: Standard
Curse
range: 30
requirement: You can bleed
saving_throw: Will
source: Player Core pg. 318
spell_type: Spell
target: the triggering creature
tradition: ArcaneDivineOccult
trigger: A creature deals piercing, slashing, or persistent bleed damage to you
type: Spell

You curse the target, punishing it for having the audacity to spill your blood. The target takes 2d6 persistent bleed damage and must attempt a Will save.

Critical Success The target is unaffected.
Success The target takes half the persistent bleed damage.
Failure The target takes the full persistent bleed damage. Until the bleeding stops, the target has weakness 1 to piercing and slashing damage.
Critical Failure As failure, but the target takes double the persistent bleed damage.


Heightened (+2) The persistent bleed damage increases by 2d6.

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1
PFS: Standard
Uncommon
Focus
Hex
Manipulate
Witch
duration: 1 min.
lesson: Lesson of Protection
range: 30
source: Player Core pg. 384
spell_type: Focus
target: 1 creature
type: Spell

Your patron’s aegis descends to shield a target from harm. Designate one of the following creature traits: aberration, animal, beast, celestial, construct, dragon, elemental, fey, fiend, fungus, monitor, ooze, plant, or undead. The target gains a +1 status bonus to its saving throws and AC against creatures with that trait.


Heightened (5th) The status bonus increases to +2.

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2
PFS: Standard
Concentrate
Illusion
Manipulate
Visual
duration: 1 min.
0
school: illusion
source: Player Core pg. 318
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

The target’s form appears blurry. It becomes concealed. As the nature of this effect still leaves the target’s location obvious, the target can’t use this concealment to Hide or Sneak.

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5
PFS: Standard
Concentrate
Healing
Vitality
range: 60
source: Player Core pg. 319
spell_type: Spell
target: the triggering creature
tradition: Divine
trigger: A living creature within range would die
type: Spell

Your blessing revives a creature at the moment of its death. You prevent the target from dying and restore 5d8 Hit Points to the target. You can’t use breath of life if the triggering effect was a death effect or an effect that leaves no remains, such as disintegrate.


Heightened (+2) The healing increases by 1d8.

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1
PFS: Standard
Concentrate
Fire
Manipulate
area: 15-foot cone
deity: RovagugSarenrae
element: Fire
legacy_name: Burning Hands
saving_throw: basic Reflex
source: Player Core pg. 319
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A gout of flame sprays from your mouth. You deal 2d6 fire damage to creatures in the area with a basic Reflex save.


Heightened (+1) The damage increases by 2d6.

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1
PFS: Standard
Uncommon
Concentrate
Focus
Hex
Witch
source: Player Core pg. 384
spell_type: Focus
type: Spell

With a quick burst of laughter, you prolong a magical effect you created. You Sustain a spell.

Call Spirit 1 hrs.

5
PFS: Standard
Uncommon
Spirit
cost: rare candles and incense worth a total value of 50 gp
duration: 10 min.
source: Player Core pg. 391
type: Ritual
primary_check: Occultism (expert) or Religion (expert)
secondary_casters: 1
secondary_check: Occultism or Religion (whichever isn’t used for the primary check)

You tear the veil to the afterlife and call a spirit from its final resting place. You must call the spirit by name, and you must provide a connection to the spirit, such as a possession, a garment, or a piece of its corpse. A spirit unwilling to heed your call can attempt a Will save to avoid it; on a critical success, a trickster spirit Impersonates the spirit you meant to call. The DC of the Will save is 2 lower if you haven’t met the spirit in life. Either way, the spirit appears as a wispy form of the creature you meant to call. Each minute of the duration, you can ask the spirit a question. It can answer how it pleases or even refuse to answer. If the spirit isn’t in the afterlife (such as if it’s an undead), all results other than critical failures use the failure effect.

Critical Success The spirit is particularly cooperative, and even if it has strong reasons to deceive you, it takes a –2 circumstance penalty to its Deception checks.
Success You call the spirit.
Failure You fail to call a spirit.
Critical Failure One or more evil spirits appear and attack.

Calm <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Emotion
Incapacitation
Manipulate
Mental
area: 10-foot burst
duration: 1 min.
legacy_name: Calm Emotions
range: 120
saving_throw: Will
source: Player Core pg. 319
spell_type: Spell
tradition: DivineOccult
type: Spell

You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.

Critical Success The creature is unaffected.
Success Calming urges impose a –1 status penalty to the creature’s attack rolls.
Failure Any emotion effects that would affect the creature are suppressed and the creature can’t use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm.
Critical Failure As failure, but hostility doesn’t end the effect.

Canticle of Everlasting Grief <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Auditory
Concentrate
Curse
Emotion
Fear
Manipulate
Mental
range: 120
saving_throw: Will
source: Player Core pg. 319
spell_type: Spell
target: 1 creature
tradition: DivineOccult
type: Spell

You create a melody distilled from pure grief, conveying the inevitable loss of everything your target cherishes, audible to only them. The target takes 10d6 mental damage depending on its Will save. A creature cursed by this spell can’t benefit from circumstance or status bonuses, for the duration noted in the degree of success.

Critical Success The target is unaffected.
Success The target takes half damage, is frightened 1, and is cursed for 1 round.
Failure The target takes full damage, is frightened 3, and is cursed for 1 week.
Critical Failure The target takes double damage, is frightened 4, and is cursed for an unlimited duration. While the curse remains, the target’s allies are also affected by the curse while within 15 feet of the creature.

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4
PFS: Standard
Uncommon
Aura
Cleric
Concentrate
Emotion
Focus
Manipulate
Mental
Visual
area: 15-foot emanation
domain: Passion
duration: 1 min.
saving_throw: Will
source: Player Core pg. 378
spell_type: Focus
type: Spell

You become intensely entrancing, and creatures are distracted by you as long as they remain within the area. You can exclude any creatures you choose from the effects. If a creature is in the aura when you Cast the Spell or when it enters the aura for the first time, it must attempt a Will saving throw. If a creature leaves and reenters, it uses the results of its original save.

Critical Success The creature is unaffected and temporarily immune for 1 hour.
Success The creature is fascinated with you for its next action, then is temporarily immune for 1 hour.
Failure The creature is fascinated with you.
Critical Failure The creature is fascinated with you, and its attitude toward you improves by one step.


Heightened (+1) Increase the size of the emanation by 15 feet.

Cataclysm <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

10
PFS: Standard
Acid
Air
Cold
Concentrate
Earth
Electricity
Fire
Manipulate
Water
area: 60-foot burst
element: AirEarthFireWater
range: 1000
saving_throw: basic Reflex
source: Player Core pg. 319
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm’s damage. Each creature attempts one basic Reflex save that applies to all five types of damage.

  • Flesh-dissolving acid rain deals 3d10 acid damage.
  • A roaring earthquake shakes and bludgeons creatures on the ground, dealing 3d10 bludgeoning damage.
  • A blast of freezing wind deals 3d10 cold damage.
  • Incredible lightning lashes the area, dealing 3d10 electricity damage.
  • Beating winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying in the area.
  • An instant tsunami sweeps over creatures in the area, dealing 3d10 bludgeoning damage (doubled for creatures swimming in the area).
  • A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage.

Caustic Blast <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Acid
Cantrip
Concentrate
Manipulate
area: 5-foot burst
legacy_name: Acid Splash
range: 30
saving_throw: basic Reflex
source: Player Core pg. 319
spell_type: Cantrip
tradition: ArcanePrimal
type: Spell

You fling a large glob of acid that immediately detonates, spraying nearby creatures. Creatures in the area take 1d8 acid damage with a basic Reflex save; on a critical failure, the creature also takes 1 persistent acid damage.


Heightened (+2) The initial damage increases by 1d8, and the persistent damage on a critical failure increases by 1.

Chain Lightning <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Electricity
Manipulate
range: 500
saving_throw: basic Reflex
source: Player Core pg. 319
spell_type: Spell
target: 1 creature, plus any number of additional creatures
tradition: ArcanePrimal
type: Spell

You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity then arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can’t target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.


Heightened (+1) The damage increases by 1d12.

Charm <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Emotion
Incapacitation
Manipulate
Mental
Subtle
deity: AsmodeusCalistria
duration: 1 hrs.
range: 30
saving_throw: Will
source: Player Core pg. 320
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.

You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn’t necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.

Critical Success The target is unaffected and aware you tried to charm it.
Success The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell (see Identifying Spells on page 303).
Failure The target’s attitude becomes friendly toward you. If it was friendly, it becomes helpful. It can’t use hostile actions against you.
Critical Failure The target’s attitude becomes helpful toward you, and it can’t use hostile actions against you.


Heightened (4th) The duration lasts until your next daily preparations.

Heightened (8th) The duration lasts until your next daily preparations, and you can target up to 10 creatures.

Charming Push <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Concentrate
Focus
Incapacitation
Mental
Wizard
legacy_name: Charming Words
range: 30
saving_throw: Will
source: Player Core pg. 388
spell_type: Focus
target: 1 creature
type: Spell

You push at the target’s mind to deflect their ire. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target takes a –1 circumstance penalty to attack rolls and damage rolls against you.
Failure The target can’t use hostile actions against you.
Critical Failure The target is stunned 1 and can’t use hostile actions against you.

Charming Touch <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Emotion
Focus
Incapacitation
Manipulate
Mental
domain: Passion
duration: 10 min.
0
saving_throw: Will
source: Player Core pg. 378
spell_type: Focus
target: 1 creature that could find you attractive
type: Spell

You infuse your target with attraction, causing it to act friendlier toward you. The target attempts a Will save. It gains a +4 circumstance bonus to this save if you or your allies recently threatened or were hostile to it.

Critical Success The target is unaffected and aware you tried to charm it.
Success The target is unaffected but thinks your spell was something harmless instead of charming touch, unless it identifies the spell (see Identifying Spells on page 303).
Failure The target’s attitude becomes friendly toward you. If it was friendly, it becomes helpful. It can’t use hostile actions against you. If you use a hostile action against the target, the spell ends. You can Dismiss the spell. After the spell ends, the target doesn’t necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations. If it doesn’t realize you charmed it, you could potentially convince it to continue being your friend via mundane means.
Critical Failure As failure, but the target is helpful.

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3
PFS: Standard
Attack
Cold
Concentrate
Darkness
Manipulate
Unholy
lesson: Lesson of Shadow
range: 120
saving_throw: AC
source: Player Core pg. 320
spell_type: Spell
target: 1 creature
tradition: Divine
type: Spell

You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack. The ray deals 5d6 cold damage. If the target has the holy trait, you deal an extra 5d6 spirit damage.

Critical Success The target takes double damage.
Success The target takes full damage.

If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell’s target.


Heightened (+1) The cold damage increases by 2d6, and the spirit damage against holy creatures increases by 2d6.

Clairaudience 1 min.

3
PFS: Standard
Concentrate
Manipulate
Scrying
component: 1 minute
duration: 10 min.
range: 500
source: Player Core pg. 320
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create an invisible floating ear at a location within range (even if it’s outside your line of sight or line of effect). It can’t move, but you can hear through the ear as if using your normal auditory senses.

Clairvoyance 1 min.

4
PFS: Standard
Concentrate
Manipulate
Scrying
component: 1 minute
duration: 10 min.
range: 500
source: Player Core pg. 320
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create an invisible floating eye at a location within range (even if it’s outside your line of sight or line of effect). The eye can’t move, but you can see in all directions from that point as if using your normal visual senses.

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2
PFS: Standard
Concentrate
Healing
Manipulate
legacy_name: Neutralize Poison
0
source: Player Core pg. 320
spell_type: Spell
target: 1 willing creature
tradition: DivineOccultPrimal
type: Spell

Gentle restorative magic pushes back the effects of toxins and more complex maladies. Choose an affliction on the target, such as a curse, disease, or poison. If it has advanced past stage one, reduce the stage by one. This reduction can be applied only once to a given case of an affliction, with the case ending when it’s completely cured. Although the reduction can’t occur again, heightened versions of this spell attempt to counteract with each casting.


Heightened (3rd) Attempt to counteract the affliction if it is a disease or poison.

Heightened (4th) Attempt to counteract the affliction if it is a curse, disease, or poison.

Cleanse Cuisine <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
area: 1 cubic foot
legacy_name: Purify Food and Drink
range: 10
source: Player Core pg. 320
spell_type: Spell
tradition: DivinePrimal
type: Spell

You transform all food and beverages in the area into delicious fare, changing water into wine or another fine beverage, or enhancing the food’s taste and ingredients to make it a gourmet treat. You can also choose to remove all toxins and contaminations from the food. This spell doesn’t prevent future contamination, natural decay, or spoilage, nor does it make the food any more nutritious.


Heightened (+2) Add another cubic foot to the area, which must be contiguous with the rest.

Clear Mind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Healing
Manipulate
Mental
legacy_name: Remove Fear
0
source: Player Core pg. 320
spell_type: Spell
target: 1 willing creature
tradition: DivineOccultPrimal
type: Spell

You drive mental contamination from the target’s mind. Attempt to counteract an effect of your choice imposing one of these conditions on the target: fleeing, frightened, and stupefied. If you failed to counteract the effect but you would have if its counteract rank were 2 lower, instead suppress the effect until the beginning of your next turn. The effect’s duration doesn’t elapse while it’s suppressed. This spell can’t counteract or suppress conditions that are part of curses, diseases, or a natural state of the target.


Heightened (4th) Add confused, controlled, and slowed to the list of conditions.

Heightened (6th) Add doomed to the list of conditions.

Heightened (8th) Add stunned to the list of conditions.

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1
PFS: Standard
Uncommon
Cantrip
Cold
Hex
Manipulate
Witch
duration: 1 min.
patron_theme: Silence in Snow
range: 30
saving_throw: Reflex
source: Player Core pg. 386
spell_type: Cantrip
target: 1 creature
type: Spell

Freezing sleet and heavy snowfall collect on the target’s feet and legs, dealing 1d4 cold damage and other effects depending on its Reflex save.

Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and a –5-foot circumstance penalty to its Speeds until the spell ends.
Critical Failure The target takes double damage and a –10-foot circumstance penalty to its Speeds until the spell ends.


Heightened (+1) The damage increases by 1d4.

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1
PFS: Standard
Uncommon
Aura
Cleric
Darkness
Focus
Manipulate
Shadow
domain: Darkness
duration: 1 min.
0
source: Player Core pg. 373
spell_type: Focus
target: 1 willing creature
type: Spell

You drape the target in a mantle of swirling shadows that make it harder to see. The cloak reduces bright light within a 20-foot emanation to dim light. This is a form of magical darkness and can therefore overcome non-magical light or attempt to counteract magical light as described on page 431.

The target can use concealed condition gained from the shadows to Hide, though observant creatures can still follow the moving aura of shadow, making it difficult for the target to become completely undetected. The target can use an Interact action to remove the cloak and leave it behind as a decoy, where it remains, reducing light for the rest of the spell’s duration. If anyone picks up the cloak after it’s been removed by the original target, the cloak evaporates and the spell ends.

Collective Memories 1 days.

7
PFS: Standard
Uncommon
cost: rare incense worth a total value of 300 gp
legacy_name: Legend Lore
source: Player Core pg. 391
type: Ritual
primary_check: Occultism (master)
secondary_casters: 2
secondary_check: Performance , Society

You tap into other mortals’ memories, knowledge, legends, tales, and lore about a subject. The subject must be an important person, place, or thing. If the subject is present, increase the degree of success of your primary skill check by one step. If you have only vague information about the subject before attempting the ritual, decrease the degree of success of your primary skill check by one step. These modifiers cancel each other out if you have a subject present with little to no baseline information.

Critical Success For 1 hour after the ritual ends, you sort through memories that are mostly coherent, emphasizing more accurate or useful information over misremembered knowledge or exaggerated tales.
Success For 1 hour after the ritual ends, you learn useful information for further inquiry that remains generally incomplete or enigmatic. As is the nature of mortal memory and stories, you are likely to learn multiple contradictory versions.
Failure You fail to learn any useful legends.
Critical Failure Your mind becomes overwhelmed with the vast array of knowledge at your disposal. You can’t sense or respond to anything in the present for 1 week except to perform necessities like breathing and sleeping. When you recover, however, you can retrain one of your skills into a Lore based on the knowledge of a subject you were accessing, as if you had spent 1 week retraining.

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1
PFS: Standard
Auditory
Concentrate
Linguistic
Manipulate
Mental
patron_theme: Faith's Flamekeeper
range: 30
saving_throw: Will
source: Player Core pg. 321
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You shout a command that’s hard to ignore. You can command the target to approach you, run away (as if it had the fleeing condition), release what it’s holding, drop prone, or stand in place. It can’t Delay or take any reactions until it has obeyed your command. The effects depend on the target’s Will save.

Success The creature is unaffected.
Failure The creature must spend the first action on its next turn to obey your command.
Critical Failure The target must use all its actions on its next turn to obey your command.


Heightened (5th) You can target up to 10 creatures.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Linguistic
Manipulate
Mental
domain: Tyranny
range: 100
requirement: Your most recent action dealt damage to a target
saving_throw: Will
source: Player Core pg. 380
spell_type: Focus
target: a creature you dealt damage to on your most recent action
type: Spell

With the threat of more pain, you compel a creature you’ve recently harmed. You issue a command to the target, with the effects of the spell command. If the target is frightened, stupefied, or taking persistent damage, it takes a –2 circumstance penalty to the save. Regardless of the result, the target is then temporarily immune for 1 hour.

Commune 1 days.

6
PFS: Standard
Uncommon
Prediction
cost: rare incense worth a total value of 150 gp
duration: 10 min.
source: Player Core pg. 301
type: Ritual
primary_check: Nature (master), Occultism (master), or Religion (master)
secondary_casters: 1
secondary_check: Nature, Occultism, or Religion (whichever is used for the primary check)

You call upon an unknown, powerful being to answer questions. The being varies depending on the skill used for the primary check.

  • Nature Primal spirits of nature, which know about animals, beasts, fey, fungi, plants, topography, and natural resources within a 3-mile radius.
  • Occultism Planar and other mysterious entities such as elementals, forgotten spirits, and monitors, which know about forgotten knowledge, the planes, obscure secrets, and other esoterica.
  • Religion Divine beings like celestials and fiends that know about the gods they serve and the god’s respective purview; these are typically a servitor of your deity if you have one.
You can ask up to seven questions that could be answered with “Yes” or “No.” The entity answers with one-word answers such as “Yes,” “No,” “Likely,” and “Unknown,” though its answers always reflect its own agenda and could be deceptive.

Critical Success You contact a more powerful entity aligned strongly with your interests, possibly even your deity. The entity won’t attempt to deceive you, though it still might not know the answers. When it’s important to provide clarity, the entity will answer your questions with up to five words, such as “If you leave immediately” or “That was true once.”
Success You can ask your questions and receive answers.
Failure You fail to contact an appropriate being.
Critical Failure You are exposed to the enormity of the cosmos and are stupefied 4 for 1 week (can’t remove by any means).

Community Restoration <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Concentrate
Focus
Healing
Wizard
source: Player Core pg. 388
spell_type: Focus
trigger: You Cast a Spell from a wizard spell slot, and the spell affects one or more willing allies without damaging them
type: Spell

When you use your magic to support your allies, shared strength bolsters you all. You gain 2 temporary Hit Points per rank of the triggering spell, and can grant an equal number divided as you choose among allies affected by the triggering spell. These temporary Hit Points last for 1 minute.

Competitive Edge <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Mental
domain: Ambition
duration: 1 min.
source: Player Core pg. 372
spell_type: Focus
type: Spell

Your competitiveness drives you to prove yourself against the opposition. You gain a +1 status bonus to attack rolls and skill checks. If an enemy within 20 feet critically succeeds at an attack roll or skill check, your status bonus increases to +3 for attack rolls or that specific skill check (whichever the foe critically succeeded at) for 1 round.


Heightened (7th) Increase the base bonus to +2 and the increased bonus after an enemy critically succeeds to +4.

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4
PFS: Standard
Concentrate
Emotion
Manipulate
Mental
duration: 1 min.
range: 30
saving_throw: Will
source: Player Core pg. 321
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target’s Will save. You can Dismiss the spell.

Critical Success The target is unaffected.
Success The target babbles incoherently and is stunned 1.
Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.
Critical Failure The target is confused for 1 minute, with no save to end early.


Heightened (8th) You can target up to 10 creatures.

Consecrate 3 days.

2
PFS: Standard
Uncommon
Consecration
area: 40-foot-radius burst around an immobile altar, shrine, or fixture of your deity
cost: rare incense and offerings worth a total value of 20 gp × the spell rank
duration:
range: 40
source: Player Core pg. 392
type: Ritual
primary_check: Religion
secondary_casters: 2
secondary_check: Crafting , Performance

You consecrate a site to your deity, chanting praises and creating a sacred space. While within the area, worshippers of your deity gain a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks, and creatures anathema to your deity (such as undead for Pharasma or Sarenrae) take a –1 status penalty to those rolls. If your deity’s divine sanctification allows you to choose holy or unholy, you can choose to make the consecrated site holy or unholy as well. If the deity’s sanctification must be holy or unholy, you must make the site match that sanctification. Strikes made by worshippers of your deity within the area gain the site’s sanctification trait, if any.

Critical Success The consecration succeeds, and it either lasts for 10 years instead of 1 or covers an area with twice the radius. Occasionally, with your deity’s favor, this might produce an even more amazing effect, such as a permanently consecrated area or the effect covering an entire cathedral.
Success The consecration succeeds.
Failure The consecration fails.
Critical Failure The consecration fails spectacularly and angers your deity, who sends a sign of displeasure. For at least 1 year, further attempts to consecrate the site fail.


Heightened (7th) The consecrated area also gains the effects of the planar seal spell, but the effect doesn’t attempt to counteract teleportation by worshippers of your deity. The cost increases to 200 gp × the spell level.

Contingency 10 min.

7
PFS: Standard
Concentrate
Manipulate
component: 10 minutes
source: Player Core pg. 321
spell_type: Spell
tradition: Arcane
type: Spell

You prepare a spell that will trigger later. While casting contingency, you also cast another spell of 4th rank or lower with a casting time of no more than 3 actions. This companion spell must be one that can affect you. You must make any decisions for the spell when you cast contingency, such as choosing a damage type for resist energy. During the casting, choose a trigger under which the spell will be cast, using the same restrictions as for the trigger of a Ready action. Once contingency is cast, you can cause the companion spell to come into effect as a reaction with that trigger. It affects only you, even if it would affect more creatures. If you define complicated conditions, as determined by the GM, the trigger might fail. If you cast contingency again, the newer casting supersedes the older.


Heightened (8th) You can choose a spell of 5th rank or lower.

Heightened (9th) You can choose a spell of 6th rank or lower.

Heightened (10th) You can choose a spell of 7th rank or lower.

Control Water <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Water
area: 50 feet long by 50 feet wide
deity: Gozreh
duration: 1 hrs.
element: Water
range: 500
saving_throw: Fortitude (see text)
source: Player Core pg. 321
spell_type: Spell
tradition: ArcanePrimal
type: Spell

By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Creatures that have the water trait and that are in the area when you Cast the Spell must attempt a Fortitude save, with the effects of the slow spell.

Control Weather 1 days.

8
PFS: Standard
Uncommon
area: 2-mile-radius circle centered on you
duration: 12 hrs.
source: Player Core pg. 392
type: Ritual
primary_check: Nature (master)
secondary_casters: 1
secondary_check: Survival

You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.
You can’t specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.

  • Summer drizzle, heat, hurricane, sleet, thunderstorm, tornado
  • Spring drizzle, downpour, extreme heat, hail, heat
  • Autumn cold weather, fog, mild heat, sleet
  • Winter blizzard, mild cold, extreme cold, thaw

Critical Success You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).
Success You change the weather as desired.
Failure You fail to change the weather as desired.
Critical Failure The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).


Heightened (9th) You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season’s list.

Cornucopia <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Concentrate
Druid
Focus
Healing
Manipulate
Plant
Vitality
duration: 10 min.
legacy_name: Goodberry
source: Player Core pg. 382
spell_type: Focus
type: Spell

Vines twine into a wicker horn in your hands, and out spills a single fruit, nut, or similar small bit of produce. A creature who eats the produce with an Interact action regains 1d6+4 HP. The cornucopia, as well as any unconsumed pieces of fruit, wither away at the end of the duration.


Heightened (+1) The cornucopia produces an additional piece of food. A creature can consume any amount of food from the same casting with a single Interact action. Eating six pieces of produce from the cornucopia gives as much nourishment as one square meal for a typical human.

Counter Performance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Focus
Fortune
Mental
area: 60-foot emanation
source: Player Core pg. 370
spell_type: Focus
trigger: You or an ally within 60 feet rolls a saving throw against an auditory or visual effect
type: Spell

Your performance protects you and your allies. Roll a Performance check for a type you know—it must be an auditory performance if the trigger was auditory or a visual one for a visual trigger, and this action gains the traits for the type of performance (page 243). You and allies in the area can use the better result between your Performance check and the saving throw.

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1
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Mental
area: 60-foot emanation
duration: 1 round
legacy_name: Inspire Courage
source: Player Core pg. 370
spell_type: Cantrip
type: Spell

You inspire yourself and your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.

Cozy Cabin 1 min.

3
PFS: Standard
Concentrate
Manipulate
Wood
component: 1 minute
duration: 12 hrs.
element: Wood
range: 30
source: Player Core pg. 321
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You shape a cabin 20 feet on each side and 10 feet high. This cabin has the structure trait and the same restrictions as magic items that create structures. The walls of the hut are simple and wooden, with small, square glass windows, and it has one wooden door. It doesn’t include its own lock, but it has a fastener to which a lock can be applied.

The interior contains three cots, one chamber pot, and a small fireplace holding a magical fire. The interior is lit with a small magical light that you can light or extinguish at will using a Sustain action. The climate inside the hut is comfortable and allows creatures inside it to withstand most hostile weather conditions, but incredible heat or cold, powerful storms, and winds of hurricane force or greater destroy the hut. Other creatures can freely enter and exit the hut without damaging it, but if you exit the hut, the spell ends. You can Dismiss the spell.

Create Food 1 hrs.

2
PFS: Standard
Concentrate
Manipulate
component: 1 hour
range: 30
source: Player Core pg. 321
spell_type: Spell
tradition: ArcaneDivinePrimal
type: Spell

You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).


Heightened (4th) You can feed 12 Medium creatures.

Heightened (6th) You can feed 50 Medium creatures.

Heightened (8th) You can feed 200 Medium creatures.

Create Undead 1 days.

2
PFS: Standard
Uncommon
Unholy
cost: black onyx, see Creature Creation Rituals
range: 10
source: Player Core pg. 393
target: 1 dead creature
type: Ritual
primary_check: Arcana (expert), Occultism (expert), or Religion (expert)
secondary_casters: 1
secondary_check: Religion

You transform the target into an undead creature with a level up to that allowed in the Creature Creation Rituals table. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can’t be created with a version of create undead.

Creature Creation Rituals

Creature LevelRitual RankRequired Cost
–1 or 0215 gp
1260 gp
23105 gp
33180 gp
44300 gp
54480 gp
65750 gp
751,080 gp
861,500 gp
962,100 gp
1073,000 gp
1174,200 gp
1286,000 gp
1389,000 gp
14913,500 gp
15919,500 gp
161030,000 gp
171045,000 gp

Critical Success The target becomes an undead creature of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it’s intelligent and doesn’t become a minion, the undead is helpful to you for awakening it, though it’s still a horrid and evil creature. If it’s unintelligent and doesn’t become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.
Success As critical success, except an intelligent undead that doesn’t become your minion is only friendly to you, and an unintelligent undead that doesn’t become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.
Failure You fail to create the undead.
Critical Failure You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.

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1
PFS: Standard
Concentrate
Manipulate
Water
element: Water
0
source: Player Core pg. 322
spell_type: Spell
tradition: ArcaneDivinePrimal
type: Spell

As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.

Creation 1 min.

4
PFS: Standard
Concentrate
Manipulate
component: 1 minute
deity: AbadarShelynTorag
duration: 1 hrs.
0
source: Player Core pg. 322
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You conjure a temporary object from magical energy. It must consist of earthen or plant-derived matter (such as wood, paper, brick, or stone) and be 5 cubic feet or smaller. It can’t rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can’t be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can’t be sold or passed off as a genuine item. The spell gains the appropriate trait for the item created, typically earth, plant, or wood.


Heightened (5th) The item is metal and can include common minerals, like feldspar or quartz. The spell gains the metal trait if used to create a metal object.

Creative Splash <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Illusion
Manipulate
Visual
area: 5-foot burst
domain: Creation
legacy_name: Splash of Art
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 373
spell_type: Focus
type: Spell

A deluge of paint or colorful illusions descend on the area, reflecting your personal creative specialty. Roll 1d4 to determine the color of the illusion. Each creature in the area must succeed at a Will save or take the effect listed on the table for the color.

Creative Splash

1d4ColorFailureCritical Failure
1WhiteDazzled 1 roundDazzled 1 minute
2RedEnfeebled 1 for 1 roundEnfeebled 2 for 1 round
3YellowFrightened 1Frightened 2
4BlueClumsy 1 for 1 roundClumsy 2 for 1 round

Crisis of Faith <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
Mental
range: 30
saving_throw: Will
source: Player Core pg. 322
spell_type: Spell
target: 1 creature
tradition: Divine
type: Spell

You assault the target’s faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.

Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage; if the target can cast divine spells, it’s stupefied 1 for 1 round.
Critical Failure The target takes double damage, is stupefied 1 for 1 round, and can’t cast divine spells for 1 round.

To many deities, casting this spell on a follower of your own deity without significant cause is anathema.


Heightened (+1) The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).

Cry of Destruction <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Sonic
area: 15-foot cone
domain: Destruction
saving_throw: basic Fortitude
source: Player Core pg. 374
spell_type: Focus
type: Spell

Your voice booms, smashing what’s in front of you. Each creature and unattended object in the area takes 1d8 sonic damage. If you already dealt damage to an enemy this turn with a Strike or spell, increase the damage dice from this spell to d12s.


Heightened (+1) The damage increases by 1d8.

Curse of Death <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Uncommon
Concentrate
Curse
Death
Focus
Hex
Manipulate
Void
Witch
duration: 1 min.
lesson: Lesson of Death
range: 30
saving_throw: Fortitude
source: Player Core pg. 384
spell_type: Focus
target: 1 creature
type: Spell

Your patron wraps a hand around your target’s heart. The target must attempt a Fortitude saving throw. Regardless of the result, the target is temporarily immune to all curses of death for 1 day.

Critical Success The target is unaffected.
Success The target is afflicted with the curse of death at stage 1, and the stage of the curse can’t increase beyond stage 1.
Failure The target is afflicted with the curse of death at stage 1.
Critical Failure The target is afflicted with the curse of death at stage 2. Curse of Death (curse, death, void) This curse ends when the spell ends; Stage 1 4d6 void damage and fatigued (1 round); Stage 2 8d6 void damage and fatigued (1 round); Stage 3 12d6 void damage and fatigued (1 round); Stage 4 death


Heightened (+1) Increase the void damage taken on a success and during the first three stages of the curse by 1d6.

Cursed Metamorphosis <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Curse
Incapacitation
Manipulate
Polymorph
legacy_name: Baleful Polymorph
range: 30
saving_throw: Fortitude
source: Player Core pg. 322
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.

Critical Success The target is unaffected.
Success The target’s body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be sickened 1. When it recovers from the sickened condition, its features revert to normal.
Failure The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.
Critical Failure The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.

Darkened Sight <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Darkness
Focus
Manipulate
domain: Darkness
duration: 1 min.
legacy_name: Darkened Eyes
range: 60
source: Player Core pg. 373
spell_type: Focus
target: 1 creature
type: Spell

You infuse a creature’s vision with darkness. It receives greater darkvision, allowing it to see even in magical darkness.

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2
PFS: Standard
Concentrate
Darkness
Manipulate
area: 20-foot burst
duration: 1 min.
range: 120
source: Player Core pg. 322
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell’s rank or lower. Light can’t pass through, so creatures in the area can’t see outside. From outside, it appears as a globe of pure darkness.


Heightened (4th) Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as concealed.

Darkvision <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
duration: 1 hrs.
source: Player Core pg. 322
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You grant yourself supernatural sight in areas of darkness. You gain darkvision.


Heightened (3rd) The spell’s range is touch and it targets 1 willing creature.

Heightened (5th) The spell’s range is touch and it targets 1 willing creature. The duration is until your next daily preparations.

Daze <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
Mental
Nonlethal
duration: 1 round
range: 60
saving_throw: Will
source: Player Core pg. 322
spell_type: Cantrip
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You push into the target’s mind and daze it with a mental jolt. The jolt deals 1d6 mental damage, with a basic Will save. If the target critically fails the save, it is also stunned 1.


Heightened (+2) The damage increases by 1d6.

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1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Light
Manipulate
Visual
area: 15-foot cone
domain: Sun
saving_throw: Fortitude
source: Player Core pg. 379
spell_type: Focus
type: Spell

You raise your religious symbol and create a blinding flash of light. Each creature in the area must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is blinded for 1 round and dazzled for 1 minute. The creature can spend an Interact action rubbing its eyes to end the blinded condition.
Critical Failure The creature is blinded for 1 round and dazzled for 1 hour.


Heightened (3rd) The area increases to a 30-foot cone.

Deafness <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
range: 30
saving_throw: Fortitude
source: Player Core pg. 322
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

The target loses its hearing. It must attempt a Fortitude save, and it is then temporarily immune for 1 minute.

Critical Success The target is unaffected.
Success The target is deafened for 1 round.
Failure The target is deafened for 10 minutes.
Critical Failure The target is deafened permanently.

Death's Call <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Death
duration: 1 min.
source: Player Core pg. 373
spell_type: Focus
trigger: A living creature within 20 feet of you dies, or an undead creature within 20 feet of you is destroyed
type: Spell

Seeing another pass from this world invigorates you. You gain temporary Hit Points equal to the triggering creature’s level plus your spellcasting attribute modifier. If the triggering creature was undead, double the number of temporary Hit Points you gain. These last for the duration of the spell, and the spell ends if all the temporary Hit Points are depleted earlier.

Deceiver's Cloak <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Uncommon
Concentrate
Focus
Hex
Illusion
Manipulate
Witch
duration: 1 hrs.
lesson: Lesson of Mischief
school: illusion
source: Player Core pg. 384
spell_type: Focus
type: Spell

Your patron drapes a cloak of illusion about you, making you appear as another creature of the same body shape with roughly similar height and weight as yourself. This has the effects of 3rd-rank illusory disguise.


Heightened (6th) You can appear as any creature of the same size, even with a completely different body shape.

Delusional Pride <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Manipulate
Mental
domain: Confidence
range: 30
saving_throw: Will
source: Player Core pg. 373
spell_type: Focus
target: 1 creature
type: Spell

You make the target overconfident, leading it to ascribe failure to external factors. The target attempts a Will save to determine the spell’s duration and is temporarily immune for 24 hours regardless of the save’s result.

Critical Success The target is unaffected.
Success The duration is 1 round. If the target fails at an attack roll or skill check, it takes a –1 status penalty to attack rolls and skill checks until the end of its turn (or the end of its next turn, if it attempted the roll outside its turn). If the creature fails a second time while taking this penalty, the penalty increases to –2.
Failure As success, but the duration is 10 minutes.
Critical Failure As success, but the duration is 24 hours.

Desiccate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Manipulate
Void
legacy_name: Horrid Wilting
range: 500
saving_throw: basic Fortitude
source: Player Core pg. 323
spell_type: Spell
target: any number of living creatures
tradition: ArcanePrimal
type: Spell

You pull the moisture from the targets’ bodies, dealing 10d10 void damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to desiccate.


Heightened (+1) The damage increases by 1d10.

Destructive Aura <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Aura
Cleric
Concentrate
Focus
Manipulate
area: 15-foot emanation
domain: Destruction
duration: 1 min.
source: Player Core pg. 374
spell_type: Focus
type: Spell

Swirling sands of divine devastation surround you, weakening the defenses of all they touch. Reduce the resistances of yourself and creatures in the area by 2.


Heightened (+2) Reduce the resistances by an additional 2.

Detect Magic <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Detection
Manipulate
area: 30-foot emanation
source: Player Core pg. 323
spell_type: Cantrip
tradition: ArcaneDivineOccultPrimal
type: Spell

You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you’re fully aware of, such as the magic items and ongoing spells of you and your allies.

You detect illusion magic only if that magic’s effect has a lower rank than the rank of your detect magic spell. However, items that have an illusion aura but aren’t deceptive in appearance (such as an invisibility potion) typically are detected normally.


Heightened (3rd) You learn the rank or level of the most powerful magical effect the spell detects, as determined by the GM.

Heightened (4th) As 3rd rank, but you also pinpoint the source of the highest-rank magic. Like for an imprecise sense, you don’t learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).

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1
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
range: 30
source: Player Core pg. 323
spell_type: Spell
target: 1 object or creature
tradition: DivinePrimal
type: Spell

You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.


Heightened (2nd) You learn the number and types of poison.

Detect Scrying <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
area: 30-foot emanation
duration: 1 hrs.
source: Player Core pg. 324
spell_type: Spell
tradition: ArcaneOccult
type: Spell

By reading trace auras, you detect the presence of scrying effects in the area. If detect scrying is higher rank than a scrying effect, you gain a glimpse of the scrying creature and learn its approximate distance and direction.


Heightened (6th) The duration is until your next daily preparations.

Detonate Magic <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Uncommon
Concentrate
Manipulate
deity: Nethys
legacy_name: Disjunction
range: 120
saving_throw: basic Reflex (see text)
source: Player Core pg. 324
spell_type: Spell
target: 1 magic item or spell effect
tradition: ArcanePrimal
type: Spell

You cause the magic within the target to dissipate in a destructive explosion. You attempt to counteract the target. If the attempt succeeds, an explosion of magical force deals 8d6 force damage with a basic Reflex save. If you successfully counteract the magic of an item, it’s deactivated for 1 week (or destroyed on a critical success) and the explosion is a 5-foot emanation from the item. If you successfully counteract a spell, the effect ends and the explosion affects either all creatures in the spells’ area or the target of the spell and all creatures in a 5-foot emanation around it.

Dinosaur Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 324
spell_type: Spell
tradition: Primal
type: Spell

You channel the primal forces of nature to transform into a Large animal battle form, specifically that of a powerful and terrifying dinosaur. When you Cast this Spell, choose a listed battle form. You can decide the specific type of animal, but this has no effect on the form’s Size or statistics. While in this form, you gain the animal and dinosaur traits. You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 18 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 15 temporary Hit Points.
  • Low-light vision and imprecise scent 30 feet.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +16, and your damage bonus is +9. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead.
  • Athletics modifier of +18, unless your own is higher.
You also gain specific abilities based on the form you choose:

  • Ankylosaurus Speed 25 feet; Melee tail (backswing, reach 10 feet), Damage 2d6 bludgeoning; Melee foot, Damage 2d6 bludgeoning.
  • Brontosaurus Speed 25 feet; Melee tail (reach 15 feet), Damage 2d6 bludgeoning; Melee foot, Damage 2d8 bludgeoning.
  • Deinonychus Speed 40 feet; Melee talon (agile), Damage 2d4 piercing plus 1 persistent bleed; Melee jaws, Damage 1d10 piercing.
  • Stegosaurus Speed 30 feet; Melee tail (reach 10 feet), Damage 2d8 piercing.
  • Triceratops Speed 30 feet; Melee horn, Damage 2d8 piercing, plus 1d6 persistent bleed on a critical hit; Melee foot, Damage 2d6 bludgeoning.
  • Tyrannosaurus Speed 30 feet; Melee jaws (deadly d12, reach 10 feet), Damage 1d12 piercing; Melee tail (reach 10 feet), Damage 1d10 bludgeoning.

Heightened (5th) Your battle form is Huge and your attacks have 15-foot reach, or 20-foot reach if they started with 15-foot reach. You instead gain 20 temporary HP, an attack modifier of +18, a damage bonus of +6, double the damage dice, and Athletics +21.

Heightened (7th) Your battle form is Gargantuan and your attacks have 20-foot reach, or 25-foot reach if they started with 15-foot reach. You instead gain AC = 21 + your level, 25 temporary HP, an attack modifier of +25, a damage bonus of +15, double the damage dice, and Athletics +25.

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3
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Fear
Mental
area: 30-foot emanation
duration: 1 round
source: Player Core pg. 370
spell_type: Cantrip
type: Spell

Enemies within the area are frightened 1. They can’t reduce their frightened value below 1 while they remain in the area.

Disappearance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Illusion
Manipulate
Subtle
duration: 10 min.
0
school: illusion
source: Player Core pg. 324
spell_type: Spell
target: 1 target
tradition: ArcaneOccult
type: Spell

You shroud a creature from others’ senses. The target becomes undetected, not just to sight but to all senses, allowing the target to count as invisible no matter what precise and imprecise senses an observer might have. It’s still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.

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1
PFS: Standard
Uncommon
Cantrip
Hex
Manipulate
Witch
duration: 1 min.
patron_theme: The Inscribed One
range: 30
source: Player Core pg. 386
spell_type: Cantrip
target: 1 creature
type: Spell

Your patron deigns to whisper a few secrets. The target can Recall Knowledge, Seek, or Sense Motive as a free action. The target gains a +1 status bonus to the statistic used for the roll (a skill or Perception) on the roll and as long as you Sustain the spell. The target is temporarily immune to discern secrets for 1 minute.


Heightened (5th) You can target two creatures instead of one.

Disguise Magic 1 min.

1
PFS: Standard
Concentrate
Illusion
Manipulate
component: 1 minute
legacy_name: Misdirection
range: 30
school: illusion
source: Player Core pg. 324
spell_type: Spell
target: 1 item or spell effect
tradition: ArcaneOccult
type: Spell

You alter how an item’s or spell’s magical aura appears to effects like detect magic. You can hide the auras entirely, have an item register as a common item of lower level, or make a spell register as a common spell of the same or lower rank. You can Dismiss the spell.

A caster using detect magic or read aura of a higher rank than disguise magic can attempt to disbelieve the illusion using the skill matching the tradition of the spell (Arcana for arcane, Religion for divine, Occultism for occult, or Nature for primal). Further attempts by the same caster get the same result as the initial check to disbelieve.


Heightened (2nd) You can Cast this Spell on a creature, disguising all items and spell effects on it.

Disintegrate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Attack
Concentrate
Manipulate
deity: Rovagug
range: 120
saving_throw: AC and basic Fortitude
source: Player Core pg. 325
spell_type: Spell
target: 1 creature, unattended object, or force construct
tradition: Arcane
type: Spell

A black tracer bolt flies toward your target, and upon making contact intensifies into a powerful destructive beam. Make a spell attack against the target. If you hit an object or force construct (such as a wall of force), it’s destroyed with no save unless it’s an artifact or similarly powerful. A single casting can destroy no more than a 10-foot cube of matter.

If you hit a creature, it takes 12d10 damage (no damage type) with a basic Fortitude save. If you critically hit, the target gets a result one degree of success worse than the outcome of its Fortitude save. A creature reduced to 0 HP is blasted to fine powder; its gear remains.


Heightened (+1) The damage increases by 2d10.

Dispel Magic <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
range: 120
source: Player Core pg. 325
spell_type: Spell
target: 1 spell effect or unattended magic item
tradition: ArcaneDivineOccultPrimal
type: Spell

You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, it becomes a mundane item of its type for 10 minutes. This doesn’t change the item’s non-magical properties. If the target is an artifact or similar item, you automatically fail.

Dispelling Globe <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Concentrate
Manipulate
area: 10-foot burst centered on one corner of your space
duration: 10 min.
legacy_name: Globe of Invulnerability
source: Player Core pg. 325
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You create an immobile globe around yourself. It attempts to counteract any spell from outside the globe whose area or targets enter into it, as if the globe were a dispel magic spell 1 rank lower than its actual spell rank. If the counteract attempt succeeds, it prevents only the portion of the spell that would have entered the globe (so if the spell also has targets outside the globe, or part of its area is beyond the globe, those targets or that area are affected normally). You must form the sphere in an unbroken open space, so its edges don’t pass through any creatures or objects, or the spell is lost (though creatures can enter the globe after the spell is cast).

Disperse into Air <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Air
Cleric
Focus
Manipulate
Polymorph
domain: Air
element: Air
source: Player Core pg. 372
spell_type: Focus
trigger: You take damage from an enemy or a hazard
type: Spell

After taking the triggering damage, you transform into air. Until the end of the current turn, you can’t be attacked or targeted, you don’t take up space, you can’t act, and any auras or emanations you have are suppressed. At the end of the turn, you re-form in any space you can occupy within 15 feet of where you were when you dispersed. Any auras or emanations you had are restored as long as their duration didn’t run out while you were dispersed.

Divine Decree <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Manipulate
Sanctified
Spirit
area: 40-foot emanation
range: 40
saving_throw: Fortitude
source: Player Core pg. 325
spell_type: Spell
tradition: Divine
type: Spell

You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. You deal 7d10 spirit damage to your enemies in the area; each enemy must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is enfeebled 2 for 1 minute.
Critical Failure The creature takes double damage and is enfeebled 2 for 1 minute. If you’re on your home plane and the creature is not, the creature is sent back to its home plane. A creature of 10th level or lower must also succeed at a Will save or be paralyzed for 1 minute; if it critically fails, it dies (this is a death effect).


Heightened (+1) The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.

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5
PFS: Standard
Concentrate
Fire
Manipulate
Sanctified
Spirit
area: 20-foot burst
element: Fire
legacy_name: Flame Strike
range: 120
saving_throw: Reflex
source: Player Core pg. 325
spell_type: Spell
tradition: Divine
type: Spell

Divine flames scour creatures within the area. Creatures take 6d6 fire damage and 2d6 persistent fire damage. The divine power within the flames scorches the spirit as well; a creature takes spirit damage instead of fire damage from divine immolation if that would be more detrimental to the creature (as determined by the GM).

Critical Success The creature is unaffected.
Success The creature takes half damage and no persistent damage.
Failure The creature takes full damage and persistent damage.
Critical Failure The creature takes double damage and double persistent damage.


Heightened (+1) The damage increases by 1d6 and persistent damage increases by 1d6.

Divine Inspiration <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Manipulate
Mental
0
source: Player Core pg. 325
spell_type: Spell
target: 1 willing creature
tradition: Divine
type: Spell

You infuse a target with spiritual energy, refreshing its magic. If it prepares spells, it recovers one 6th-rank or lower spell it previously cast today and can cast that spell again. If it spontaneously casts spells, it recovers one of its 6th-rank or lower spell slots. If it has a focus pool, it regains its Focus Points, as if it had Refocused.

Divine Lance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Attack
Cantrip
Concentrate
Manipulate
Sanctified
Spirit
range: 60
saving_throw: AC
source: Player Core pg. 325
spell_type: Cantrip
target: 1 creature
tradition: Divine
type: Spell

You unleash a beam of divine energy. Make a ranged spell attack against the target’s AC. On a hit, the target takes 2d4 spirit damage (double damage on a critical hit).


Heightened (+1) The damage increases by 1d4.

Divine Wrath <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Sanctified
Spirit
area: 20-foot burst
range: 120
saving_throw: Fortitude
source: Player Core pg. 326
spell_type: Spell
tradition: Divine
type: Spell

You channel the fury of divinity against your foes. You deal 4d10 spirit damage to enemies in the area, depending on their Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is sickened 1.
Critical Failure The creature takes full damage and is sickened 2; while it’s sickened, it’s also slowed 1.


Heightened (+1) The damage increases by 1d10.

Dizzying Colors <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Illusion
Incapacitation
Manipulate
Visual
area: 15-foot cone
deity: Shelyn
legacy_name: Color Spray
saving_throw: Will
school: illusion
source: Player Core pg. 326
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You unleash a swirling multitude of colors that overwhelms creatures based on their Will saves.

Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is stunned 1, blinded for 1 round, and dazzled for 1 minute.
Critical Failure The creature is stunned for 1 round and blinded for 1 minute.

Dominate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Uncommon
Concentrate
Incapacitation
Manipulate
Mental
range: 30
saving_throw: Will
source: Player Core pg. 326
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You take command of the target, forcing it to obey you. If you issue an obviously self-destructive order, the target doesn’t act until you issue a new order. The effect depends on its Will save.

Critical Success The target is unaffected.
Success The target is stunned 1 as it fights off your commands.
Failure You control the target. It gains the controlled condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.
Critical Failure As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.


Heightened (10th) The duration is unlimited.

Downpour <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Water
area: 30-foot burst
domain: Water
duration: 1 min.
element: Water
range: 120
source: Player Core pg. 381
spell_type: Focus
type: Spell

You call forth a torrential downpour, which extinguishes non-magical flames. Creatures in the area are concealed and gain fire resistance 10. Creatures outside the area are concealed to those inside the area. If a creature with weakness to water ends its turn in the area, the downpour triggers its weakness.


Heightened (+1) The fire resistance increases by 2.

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6
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 326
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

Calling upon powerful magic, you gain a Large dragon battle form. When you Cast this Spell, choose one type of common dragon or another type to which your GM allows access. While in this form, you gain the dragon trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 18 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 10 temporary Hit Points.
  • Speed 40 feet, fly 100 feet. You gain any of the following Speeds the chosen dragon has, but with the listed amount: burrow 20 feet, climb 40 feet, swim 60 feet.
  • Resistance 10 against the damage type of your Dragon Breath (see below).
  • Darkvision and imprecise scent 60 feet.
  • The following unarmed melee attacks, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +22, and your damage bonus is +6. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead. See below for more on these attacks. Melee jaws, Damage 2d12 piercing plus 2d6 damage of the same damage type as your Dragon Breath (see below); Melee claw (agile), Damage 3d10 slashing; Melee tail (reach 10 feet), Damage 3d10 bludgeoning.
  • Athletics modifier of +23, unless your own is higher.
  • Dragon Breath You exhale deadly magical energy in an area, dealing 10d6 damage to each creature in the area with a basic save against your spell DC. The shape, damage type, and save type match that of your chosen dragon’s breath. If the chosen dragon’s breath can deal more than one type of damage, choose one when you cast dragon form. The shape is a 30-foot cone or a 100- foot line. Once activated, Dragon Breath can’t be used again for 1d4 rounds. Dragon Breath has the tradition trait matching the type of dragon and the damage trait matching the type of damage it deals, if applicable.
  • Tradition Resistance If the dragon’s magical tradition matches that of your dragon form spell, you gain the listed ability. Arcane resistance 5 against magic; divine resistance 10 to spirit, vitality, and void; occult resistance 10 to mental; primal resistance 5 to physical damage.


Heightened (8th) Your battle form is Huge, you gain a +20-foot status bonus to your fly Speed, and your attacks have 10-foot reach (or 15-foot reach if they previously had 10-foot reach). You instead gain AC = 21 + your level, 15 temporary HP, an attack modifier of +28, a damage bonus of +12, and Athletics +28. Your Dragon Breath deals an additional 4d6 damage.

Monster Core Dragons The dragons from Monster Core use the following specifications for dragon form.

Dragon Form

DragonTraditionSpeedsDragon Breath
AdamantinePrimalBurrowCone of bludgeoning
ConspiratorOccultClimbCone of poison
DiabolicDivineCone of fire
EmpyrealDivineCone of spirit
FortuneArcaneCone of force
HornedPrimalSwimCone of poison
MirageArcaneClimb Cone of mental
OmenOccultCone of mental

Dream Message 10 min.

3
PFS: Standard
Concentrate
Manipulate
Mental
component: 10 minutes
range: 10000000
source: Player Core pg. 326
spell_type: Spell
target: 1 creature you know by name and have met in person
tradition: ArcaneDivineOccult
type: Spell

You send a message to your target’s dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.


Heightened (4th) You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Illusion
Incapacitation
Manipulate
Mental
domain: Dreams
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 374
spell_type: Focus
target: 1 creature
type: Spell

You create a vivid, illusory daydream drawn from the images of the target’s dreams. The daydream appears in an unoccupied space in range, and you attempt to draw the target toward it.

Critical Success The target is unaffected.
Success The target’s attention wavers. It becomes fascinated by the daydream.
Failure The target is fascinated with the daydream and pursues a course of action you choose as its first action after you Cast the Spell: approach the daydream, run away from it (as the fleeing condition), Release what it’s holding as an offering, or Drop Prone in obeisance.
Critical Failure As failure, but the target follows the course of action for as many actions as possible for the spell’s duration, and does nothing else.

Dreaming Potential 10 min.

5
PFS: Limited
Concentrate
Manipulate
Mental
component: 10 minutes
deity: Desna
duration: 8 hrs.
0
source: Player Core pg. 327
spell_type: Spell
target: 1 willing sleeping creature
tradition: Occult
type: Spell

You draw the target into a lucid dream where it can explore the endless possibilities of its own potential within the everchanging backdrop of its dreamscape. If it sleeps the full 8 hours uninterrupted, when it wakes, it counts as having spent a day of downtime retraining, though it can’t use dreaming potential for any retraining that would require either an instructor or specialized knowledge it can’t access within the dream.

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7
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
range: 30
saving_throw: Fortitude
source: Player Core pg. 327
spell_type: Spell
target: 1 enemy of level 15 or lower
tradition: ArcaneOccult
type: Spell

You create a temporary duplicate of an enemy to fight on your behalf. The target can attempt a Fortitude save to disrupt the spell. The duplicate appears in an unoccupied space adjacent to the target and has the target’s attack modifier, AC, saving throw modifiers, Perception, and skill modifiers, but it has only 70 Hit Points and lacks the target’s special abilities, including immunities, resistances, and weaknesses. It has no magic items except weapon potency runes.

The duplicate gains the minion trait, and it can only Stride and Strike. Its Strikes deal the target’s normal damage but don’t apply added effects, since it doesn’t have special abilities. The spell automatically ends if the duplicate’s Hit Points drop to 0.

The duplicate attacks your enemies to the best of its abilities. You can also try to give it additional instructions; when you Sustain the spell, you can also Command a Minion as part of your action, but the GM determines whether the duplicate follows your command.

The duplicate is unstable, so each turn after it takes its actions, it loses 4d6 Hit Points. It’s not a living creature, and it can never regain its lost Hit Points in any way.

Critical Success You fail to create a duplicate.
Success The duplicate deals half damage with its Strikes and the duration is reduced to a maximum of 2 rounds.
Failure The duplicate works as described.


Heightened (+1) The level of creature you can target increases by 2. The duplicate has 10 more HP.

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3
PFS: Standard
Concentrate
Earth
Manipulate
deity: Torag
element: Earth
range: 120
saving_throw: Fortitude
source: Player Core pg. 327
spell_type: Spell
target: 1 flying creature
tradition: ArcanePrimal
type: Spell

Using the weight of earth, you hamper a target’s flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn’t take falling damage.

Critical Success The target is unaffected.
Success The target falls safely up to 120 feet.
Failure The target falls safely up to 120 feet. If it hits the ground, it can’t Fly, levitate, or otherwise leave the ground for 1 round.
Critical Failure The target falls safely up to 120 feet. If it hits the ground, it can’t Fly, levitate, or otherwise leave the ground for 1 minute.

Earthquake <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Earth
Manipulate
area: 60-foot burst
duration: 1 round
element: Earth
range: 500
source: Player Core pg. 327
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.

  • Shaking Ground The ground is difficult terrain, and creatures on it take a –2 circumstance penalty to attack rolls, AC, and skill checks.
  • Fissures Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful DC 15 Athletics checks to Climb.
  • Collapse Structures and ceilings might collapse. The GM rolls a flat check for each (DC 16 for a sturdy structure, DC 14 for an average structure and most natural formations, DC 9 for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage to each creature caught in it with a basic Reflex save. A creature falls prone unless it critically succeeds and falls into a fissure if it critically fails.


Heightened (10th) You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.

Earthworks <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Concentrate
Earth
Focus
Manipulate
Wizard
area: 5-foot burst or more
duration: 1 min.
element: Earth
range: 60
source: Player Core pg. 388
spell_type: Focus
type: Spell

With a ripple of earth, you raise small barriers from the ground. The ground in the area becomes difficult terrain. The spell’s area is a 5-foot burst if you spent 1 action to cast it, a 10-foot burst if you spent 2 actions, or a 15-foot burst if you spent 3 actions. A creature can Interact to clear the barriers from one 5-foot square adjacent to it.


Heightened (4th) You pull the barriers to float in the air, causing the spell to function as difficult terrain for flying creatures.

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7
PFS: Standard
Cold
Concentrate
Darkness
Manipulate
Void
area: 60-foot burst
range: 500
saving_throw: Reflex
source: Player Core pg. 328
spell_type: Spell
tradition: ArcaneDivinePrimal
type: Spell

A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus an additional 8d4 void damage to living creatures. Each creature in the area must attempt a Reflex save.

If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage.
Critical Failure The creature takes double damage and becomes blinded by the darkness for an unlimited duration.


Heightened (+1) The cold damage increases by 1d10 and the void damage against the living increases by 1d4.

Electric Arc <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Electricity
Manipulate
range: 30
saving_throw: basic Reflex
source: Player Core pg. 328
spell_type: Cantrip
target: 1 or 2 creatures
tradition: ArcanePrimal
type: Spell

An arc of lightning leaps from one target to another. Each target takes 2d4 electricity damage with a basic Reflex save.


Heightened (+1) The damage increases by 1d4.

Elemental Betrayal <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Concentrate
Focus
Hex
Witch
duration: 1 min.
lesson: Lesson of the Elements
range: 30
source: Player Core pg. 385
spell_type: Focus
target: 1 creature
type: Spell

Your patron uses its superior command of the elements, empowering them to undermine your foe. When you Cast this Spell, choose air, earth, metal, fire, water, or wood. The target gains weakness 2 to that trait.


Heightened (+2) Increase the weakness by 1.

Elemental Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 328
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You call upon the power of the planes to transform into a Medium elemental battle form. When you Cast this Spell, choose a listed element. While in this form, you gain the corresponding trait and the elemental trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 19 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 10 temporary Hit Points.
  • Darkvision.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +18, and your damage bonus is +9. These are Dexterity based (air, fire, or metal) or Strength based (earth, water, or wood). If your corresponding unarmed attack modifier is higher, you can use it instead.
  • Acrobatics (air, fire, or metal) or Athletics (earth, water, or wood) modifier of +20; ignore this change if your own modifier is higher.
You gain specific abilities based on the element you choose:

  • Air fly 80 feet, movement doesn’t trigger reactions; Melee gust, Damage 1d4 bludgeoning.
  • Earth Speed 20 feet, burrow 20 feet; Melee boulder, Damage 2d10 bludgeoning.
  • Fire Speed 50 feet; fire resistance 10, weakness 5 to cold and 5 to water; Melee tendril, Damage 1d8 fire plus 1d4 persistent fire.
  • Metal Speed 40 feet, fly 20 feet; Melee blade (versatile piercing), Damage 1d8 slashing plus 1d4 electricity.
  • Water Speed 20 feet, swim 60 feet; fire resistance 5; Melee wave, Damage 1d12 bludgeoning, and you can spend an action immediately after a hit to push the target 5 feet with the effects of a successful Shove.
  • Wood Speed 20 feet, climb 30 feet; Melee branch, Damage 2d10 bludgeoning.

Heightened (6th) Your battle form is Large and your attacks have 10-foot reach. You instead gain AC = 22 + your level, 15 temporary HP, an attack modifier of +23, a damage bonus of +13, and Acrobatics or Athletics +23.

Heightened (7th) Your battle form is Huge and your attacks have 15-foot reach. You instead gain AC = 22 + your level, 20 temporary HP, an attack modifier of +25, a damage bonus of +11, double the number of damage dice (including persistent damage), and Acrobatics or Athletics +25.

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2
PFS: Standard
Concentrate
Illusion
Manipulate
deity: Nethys
legacy_name: Magic Mouth
0
school: illusion
source: Player Core pg. 328
spell_type: Spell
target: 1 object or willing creature
tradition: ArcaneOccult
type: Spell

You specify a trigger and a message up to 25 words long. When the specified trigger occurs within 30 feet of the target, illusory text of your message circles the target accompanied by a disembodied voice. You can choose a language you know for the text and speech, and can choose what the voice sounds like. Once the message is completed, the spell ends.


Heightened (4th) You can add a simple sensory component to emphasize the message, such as an odor, visual effect, or physical sensation. This addition is obviously illusory and part of the message, lasting only while the message is being read.

Heightened (6th) As 4th rank, but you can choose how many times the spell repeats the message before it ends; there is no limit to the number of repetitions.

Enduring Might <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Might
source: Player Core pg. 377
spell_type: Focus
trigger: An attack or effect would deal damage to you
type: Spell

Your own might mingles with divine power to protect you from harm. You gain resistance equal to 8 plus your Strength modifier against all damage from the triggering attack or effect.


Heightened (+1) The resistance increases by 2.

Energy Absorption <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Focus
Wizard
source: Player Core pg. 387
spell_type: Focus
trigger: An effect would deal acid, cold, electricity, or fire damage to you
type: Spell

You’re used to mitigating the damage done by bombs, siege engines, and magical artillery. You gain resistance 15 to your choice of acid, cold, electricity, or fire damage from the triggering effect. The resistance applies only to the triggering effect’s initial damage.


Heightened (+1) The resistance increases by 5.

Energy Aegis 1 min.

7
PFS: Standard
Concentrate
Manipulate
component: 1 minute
0
source: Player Core pg. 328
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, sonic, vitality, and void damage.


Heightened (9th) The resistances increase to 10.

Enfeeble <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
legacy_name: Ray of Enfeeblement
patron_theme: The Resentment
range: 30
saving_throw: Fortitude
source: Player Core pg. 329
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You sap the target’s strength, depending on its Fortitude save.

Critical Success The target is unaffected.
Success The target is enfeebled 1 until the start of your next turn.
Failure The target is enfeebled 2 for 1 minute.
Critical Failure The target is enfeebled 3 for 1 minute.

Enlarge <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Polymorph
deity: GorumIomedaeRovagug
duration: 5 min.
range: 30
source: Player Core pg. 329
spell_type: Spell
target: 1 willing creature
tradition: ArcanePrimal
type: Spell

Bolstered by magical power, the target grows to size Large. Its equipment grows with it but returns to natural size if removed. The creature is clumsy 1. Its reach increases by 5 feet (or by 10 feet if it started out Tiny), and it gains a +2 status bonus to melee damage. This spell has no effect on a Large or larger creature.


Heightened (4th) The creature instead grows to size Huge. The status bonus to melee damage is +4 and the creature’s reach increases by 10 feet (or 15 feet if the creature started out Tiny). The spell has no effect on a Huge or larger creature.

Heightened (6th) Choose either the 2nd-rank or 4th-rank version of this spell and apply its effects to up to 10 willing creatures.

Enlarge Companion <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Polymorph
Ranger
duration: 1 min.
range: 30
source: Player Core pg. 383
spell_type: Focus
target: your animal companion
type: Spell

Your animal companion grows much larger, towering over its foes in battle. Your animal companion becomes Large, gaining the effects of a 2nd-rank enlarge spell.


Heightened (4th) Your animal companion instead becomes Huge, gaining the benefits of a 4th-rank enlarge spell.

Entangling Flora <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Plant
Wood
area: all squares in a 20-foot burst
duration: 1 min.
element: Wood
legacy_name: Entangle
range: 120
source: Player Core pg. 329
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Plants and fungi burst out or quickly grow, entangling creatures. All surfaces in the area are difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it’s also immobilized for 1 round. Creatures can attempt to Escape to remove these effects.

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3
PFS: Standard
Auditory
Concentrate
Emotion
Manipulate
deity: CalistriaShelyn
range: 120
saving_throw: Will
source: Player Core pg. 329
spell_type: Spell
target: all creatures in range
tradition: ArcaneOccult
type: Spell

Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you’re saying.

Each creature that comes within range has to attempt a save when you Sustain the spell. If you’re speaking, enthrall gains the linguistic trait.

Critical Success The target is unaffected and notices that you tried to use magic.
Success The target needn’t pay attention but doesn’t notice you tried to use magic (it might notice others are enthralled).
Failure The target is fascinated with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it’s no longer fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.
Critical Failure As failure, but the target can’t attempt a save to end the fascination if it disagrees with you.

Environmental Endurance 10 min.

2
PFS: Standard
Concentrate
Manipulate
component: 10 minutes
legacy_name: Endure Elements
0
source: Player Core pg. 329
spell_type: Spell
target: 1 willing creature
tradition: ArcaneDivinePrimal
type: Spell

You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).


Heightened (3rd) The target is protected from severe cold and severe heat.

Heightened (5th) The target is protected from severe cold, severe heat, extreme cold, and extreme heat.

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3
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Ranger
duration: 1 hrs.
source: Player Core pg. 384
spell_type: Focus
type: Spell

You can look at currents in the air and water and see tracks that you can follow just as you would on land. You can use Survival to Track through both air and water, noticing aerial or aquatic “tracks” of all creatures who passed nearby in the last hour. It’s more difficult to Track in this way: the DC to Track through air or water is always at least 30, or higher after precipitation or wind (in the air) or heavy tides or currents (in the water). It’s possible to Cover Tracks against this spell, but creatures might not realize they need to do so.

Eradicate Undeath <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Vitality
area: 30-foot cone
domain: Death
saving_throw: basic Fortitude
source: Player Core pg. 374
spell_type: Focus
type: Spell

A massive deluge of life energy causes the undead to fall apart. Each undead creature in the area takes 4d12 vitality damage.


Heightened (+1) The damage increases by 1d12.

Everlight <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Light
Manipulate
legacy_name: Continual Flame
0
source: Player Core pg. 329
spell_type: Spell
target: a gemstone worth 6 gp or more
tradition: ArcaneDivineOccultPrimal
type: Spell

The gemstone you touch glows, spreading bright light with a color of your choice in a 20-foot radius (and dim light for the next 20 feet). The spell ends immediately if the gemstone is broken.

Evil Eye <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cantrip
Curse
Hex
Manipulate
Witch
duration: 1 min.
patron_theme: The Resentment
range: 30
saving_throw: Will
source: Player Core pg. 386
spell_type: Cantrip
target: 1 creature
type: Spell

Your patron’s resentment manifests in a baleful, envious gaze. The target becomes sickened 1 if it fails a Will save (or sickened 2 on a critical failure). This condition value can’t be reduced below 1 while the spell is active and you can see the target.

Execute <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Death
Manipulate
Void
legacy_name: Finger of Death
range: 30
saving_throw: basic Fortitude
source: Player Core pg. 329
spell_type: Spell
target: 1 creature
tradition: DivinePrimal
type: Spell

You point at a creature and invoke the demise of all things. The target takes 70 void damage with a basic Fortitude save. If the target is undead or otherwise has void healing, the spell loses the death and void traits and gains the vitality trait, and the target takes 70 vitality damage with a basic Fortitude save.


Heightened (+1) The damage increases by 10.

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10
PFS: Standard
Concentrate
Incapacitation
Manipulate
Mental
range: 100
saving_throw: Will
source: Player Core pg. 330
spell_type: Spell
target: up to 5 creatures
tradition: Occult
type: Spell

Choose a single statement you want the targets to believe. The fact could be narrow, such as “a dragon is circling overhead and wants to kill me”; wide-reaching, such as “all humanoids are disguised abominations”; or conceptual, such as “if I don’t live a kinder life, I’ll be punished in the afterlife.” The targets’ experiences color how they react to this “truth” and how their behavior changes. If the statement changes what they perceive, they treat the change as a sudden revelation.

The effect of the spell depends on the targets’ Will saves. If a target is already affected by fabricated truth, your spell tries to counteract it. If the counteract check fails, the outcome of the target’s saving throw can’t be worse than a success.

Critical Success The target doesn’t believe the statement, and it knows you tried to trick it.
Success The target doesn’t believe the statement or realize you tried to trick it.
Failure The target believes the statement for 1 week.
Critical Failure The target believes the statement with unlimited duration.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Visual
domain: Cities
duration: 1 min.
source: Player Core pg. 372
spell_type: Focus
type: Spell

While in a crowd of roughly similar creatures, your appearance becomes bland and nondescript. You gain a +2 status bonus to Deception and Stealth checks to go incognito among the crowd, and you ignore difficult terrain caused by the crowd. This counts as setting up a disguise for the Impersonate use of Deception and you add your level even if you’re untrained.


Heightened (3rd) The spell gains a range of 10 feet and can target up to 10 creatures.

Falling Stars <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Concentrate
Manipulate
area: 4 40-foot bursts
legacy_name: Meteor Swarm
range: 500
saving_throw: basic Reflex
source: Player Core pg. 330
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You reach into the skies and call down an array of falling stars that explode upon colliding with the ground. Choose for the falling stars to be airbursts (sonic), asteroids (fire), comets (cold), or plasma (electricity). The spell gains the trait of the falling star type you chose. The four stars’ central 10-foot bursts can’t overlap. Each falling star deals 6d10 bludgeoning damage to each creature in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 energy damage of the type you chose to each creature in its 40-foot burst. A creature in any of the areas attempts one basic Reflex save against the spell no matter how many overlapping explosions it’s caught in and can take each type of damage only once.


Heightened (+1) The bludgeoning damage increases by 1d10, and the energy damage increases by 2d6.

False Vision 10 min.

5
PFS: Standard
Uncommon
Concentrate
Illusion
Manipulate
area: 100-foot burst
component: 10 minutes
0
school: illusion
source: Player Core pg. 330
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create a false image that fools any attempts to scry on an area. Any scrying spell sees, hears, smells, and otherwise detects whatever you wish within the area, rather than what is actually in the area. You can Sustain the spell each round to change the illusion as you desire, including playing out a complex scene. If the scrying spell is of a higher rank than false vision, the scryer can attempt a Perception check to disbelieve the illusion, though even if they’re successful, they can’t learn what’s truly going on in the area.

False Vitality <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
deity: Urgathoa
duration: 8 hrs.
legacy_name: False Life
source: Player Core pg. 331
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You augment your flesh with the energies typically used to manipulate the undead. You gain 10 temporary Hit Points.


Heightened (+1) The temporary Hit Points increase by 3.

Fatal Aria <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

10
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Death
Emotion
Focus
Mental
range: 30
source: Player Core pg. 370
spell_type: Focus
target: 1 creature
type: Spell

You perform music so perfect that the target may die of joy or sorrow. Once targeted, the creature becomes temporarily immune for 1 minute. The effect of the spell depends on the target’s level and current Hit Points.

16th or Lower The target dies instantly.
17th If the target has 50 Hit Points or fewer, it dies instantly; otherwise, it drops to 0 Hit Points and becomes dying 1.
18th or Higher The target takes 50 damage. If this brings it to 0 Hit Points, it dies instantly.

Fear <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Emotion
Fear
Manipulate
Mental
patron_theme: Starless Shadow
range: 30
saving_throw: Will
source: Player Core pg. 331
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

You plant fear in the target; it must attempt a Will save.

Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2.
Critical Failure The target is frightened 3 and fleeing for 1 round.


Heightened (3rd) You can target up to five creatures.

Feet to Fins <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
Morph
duration: 10 min.
0
source: Player Core pg. 331
spell_type: Spell
target: 1 willing creature
tradition: ArcanePrimal
type: Spell

The target’s feet transform into fins, improving mobility in the water but reducing it on land. The target gains a swim Speed equal to its normal land Speed, but its land Speed becomes 5 feet.


Heightened (6th) The spell lasts until your next daily preparations.

Field of Life <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Healing
Manipulate
Vitality
area: 20-foot burst
duration: 1 min.
lesson: Lesson of Renewal
range: 30
source: Player Core pg. 331
spell_type: Spell
tradition: DivinePrimal
type: Spell

A field of life energy fills the area, exuding warmth and rejuvenating those within. Each living creature that starts its turn in the area regains 1d8 Hit Points, and any undead creature that starts its turn in the area takes 1d8 vitality damage.


Heightened (8th) The healing and damage increase to 1d10.

Heightened (9th) The healing and damage increase to 1d12.

Fiery Body <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Fire
Manipulate
Polymorph
duration: 1 min.
element: Fire
source: Player Core pg. 331
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage.

Your unarmed attacks deal an additional 1d4 fire damage, and your fire spells deal one additional die of fire damage (of the same damage die the spell uses). You can cast ignite as an innate spell; the casting is reduced from 2 actions to 1. In fire form, you have a fly Speed of 40 feet and don’t need to breathe.


Heightened (9th) Creatures touching you take 4d6 fire damage instead of 3d6, your unarmed attacks deal an additional 2d4 fire damage, and you have a fly Speed of 60 feet.

Figment <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Illusion
Manipulate
Subtle
legacy_name: Ghost Sound
range: 30
school: illusion
source: Player Core pg. 331
spell_type: Cantrip
tradition: ArcaneOccult
type: Spell

You create a simple illusory sound or vision. A sound adds the auditory trait to the spell and the sound can’t include intelligible words or elaborate music. A vision adds the visual trait, can be no larger than a 5-foot cube, and is clearly crude and undetailed if viewed from within 15 feet. When you Cast or Sustain the Spell, you can attempt to Create a Diversion with the illusion, gaining a +2 circumstance bonus to your Deception check. If the attempt fails against a creature, that creature disbelieves the figment.

Fire Ray <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Attack
Cleric
Concentrate
Fire
Focus
Manipulate
domain: Fire
element: Fire
range: 60
saving_throw: AC
source: Player Core pg. 375
spell_type: Focus
target: 1 creature
type: Spell

A blazing band of fire arcs through the air, lighting your opponent and the ground they stand upon on fire. Make a spell attack roll against the target’s AC. The ray deals 2d6 fire damage on a hit (or double damage on a critical hit). On any result other than a critical failure, the ground in the target’s space catches fire, dealing 1d6 fire damage to each creature that ends its turn in one of the squares.


Heightened (+1) The ray’s initial damage increases by 2d6, and the fire damage dealt by the burning space increases by 1d6.

Fire Shield <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Fire
Manipulate
deity: Iomedae
duration: 1 min.
element: Fire
source: Player Core pg. 331
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You create a hovering shield made of fire. As long as the shield persists, its heat grants you cold resistance 5 and makes you immune to mild and severe environmental cold. You can Raise a Shield with the fire shield as a normal shield to gain a +1 circumstance bonus to AC. You can use the Shield Block reaction with the fire shield, which has Hardness 10, is immune to fire, and has 40 HP (with no Broken Threshold), and its Hardness is halved against effects that have the water trait. If you Shield Block a melee attack that is either an unarmed attack or made by an adjacent attacker, the attacker takes 2d6 fire damage.


Heightened (+2) The cold resistance increases by 5, the HP increase by 10, and the fire damage increases by 1d6.

Fireball <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Fire
Manipulate
area: 20-foot burst
deity: Sarenrae
element: Fire
range: 500
saving_throw: basic Reflex
source: Player Core pg. 331
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A roaring blast of fire detonates at a spot you designate, dealing 6d6 fire damage.


Heightened (+1) The damage increases by 2d6.

Flame Barrier <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Fire
range: 60
source: Player Core pg. 375
spell_type: Focus
target: one creature that would take fire damage from the triggering effect
trigger: An effect would deal fire damage to you or an ally within range
type: Spell

You swiftly deflect incoming flames. The target gains fire resistance 15 against the triggering effect.


Heightened (+2) The resistance increases by 5.

Fleet Step <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
deity: Cayden Cailean
duration: 1 min.
source: Player Core pg. 332
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You gain a +30-foot status bonus to your Speed.

Flicker <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Teleportation
deity: Nethys
duration: 1 min.
legacy_name: Blink
source: Player Core pg. 332
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You flicker quickly between your current plane and another. You gain resistance 5 to all damage, except force. At the end of each of your turns, you automatically teleport 10 feet in a random direction, as determined by the GM. You can Sustain the spell to teleport in this way.


Heightened (+2) The resistance increases by 3.

Floating Flame <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Fire
Manipulate
area: 1 5-foot square
duration: 1 min.
element: Fire
legacy_name: Flaming Sphere
range: 30
saving_throw: Reflex
source: Player Core pg. 332
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You create a fire that burns without fuel and moves to your commands. The flame deals 3d6 fire damage to each creature in the square in which it appears, with a basic Reflex save. When you Sustain this spell, you can levitate the flame up to 10 feet. It then deals damage to each creature whose space it shared at any point during its flight. This uses the same damage and save, and you roll the damage once each time you Sustain. A given creature can take damage from floating flame only once per round.


Heightened (+1) The damage increases by 1d6.

Fly <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
duration: 5 min.
0
source: Player Core pg. 332
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.


Heightened (7th) The duration increases to 1 hour.

Forbidding Ward <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
duration: 1 min.
range: 30
source: Player Core pg. 332
spell_type: Cantrip
target: 1 ally and 1 enemy
tradition: DivineOccult
type: Spell

You ward an ally against the attacks and hostile spells from the target enemy. The target ally gains a +1 status bonus to Armor Class and saving throws against the target enemy’s attacks, spells, and other effects.


Heightened (6th) The status bonus increases to +2.

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1
PFS: Standard
Concentrate
Force
Manipulate
deity: Nethys
legacy_name: Magic Missile
range: 120
source: Player Core pg. 332
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You fire a shard of solidified magic toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of shards you shoot by one, to a maximum of three shards for 3 actions. You choose the target for each shard individually. If you shoot more than one shard at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.


Heightened (+2) You fire one additional shard with each action you spend.

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1
PFS: Standard
Uncommon
Focus
Force
Manipulate
Wizard
range: 30
source: Player Core pg. 387
spell_type: Focus
target: 1 creature
type: Spell

You fire an arrow-shaped bolt of force, one of the most common and reliable forms of battle magic. It automatically hits and deals 1d4+1 force damage to the target.


Heightened (+2) The damage increases by 1d4+1.

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9
PFS: Standard
Concentrate
Manipulate
Mental
Prediction
duration: 1 hrs.
0
source: Player Core pg. 332
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You gain a sixth sense that warns you of danger that might befall the target of the spell. If you choose a creature other than yourself as the target, you create a psychic link through which you can inform the target of danger. This link is a mental effect. Due to the amount of information this spell requires you to process, you can’t have more than one foresight spell in effect at a time. Casting foresight again ends the previous foresight.

While foresight is in effect, the target gains a +2 status bonus to initiative rolls and isn’t off-guard against undetected creatures or when flanked. In addition, you gain the following reaction.

Foresight Trigger The target of foresight defends against a hostile creature or other danger; Effect If the hostile creature or danger forces the target to roll dice (a saving throw, for example), the target rolls twice and uses the higher result, and this spell gains the fortune trait. But if the hostile creature or danger is rolling against the target (an attack roll or skill check, for example), that hostile creature or danger rolls twice and uses the lower result, and this spell gains the misfortune trait.

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1
PFS: Standard
Uncommon
Concentrate
Focus
Wizard
legacy_name: Augment Summoning
range: 30
source: Player Core pg. 387
spell_type: Focus
target: 1 creature you summoned
type: Spell

As you call a creature to your side, your magic transforms its body, heightening its ferocity and fortifying its resilience. The target gains a +1 status bonus to all checks and DCs (including its AC) for the duration of its summoning, up to 1 minute.

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4
PFS: Standard
Uncommon
Bard
Concentrate
Focus
Spellshape
legacy_name: Inspire Heroics
source: Player Core pg. 370
spell_type: Focus
type: Spell

You call upon your muse to greatly increase the benefits you provide with your courageous anthem, rallying anthem, or song of strength composition. If your next action is to cast one of these compositions, attempt a Performance check. The DC is usually the highest Will DC of the composition’s targets, but the GM can assign a different DC based on the circumstances. The effect of your composition depends on the result of your check.

Critical Success The status bonus from your composition increases to +3.
Success The status bonus from your composition increases to +2.
Failure Your composition provides only its normal bonus of +1, but you don’t spend the Focus Point for casting this spell.

Freeze Time <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

10
PFS: Standard
Concentrate
Manipulate
legacy_name: Time Stop
source: Player Core pg. 332
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You temporarily stop time for everything but yourself, allowing you to use several actions in what appears to others to be no time at all. Immediately after casting freeze time, you can use up to 9 actions in 3 sets of up to 3 actions each. After each set of actions, 1 round passes, but for only you, effects specifically targeting or affecting you, and effects that you create during the stoppage. All other creatures and objects are invulnerable to your attacks, and you can’t target or affect them with anything. Once you have finished your actions, time begins to flow again for the rest of the world. If you created an effect with a duration that extends beyond freeze time’s duration, such as wall of fire, it immediately affects others again, but it doesn’t have any of the effects that happen only when you first Cast the Spell.

Frostbite <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Cold
Concentrate
Manipulate
legacy_name: Ray of Frost
range: 60
saving_throw: Fortitude
source: Player Core pg. 332
spell_type: Cantrip
target: 1 creature
tradition: ArcanePrimal
type: Spell

An orb of biting cold coalesces around your target, freezing its body. The target takes 2d4 cold damage with a basic Fortitude save. On a critical failure, the target also gains weakness 1 to bludgeoning until the start of your next turn.


Heightened (+1) The damage increases by 1d4 and the weakness on a critical failure increases by 1.

Gate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

10
PFS: Standard
Uncommon
Concentrate
Manipulate
Teleportation
duration: 1 min.
range: 120
source: Player Core pg. 333
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You tear open a rift to another plane, creating a portal that creatures can travel through in either direction. This portal is vertical and circular, with a radius of 40 feet. The portal appears at a location of your choice on the destination plane, assuming you have a clear idea of both the destination’s location on the plane and what the destination looks like. If you attempt to create a gate into or out of the realm of a deity or another similarly powerful being, that being can prevent the gate from forming.

Geas 1 days.

3
PFS: Standard
Uncommon
Curse
Mental
range: 10
source: Player Core pg. 393
target: 1 creature of a level no greater than double the geas ritual’s rank
type: Ritual
primary_check: Arcana (expert), Occultism (expert), or Religion (expert);
secondary_casters: 1
secondary_check: Society or Legal Lore

You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A geas to perform an act is usually conditional, such as, “Always offer hospitality to strangers seeking a place to stay.” An unconditional geas to perform a certain act doesn’t require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common geas to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual’s magic. Because the target is willing, geas can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the geas, it becomes sickened 1, and the sickened condition increases by 1 for each consecutive day it is prevented from following the geas, to a maximum of sickened 4. The sickened condition ends immediately when it follows the geas again; it can’t remove the sickened condition in any other way. Only powerful magic such as a wish ritual can remove the effects of geas from a willing target.

Critical Success The geas succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the geas (at the GM’s discretion).
Success The geas succeeds.
Failure The geas fails.
Critical Failure The geas fails, and you are instead affected by the geas you were attempting to place on the target. You are considered an unwilling target, so the geas can be counteracted with a cleanse affliction spell.


Heightened (5th) You can use geas on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the geas lasts up to 1 week. A cleanse affliction spell can counteract a geas on an unwilling creature, in addition to powerful magic such as a wish spell. A clever unwilling creature can subvert the geas by contriving situations that prevent it from complying, but in that case it becomes sickened (as described above).

Heightened (7th) As 5th level, but the geas lasts for up to 1 year on an unwilling creature.

Heightened (9th) As 5th level, but the geas lasts for a duration you choose (even unlimited) on an unwilling creature.

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2
PFS: Standard
Concentrate
Manipulate
legacy_name: Spider Climb
0
source: Player Core pg. 333
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

Tiny clinging hairs sprout across the creature’s hands and feet, offering purchase on nearly any surface. The target gains a climb Speed equal to its Speed.


Heightened (5th) The duration increases to 1 hour.

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1
PFS: Standard
Air
Concentrate
duration: 1 min.
element: Air
legacy_name: Feather Fall
range: 60
source: Player Core pg. 333
spell_type: Spell
target: 1 falling creature
tradition: ArcanePrimal
trigger: A creature within range is falling
type: Spell

You raise a magical updraft to arrest a fall. The target’s fall slows to 60 feet per round, and the portion of the fall during the spell’s duration doesn’t count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.

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2
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
legacy_name: Spectral Hand
range: 120
source: Player Core pg. 333
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create a Tiny, semi-corporeal figure with a form you choose. It hovers near you for the duration. When you Cast a Spell that has a range of touch, you can have the carrier move within range, deliver the spell to a creature there, and return to you. If the carrier must attempt a spell attack roll, it uses your normal bonuses. The carrier has your AC and saves, but it is destroyed by any damage.

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3
PFS: Standard
Concentrate
Manipulate
deity: Pharasma
duration: 5 min.
0
source: Player Core pg. 333
spell_type: Spell
target: 1 weapon that is either unattended or wielded by you or a willing ally
tradition: ArcaneOccult
type: Spell

The target weapon becomes translucent and ghostly, and it can affect material and incorporeal creatures and objects. It gains the effects of the ghost touch property rune, meaning it is magical if it wasn’t already, is especially effective against incorporeal creatures, and can be wielded by a corporeal or incorporeal creature.

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4
PFS: Standard
Uncommon
Aura
Cleric
Focus
Manipulate
Revelation
area: 30-foot emanation
domain: Truth
duration: 1 round
source: Player Core pg. 380
spell_type: Focus
type: Spell

Divine insight lets you see things as they are, unveiled by attempts to magically cloak the truth. The GM attempts a secret counteract check against each illusion that is at least partially within the area. Instead of counteracting the illusion, you see through it (for instance, if the check succeeds against an illusory disguise spell, you see the creature’s true form but illusory disguise doesn’t end). Each time a new illusion comes into the aura during the duration of the spell, the GM attempts a secret counteract check for that illusion.


Heightened (7th) You can allow everyone within range of the emanation to see through any illusions you succeed against, not just yourself.

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1
PFS: Standard
Concentrate
Disease
Manipulate
deity: Urgathoa
0
saving_throw: Fortitude
source: Player Core pg. 333
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

Your touch afflicts the target with goblin pox, an irritating allergenic rash. The target must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target is sickened 1.
Failure The target is afflicted with goblin pox at stage 1.
Critical Failure The target is afflicted with goblin pox at stage 2.

Goblin Pox (disease) Level 1; Creatures that have the goblin trait and goblin dogs are immune; Stage 1 sickened 1 (1 round); Stage 2 sickened 1 and slowed 1 (1 round); Stage 3 sickened 1 and the creature can’t reduce its sickened value below 1 (1 day)

Gouging Claw <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Attack
Cantrip
Concentrate
Manipulate
Morph
0
saving_throw: AC
source: Player Core pg. 333
spell_type: Cantrip
target: 1 creature
tradition: ArcanePrimal
type: Spell

You temporarily morph your limb into a clawed appendage. Make a melee spell attack roll against your target’s AC. If you hit, you deal your choice of 2d6 slashing damage or 2d6 piercing damage, plus 2 persistent bleed damage. On a critical success, you deal double damage and double bleed damage.


Heightened (+1) The damage increases by 1d6 and the persistent bleed damage increases by 1.

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1
PFS: Standard
Uncommon
Focus
Ranger
duration: 1 min.
source: Player Core pg. 383
spell_type: Focus
type: Spell

You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike. On your first weapon Strike each round, you gain a status bonus to damage equal to twice the number of weapon damage dice.

Grease <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
area: 4 contiguous 5-foot squares or
duration: 1 min.
range: 30
source: Player Core pg. 333
spell_type: Spell
target: 1 object of 1 Bulk or less
tradition: ArcanePrimal
type: Spell

You conjure grease, choosing an area or target.

  • Area All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall prone. Creatures using an action to move onto the greasy surface during the spell’s duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn’t have to attempt a check or save.
  • Target If you Cast the Spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a –2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM’s choice. If you Cast this Spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.

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1
PFS: Standard
Concentrate
Manipulate
Void
area: 30-foot line
saving_throw: Fortitude
source: Player Core pg. 334
spell_type: Spell
tradition: ArcaneOccult
type: Spell

Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 void damage and 1 persistent bleed damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half the void damage and no persistent bleed damage.
Failure The creature takes full damage.
Critical Failure The creature takes double void damage and double persistent bleed damage.


Heightened (+1) The void damage increases by 2d4, and the persistent bleed damage increases by 1.

Guidance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
range: 30
source: Player Core pg. 334
spell_type: Cantrip
target: 1 creature
tradition: DivineOccultPrimal
type: Spell

You ask for the guidance of supernatural entities, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.

Gust of Wind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Air
Concentrate
Manipulate
area: 60-foot line
deity: Gozreh
element: Air
patron_theme: Silence in Snow
saving_throw: Fortitude
source: Player Core pg. 334
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A violent wind issues forth from your palm, blowing from the point where you are when you Cast the Spell to the line’s opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.

Critical Success The creature is unaffected.
Success The creature can’t move against the wind.
Failure The creature is knocked prone. If it was flying, it takes the effects of critical failure instead.
Critical Failure The creature is pushed 30 feet in the wind’s direction, knocked prone, and takes 2d6 bludgeoning damage.

Hallucination <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Illusion
Incapacitation
Manipulate
Mental
Subtle
deity: Cayden Cailean
duration: 1 hrs.
range: 30
school: illusion
source: Player Core pg. 334
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

The target consistently detects one thing as another, can’t detect something that’s there, or detects something that’s not there, though it doesn’t alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved good luck charm on their person even when it isn’t, or see a tower in the center of town.

The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their charm, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.

Critical Success The creature is unaffected.
Success The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.
Failure The creature perceives what you chose until it disbelieves.
Critical Failure The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a –4 circumstance penalty to saves to disbelieve.


Heightened (6th) Choose to either target up to 10 creatures or change the spell’s duration to until your next daily preparations.

Heightened (8th) Choose to either target any number of creatures or change the spell’s duration to unlimited.

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1
PFS: Standard
Uncommon
Attack
Focus
Manipulate
Wizard
range: 500
saving_throw: AC
source: Player Core pg. 388
spell_type: Focus
target: 1 creature
type: Spell

You take advantage of one of the most fundamental lessons of magic to levitate and propel your weapon. You hurl a held melee weapon with which you are trained at the target, making a spell attack roll. On a success, you deal the weapon’s damage as if you had hit with a melee Strike, but add your spellcasting attribute modifier to damage, rather than your Strength modifier. On a critical success, you deal double damage, and you add the weapon’s critical specialization effect. Regardless of the outcome, the weapon flies back to you and returns to your hand.

Harm <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Manipulate
Void
source: Player Core pg. 334
spell_type: Spell
target: 1 living creature or 1 willing undead creature
tradition: Divine
type: Spell

You channel void energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 void damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

The spell has a range of touch.
(concentrate) The spell has a range of 30 feet. If you’re healing an undead creature, increase the Hit Points restored by 8.
(concentrate) You disperse void energy in a 30-foot emanation. This targets all living and undead creatures in the area.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

Haste <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
deity: Irori
duration: 1 min.
range: 30
source: Player Core pg. 335
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

Magic empowers the target to act faster. It gains the quickened condition and can use the extra action each round for only Strike and Stride actions.


Heightened (7th) You can target up to 6 creatures.

Heal <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Healing
Manipulate
Vitality
source: Player Core pg. 335
spell_type: Spell
target: 1 willing living creature or 1 undead creature
tradition: DivinePrimal
type: Spell

You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

The spell has a range of touch.
(concentrate) The spell has a range of 30 feet. If you’re healing a living creature, increase the Hit Points restored by 8.
(concentrate) You disperse vital energy in a 30-foot emanation. This targets all living and undead creatures in the burst.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

Heal Animal <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Druid
Focus
Healing
Manipulate
Vitality
range: 30
source: Player Core pg. 382
spell_type: Focus
target: 1 willing living animal
type: Spell

You heal an animal’s wounds, restoring 1d8 Hit Points to the target. The number of actions spent Casting this Spell determines its effect.

The spell has a range of touch.
(concentrate) The spell has a range of 30 feet and restores an additional 8 Hit Points to the target.


Heightened (+1) The amount of healing increases by 1d8, and the additional healing for the 2-action version increases by 8.

Heal Companion <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Focus
Healing
Ranger
Vitality
range: 30
source: Player Core pg. 383
spell_type: Focus
target: your animal companion
type: Spell

You heal your animal companion’s wounds. You restore 1d10 Hit Points to your animal companion. The number of actions you spend Casting this Spell determines range and other parameters.

(manipulate) The spell has a range of touch.
(concentrate, manipulate) The spell has a range of 30 feet and restores an additional 8 Hit Points to the target.


Heightened (+1) The amount of healing increases by 1d10, and the additional healing for the 2-action version increases by 8.

Healer's Blessing <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Healing
duration: 1 min.
range: 30
source: Player Core pg. 375
spell_type: Focus
target: 1 willing living creature
type: Spell

Your words bless a creature with an enhanced connection to vital energy. When the target regains Hit Points from a healing vitality spell, it regains 2 additional Hit Points.

The target regains additional Hit Points from healer’s blessing only the first time it regains HP from a given healing spell, so a spell that heals the creature repeatedly over a duration would restore additional Hit Points only once, when they are first healed.


Heightened (+1) The additional healing increases by 2 HP.

Heroism <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
Mental
duration: 10 min.
0
source: Player Core pg. 335
spell_type: Spell
target: 1 creature
tradition: DivineOccult
type: Spell

You unlock the target’s inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.


Heightened (6th) The status bonus increases to +2.

Heightened (9th) The status bonus increases to +3.

Hidden Mind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Uncommon
Concentrate
Manipulate
legacy_name: Mind Blank
range: 30
source: Player Core pg. 335
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

Powerful wards hide a creature from magic that would spy on it or affect its mind. The target gains a +4 status bonus to saves against mental effects. Hidden mind attempts to counteract any detection, revelation, and scrying effects as if its spell rank were 1 higher than its actual rank. On a success, the effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.

Holy Light <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Attack
Concentrate
Fire
Holy
Light
Manipulate
element: Fire
legacy_name: Searing Light
range: 120
saving_throw: AC
source: Player Core pg. 335
spell_type: Spell
target: 1 creature
tradition: DivinePrimal
type: Spell

You shine a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target has the unholy trait, you deal an extra 5d6 spirit damage.

Critical Success The target takes double damage.
Success The target takes full damage.

If the light passes through an area of magical darkness or targets a creature affected by magical darkness, holy light attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell’s target.


Heightened (+1) The fire damage increases by 2d6, and the spirit damage against unholy creatures increases by 2d6.

Honeyed Words <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Mental
duration: 10 min.
legacy_name: Glibness
source: Player Core pg. 335
spell_type: Spell
tradition: Occult
type: Spell

Falsehoods pass your lips as smoothly as silk. You gain a +4 status bonus to Deception checks to Lie and against Perception checks to discern if you are telling the truth, and you add your level even if untrained. If the implausibility of your lies prompts a circumstance penalty or a DC increase, reduce that penalty by half or increase it by half.

House of Imaginary Walls <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

5
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Illusion
Manipulate
Visual
duration: 1 round
school: illusion
source: Player Core pg. 370
spell_type: Cantrip
type: Spell

You mime an invisible 10-foot-by-10-foot wall adjacent to you and within your reach. The wall is solid to those creatures that don’t disbelieve it, even incorporeal creatures. You and your allies can voluntarily believe the wall exists to continue to treat it as solid, for instance to climb onto it. A creature that disbelieves the illusion is temporarily immune to your house of imaginary walls for 1 minute. The wall doesn’t block creatures that didn’t see your visual performance, nor does it block objects. The wall has AC 10, Hardness equal to double the spell’s rank, and HP equal to quadruple the spell’s rank.

Howling Blizzard <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Air
Cold
Concentrate
Manipulate
area: varies
element: Air
legacy_name: Cone of Cold
saving_throw: Reflex
source: Player Core pg. 335
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Freezing winds extend from your hands, pushing away from you with great force. If you Cast this Spell with 2 actions, it has an area of a 60-foot cone; if you Cast this Spell with 3 actions, it has a range of 500 feet and an area of a 30-foot burst. Each creature in the area takes 10d6 cold damage with a basic Reflex save. Snowdrifts and icy gales fill the area until the start of your next turn, making the area difficult terrain.


Heightened (+1) The damage increases by 2d6.

Humanoid Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 10 min.
source: Player Core pg. 335
spell_type: Spell
tradition: ArcaneOccultPrimal
type: Spell

You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, or orc. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature’s kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (typically to 5 feet). This transformation doesn’t change your statistics in any way, and you don’t gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.

Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you’re untrained, but you can’t make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won’t factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.


Heightened (3rd) You gain darkvision or low-light vision if the form you assume has that ability.

Heightened (5th) You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.

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2
PFS: Standard
Uncommon
Concentrate
Focus
Fortune
Ranger
source: Player Core pg. 383
spell_type: Focus
trigger: You attempt a check to Recall Knowledge about a creature, but you haven’t rolled yet
type: Spell

You have a preternatural ability to remember details about your foes. Roll the triggering check twice and use the better result.

Hunter's Vision <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

5
PFS: Standard
Uncommon
Concentrate
Focus
Ranger
duration: 10 min.
range: 30
source: Player Core pg. 384
spell_type: Focus
target: 1 hunted pray
type: Spell

Your target glows with a magical aura visible only to you and those who follow your lead. Your target is visible to you and others sharing your Hunt Prey benefits even if it wouldn’t normally be due to lighting or the concealed or invisible conditions, though cover from opaque objects still blocks your sight. You ignore the flat check against the target due to the concealed condition, and the target isn’t automatically hidden from you due to darkness or being invisible.

Hurtling Stone <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Attack
Cleric
Earth
Focus
Manipulate
domain: Earth
element: Earth
range: 60
saving_throw: AC
source: Player Core pg. 374
spell_type: Focus
target: 1 creature
type: Spell

You evoke a magical stone and throw it, with divine guide to your aim. The stone deals 2d6 bludgeoning damage depending on your spell attack roll against the target’s AC.

Critical Success The target takes double damage and you can push it up to 10 feet.
Success The target takes full damage and you can push it up to 5 feet.


Heightened (+1) The stone’s damage increases by 1d6.

Hydraulic Push <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Attack
Concentrate
Manipulate
Water
element: Water
range: 60
saving_throw: AC
source: Player Core pg. 336
spell_type: Spell
target: 1 creature or unattended object
tradition: ArcanePrimal
type: Spell

You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.

Critical Success The target takes 6d6 bludgeoning damage and is knocked back 10 feet.
Success The target takes 3d6 bludgeoning damage and is knocked back 5 feet.


Heightened (+1) The bludgeoning damage increases by 2d6.

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4
PFS: Standard
Concentrate
Manipulate
Water
area: 60-foot line
element: Water
saving_throw: Fortitude
source: Player Core pg. 336
spell_type: Spell
tradition: Primal
type: Spell

A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures and objects that fail are also knocked back 5 feet (10 feet on a critical failure).


Heightened (+1) The damage increases by 2d6.

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1
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Focus
Healing
Vitality
duration: 4 rounds
range: 30
source: Player Core pg. 370
spell_type: Focus
target: you or 1 ally
type: Spell

Your glorious singing mends wounds and provides a temporary respite from harm. The target gains fast healing 2. When you Cast the Spell and the first time each round you Sustain the Spell, the target gains 2 temporary Hit Points, which last for 1 round.


Heightened () The fast healing and temporary Hit Points each increase by 2

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3
PFS: Standard
Concentrate
source: Player Core pg. 336
spell_type: Spell
tradition: Occult
type: Spell

You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can’t use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.

Hypnotize <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Illusion
Manipulate
Subtle
Visual
area: 10-foot burst
duration: 1 min.
legacy_name: Hypnotic Pattern
range: 120
saving_throw: Will
school: illusion
source: Player Core pg. 336
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create a cloud of mesmerizing patterns and colors that hovers in the air. Creatures are dazzled while inside the cloud. In addition, a creature must attempt a Will saving throw if it is inside the cloud when you cast it, when it enters the cloud, when it ends its turn within the cloud, or if it uses a Seek or Interact action on the cloud. A creature currently fascinated by hypnotize doesn’t attempt new saves.

Success The target is unaffected.
Failure The target is fascinated by the cloud.
Critical Failure The target is fascinated by the cloud. While it remains fascinated, it can’t use reactions.

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1
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Mental
Subtle
domain: Ambition
legacy_name: Blind Ambition
range: 60
saving_throw: Will
source: Player Core pg. 372
spell_type: Focus
target: one creature being influenced
trigger: You or an ally in range attempt to use a mental effect to convince a creature to do something (such as a Coerce, Request, or a suggestion spell)
type: Spell

You strengthen the target’s ambition, increase its resentment of its allies, and make its allegiances more susceptible to change. It must attempt a Will save.

Critical Success The target is unaffected and realized you attempted to influence its reaction with magic.
Success The target takes a –1 status penalty to its defenses against the triggering effect. This penalty is –2 if the target is being encouraged to advance its own ambitions. The target doesn’t realize you Cast the Spell on it.
Failure As success, but the status penalty is –4 if the target is being encouraged to advance its own ambitions.
Critical Failure As success, but the creature automatically follows a suggestion that advances its own ambitions.

Ignition <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Attack
Cantrip
Concentrate
Fire
Manipulate
element: Fire
legacy_name: Produce Flame
range: 30
saving_throw: AC
source: Player Core pg. 336
spell_type: Cantrip
target: 1 creature
tradition: ArcanePrimal
type: Spell

You snap your fingers and point at a target, which begins to smolder. Make a spell attack roll against the target’s AC, dealing 2d4 fire damage on a hit. If the target is within your melee reach, you can choose to make a melee spell attack with the flame instead of a ranged spell attack, which increases all the spell’s damage dice to d6s.

Critical Success The target takes double damage and 1d4 persistent fire damage.
Success The target takes full damage.


Heightened (+1) The initial damage increases by 1d4 and the persistent fire damage on a critical hit increases by 1d4.

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1
PFS: Standard
Concentrate
Curse
Manipulate
Misfortune
duration: 1 round
range: 30
source: Player Core pg. 336
spell_type: Spell
target: 1 creature
tradition: Occult
type: Spell

The target is struck with misfortune, which throws it off balance. The target must attempt a Will save.

Success The target is unaffected.
Failure The first time during the duration that the target attempts an attack roll or skill check, it must roll twice and use the worse result.
Critical Failure Every time during the duration that the target attempts an attack roll or skill check, it must roll twice and use the worse result.

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2
PFS: Standard
Auditory
Concentrate
Illusion
Manipulate
Olfactory
Visual
range: 500
school: illusion
source: Player Core pg. 336
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.

The image can’t speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you’re trying to imitate a specific person and engage with someone that person knows.

In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the spell. It uses your spell attack modifier for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC – 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.

The illusion can cause damage by making the target believe the illusion’s attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes 3d4 mental damage. The illusion’s Strikes are nonlethal. If the damage doesn’t correspond to the image of the monster—for example, if an illusory Large dragon deals only 5 damage—the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.

Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn’t take any further damage from it.


Heightened (+1) The damage of the image’s Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).

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1
PFS: Standard
Concentrate
Illusion
Manipulate
Visual
deity: Norgorber
duration: 1 hrs.
legacy_name: Veil
range: 30
school: illusion
source: Player Core pg. 337
spell_type: Spell
target: 1 willing creature
tradition: ArcaneOccult
type: Spell

You create an illusion that causes the target to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise is typically good enough to hide their identity, but not to impersonate a specific individual. The spell changes their appearance and voice, but not mannerisms. You can change the appearance of its clothing and worn items, such as making its armor look like a dress. Held items are unaffected, and any worn item removed from the creature returns to its true appearance.

Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties the target might take for disguising itself as a dissimilar creature, gives a +4 status bonus to Deception checks to prevent others from seeing through the disguise, and lets the target add its level to such Deception checks even if untrained. You can Dismiss this spell.


Heightened (3rd) The target can appear as any creature of the same size, even a specific individual. You must have seen an individual to replicate its appearance, and must have heard its voice to replicate its voice.

Heightened (4th) You can target up to 10 willing creatures. If you target multiple creatures, you can choose a different disguise for each target, but none can impersonate a specific individual. You can Dismiss each disguise individually or all collectively.

Heightened (7th) As 4th, but you can choose disguises that impersonate specific individuals. You must have seen an individual to replicate its appearance, and must have heard its voice to replicate its voice.

Illusory Object <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Illusion
Manipulate
Visual
area: 20-foot burst
deity: Abadar
duration: 10 min.
range: 500
school: illusion
source: Player Core pg. 337
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create an illusory visual image of a stationary object. The entire image must fit within the spell’s area. The object appears to animate naturally, but it doesn’t make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.

Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.


Heightened (2nd) Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory and olfactory traits. The duration increases to 1 hour.

Heightened (5th) As the 2nd-rank version, but the duration is unlimited.

Illusory Scene 10 min.

5
PFS: Standard
Auditory
Concentrate
Illusion
Manipulate
Olfactory
Visual
area: 30-foot burst
component: 10 minutes
duration: 1 hrs.
range: 500
school: illusion
source: Player Core pg. 337
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You craft an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell’s area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the illusory creature spell, creatures in your scene lack combat abilities and statistics. Your scene doesn’t include changes to the environment around it, though you can place your scene within the illusory environment of a mirage spell.

When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it’s hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You’re unable to alter the program after you create the illusion.

Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.


Heightened (6th) Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.

Heightened (8th) As the 6th-rank version, and the duration is unlimited.

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8
PFS: Standard
Uncommon
Concentrate
Druid
Focus
Manipulate
Plant
Wood
area: ground within a 100-foot emanation
duration: 1 min.
element: Wood
source: Player Core pg. 382
spell_type: Focus
type: Spell

The ground within the area transforms into a mass of dangerous briars that assault and impede your foes. When you Cast the Spell and the first time you Sustain it each turn on subsequent rounds, select one of the following effects to occur in the area.

  • Ensnare The briars clump around your foes, attempting to hold them in place. A foe within the area (or flying at most 20 feet above the area) must attempt a Reflex save. On a failure, it takes a –10-foot circumstance penalty to all Speeds for 1 round, and on a critical failure, it is immobilized for 1 round unless it Escapes.
  • Impede The briars twist and writhe, making the entire area difficult terrain.
  • Wall A wall of thorns appears in the area, lasting for 1 round. The wall is greater difficult terrain instead of difficult terrain.
In addition, once per round you can direct the briars to impale any target in the area (or flying up to 20 feet above the area) that you can see by using a single action, which has the concentrate and manipulate traits. Make a spell attack roll. On a success, the target takes 10d6 piercing damage and takes a –10- foot circumstance penalty to all Speeds for 1 round; on a critical success, the target is immobilized for 1 round unless it Escapes.

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5
PFS: Standard
Concentrate
Manipulate
Metal
duration: 1 min.
element: Metal
range: 30
saving_throw: Reflex
source: Player Core pg. 338
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

You conjure a spike that thrusts up from the earth beneath a target creature, potentially impaling it. The spike is made of cold iron and deals 8d6 piercing damage. The target must attempt a Reflex save.

Critical Success The target dodges the spike and is unaffected.
Success The target is struck by the spike and takes half damage.
Failure The target is impaled through a leg or another non-vital body part. The creature takes full damage and, if it’s standing on solid ground, becomes immobilized. It can attempt to Escape (the DC is your spell DC). While it remains impaled, it takes damage from any weakness to cold iron it has at the end of each of its turns.
Critical Failure As failure, but the creature is impaled through a vital organ or its center of mass, taking double damage, and it is off-guard as long as it’s impaled.


Heightened (+1) The damage increases by 2d6.

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9
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
range: 30
saving_throw: basic Fortitude
source: Player Core pg. 338
spell_type: Spell
target: 1 corporeal creature
tradition: ArcanePrimal
type: Spell

You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time each round you Sustain the spell, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can’t affect more than one creature per turn with implosion. You can’t target a creature that’s incorporeal, gaseous, or liquid, or otherwise lacking a solid form.


Heightened (+1) The damage increases by 10.

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10
PFS: Standard
Concentrate
Manipulate
source: Player Core pg. 338
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You sever yourself from cause and effect. For the duration of the spell, you are immune to any effect or damage that would harm you, excluding effects caused by artifacts, deific power, and similarly powerful sources. You can selectively allow yourself to be affected by anything you’re willing to have affect you.

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1
PFS: Standard
Concentrate
Manipulate
Vitality
duration: 1 min.
legacy_name: Disrupting Weapons
range: 30
source: Player Core pg. 338
spell_type: Spell
target: 1 to 3 willing creatures
tradition: Divine
type: Spell

You empower attacks with vital energy. The number of targets is equal to the number of actions you spent casting this spell. Each target’s unarmed and weapon Strikes deal an extra 1d4 vitality damage. (This damage typically damages only undead, as explained on page 409). If you have the holy trait, you can add that trait to this spell and to the Strikes affected by the spell.


Heightened (3rd) The damage increases to 2d4 damage.

Heightened (5th) The damage increases to 3d4 damage.

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3
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 338
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You envision a simple bug and transform into a Medium animal battle form. When you Cast this Spell, choose a listed battle form. You can decide the specific type of animal (such as such as a ladybug or scarab for beetle), but this has no effect on the form’s Size or statistics. While in this form, you gain the animal trait. You can Dismiss this spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 18 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 10 temporary Hit Points.
  • Low-light vision.
  • One or more attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +13, and your damage bonus is +2. These attacks are Strength based (for the purpose of the enfeebled condition). If your unarmed attack modifier is higher, you can use it instead.
  • Athletics modifier of +13, unless your own is higher.
You gain specific abilities based on the form you choose:

  • Beetle Speed 25 feet; Melee mandibles, Damage 2d10 bludgeoning.
  • Centipede Speed 25 feet, climb 25 feet; darkvision; Melee mandibles, Damage 1d8 piercing plus 1d4 persistent poison.
  • Mantis Speed 40 feet; imprecise scent 30 feet; Melee foreleg, Damage 2d8 piercing.
  • Scorpion Speed 40 feet; darkvision, imprecise tremorsense 60 feet; Melee stinger, Damage 1d8 piercing plus 1d4 persistent poison; Melee pincer (agile), Damage 1d6 bludgeoning.
  • Spider Speed 25 feet, climb 25 feet; darkvision; Melee fangs, Damage 1d6 piercing plus 1d4 persistent poison; Ranged web (range increment 20 feet), Damage entangles the target for 1 round.
  • Ant Speed 30 feet, climb 30 feet; Melee mandibles, Damage 2d6 bludgeoning.

Heightened (4th) Your battle form is Large, and your attacks have 10-foot reach. You instead gain 15 temporary HP, attack modifier +16, damage bonus +6, and Athletics +16.

Heightened (5th) Your battle form is Huge, and your attacks have 15-foot reach. You instead gain 20 temporary HP, attack modifier +18, damage bonus +2 and double damage dice (including persistent damage), and Athletics +20.

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4
PFS: Standard
Uncommon
Concentrate
Focus
Wizard
source: Player Core pg. 388
spell_type: Focus
trigger: A creature within 30 feet casts an arcane spell
type: Spell

You gather the embers of another caster’s spell, using your understanding of unified magic to pick apart their formulas and incantations well enough to imitate the spell yourself, if only for a short time. Until the end of your next turn, you can Cast the triggering Spell by expending a wizard spell slot of the same rank. That caster’s spells can’t trigger your interdisciplinary incantation again for 24 hours.

Interplanar Teleport 10 min.

7
PFS: Standard
Uncommon
Concentrate
Manipulate
Teleportation
component: 10 minutes
legacy_name: Plane Shift
range: 5
requirement: You have a planar key for the destination plane, used as a locus
source: Player Core pg. 339
spell_type: Spell
target: up to 8 willing creatures
tradition: ArcaneDivineOccultPrimal
type: Spell

You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Netherworld, or the Outer Rifts. You must know the destination plane exists and use a magic planar key created from material from that plane as a locus for the spell. While the planar keys for most prominent planes are uncommon, just like the spell interplanar teleport, more obscure planes and demiplanes often have rare or possibly even unique planar keys.

The spell is highly imprecise, and you appear 1d20×25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it’s the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Interplanar teleport doesn’t provide a means of return travel, though casting interplanar teleport again allows you to return to your previous plane unless there are extenuating circumstances.

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2
PFS: Standard
Illusion
Manipulate
Subtle
deity: Norgorber
duration: 10 min.
0
school: illusion
source: Player Core pg. 339
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

Illusions bend light around the target, rendering it invisible. This makes it undetected to all creatures, though the creatures can attempt to find the target, making it hidden to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.


Heightened (4th) The spell lasts 1 minute, but it doesn’t end if the target uses a hostile action.

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4
PFS: Standard
Uncommon
Focus
Illusion
Manipulate
Wizard
duration: 1 min.
school: illusion
source: Player Core pg. 388
spell_type: Focus
type: Spell

You become invisible, with the same restrictions as the 2nd-rank invisibility spell.


Heightened (6th) The duration increases to 10 minutes.

Heightened (8th) The duration increases to 1 hour.

Invoke Spirits <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Emotion
Fear
Manipulate
Mental
Void
area: 10-foot burst
duration: 1 min.
range: 120
saving_throw: Will
source: Player Core pg. 340
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

Ragged apparitions of the dead rise to stalk the living. They deal 2d4 mental damage and 2d4 void damage to each living creature in the area, with a basic Will save. Additionally, creatures that critically fail the save are frightened 2 and are fleeing for 1 round.

On subsequent rounds, the first time you Sustain the spell each round, you can move the area up to 30 feet within the range of the spell. Living creatures in the new area must attempt saves with the same effects as above, except that critically failing doesn’t make them flee.


Heightened (+2) The mental damage and void damage each increase by 1d4.

Item Facade <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Illusion
Manipulate
Visual
duration: 1 hrs.
0
school: illusion
source: Player Core pg. 340
spell_type: Spell
target: 1 object no more than 10 feet by 10 feet by 10 feet
tradition: ArcaneOccult
type: Spell

You make the target object look and feel as though it were in much better or worse physical condition. When you Cast this Spell, decide whether you want to make the object look decrepit or perfect. An item made to look decrepit appears broken and shoddy. An intact item made to look better appears as though it’s brand new and highly polished or well maintained. A broken item appears to be intact and functional. Destroyed items can’t be affected by this spell. A creature that Interacts with the item can attempt to disbelieve the illusion.


Heightened (2nd) The duration is 24 hours.

Heightened (3rd) The duration is unlimited.

Jump <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Manipulate
Move
deity: Irori
source: Player Core pg. 340
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Your legs surge with strength, ready to leap high and far. You jump 30 feet in any direction without touching the ground. You must land on a space of solid ground within 30 feet of you, or else you fall after using your next action.


Heightened (3rd) The range becomes touch, the target changes to one touched creature, and the duration becomes 1 minute, allowing the target to jump as described whenever it takes the Leap action.

Knock <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
range: 30
source: Player Core pg. 340
spell_type: Spell
target: 1 door, lock, or container
tradition: ArcaneOccult
type: Spell

You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you’re untrained.

Knock counteracts lock.

Know the Enemy <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Focus
Fortune
Manipulate
domain: Knowledge
source: Player Core pg. 376
spell_type: Focus
trigger: You roll initiative and can see a creature, you succeed at an attack roll against a creature, or a creature fails a saving throw against one of your spells
type: Spell

You quickly remind yourself of useful information. Use a Recall Knowledge action, rolling the appropriate skill check to identify the triggering creature’s abilities. You can roll your check twice and use the better result.

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1
PFS: Standard
Cantrip
Concentrate
Detection
Manipulate
legacy_name: Know Direction
source: Player Core pg. 340
spell_type: Cantrip
tradition: DivineOccultPrimal
type: Spell

In your mind’s eye, you magically reorient yourself. You immediately know which direction is north (if it exists at your current location), and you can choose a location you were at within the last 24 hours and learn what direction it lies.


Heightened (3rd) You can choose a location you were at within the last week.

Heightened (7th) You can choose a location you were at regardless of how long ago you were there.

Laughing Fit <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Emotion
Manipulate
Mental
legacy_name: Hideous Laughter
range: 30
saving_throw: Will
source: Player Core pg. 340
spell_type: Spell
target: 1 living creature
tradition: ArcaneOccult
type: Spell

The target is overtaken with uncontrollable laughter. It must attempt a Will save.

Critical Success The target is unaffected.
Success The target is plagued with uncontrollable laugher. It can’t use reactions.
Failure The target is slowed 1 and can’t use reactions.
Critical Failure The target falls prone and can’t use actions or reactions for 1 round. It then takes the effects of a failure.

Levitate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
deity: Nethys
duration: 5 min.
0
source: Player Core pg. 340
spell_type: Spell
target: 1 unattended object or willing creature
tradition: ArcaneOccult
type: Spell

You defy gravity and levitate the target 5 feet off the ground. You can Sustain the spell to move the target up or down 10 feet. A creature floating in the air from levitate takes a –2 circumstance penalty to attack rolls. A floating creature can spend an Interact action to stabilize itself and negate this penalty for the remainder of its turn. If the target is adjacent to a fixed object or terrain of suitable stability, it can move across the surface by climbing (if the surface is vertical, like a wall) or crawling (if the surface is horizontal, such as a ceiling). The GM determines which surfaces can be climbed or crawled across.

Life Boost <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Focus
Healing
Hex
Manipulate
Vitality
Witch
duration: 4 rounds
lesson: Lesson of Life
range: 30
source: Player Core pg. 385
spell_type: Focus
target: 1 creature
type: Spell

Life force from your patron floods into the target, ensuring they can continue doing your patron’s will for just a little longer. The target gains fast healing 2.


Heightened (+1) The fast healing increases by 2.

Light <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Light
Manipulate
range: 120
source: Player Core pg. 340
spell_type: Cantrip
tradition: ArcaneDivineOccultPrimal
type: Spell

You create an orb of light that sheds bright light in a 20-foot radius (and dim light for the next 20 feet) in a color you choose. If you create the light in the same space as a willing creature, you can attach the light to the creature, causing it to float near that creature as it moves. You can Sustain the spell to move the light up to 60 feet; you can attach or detach it from a creature as part of this movement.

You can Dismiss the spell. If you Cast the Spell while you already have four light spells active, you must choose one of the existing spells to end.


Heightened (4th) The orb sheds light in a 60-foot radius (and dim light for the next 60 feet).

Lightning Bolt <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Electricity
Manipulate
area: 120-foot line
deity: Gozreh
saving_throw: basic Reflex
source: Player Core pg. 341
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage with a basic Reflex save.


Heightened (+1) The damage increases by 1d12.

Liminal Doorway 10 min.

4
PFS: Standard
Uncommon
Concentrate
Extradimensional
Manipulate
component: 10 minutes
duration: 8 hrs.
legacy_name: Rope Trick
0
source: Player Core pg. 341
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You draw a chalk doorway on an unbroken surface, which opens into an extradimensional space. Any creature treating the drawing as an actual door can Interact to touch the doorknob and pass through. The warped, chalk-drawn room beyond the door is 20 feet in width, depth, and height. The space is unadorned and empty, with chalk lines indicating the corners of the walls.

If the drawing is scrubbed away, the underlying surface is broken, or a creature attempts to enter the space that would put it over capacity, the space begins to collapse. The space ejects one creature at random each round, depositing it on the nearest open ground, until all creatures are returned outside.

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1
PFS: Standard
Uncommon
Bard
Concentrate
Focus
Spellshape
source: Player Core pg. 371
spell_type: Focus
type: Spell

You add a flourish to your composition to extend its benefits. If your next action is to cast a cantrip composition with a duration of 1 round, attempt a Performance check. The DC is usually a standard-difficulty DC of a level equal to the highest-level target of your composition, but the GM can assign a different DC based on the circumstances. The effect depends on the result of your check.

Critical Success The composition lasts 4 rounds.
Success The composition lasts 3 rounds.
Failure The composition lasts 1 round, but you don’t spend the Focus Point for casting this spell.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Earth
Focus
Manipulate
area: 15-foot emanation or 15-foot cone
domain: Earth
element: Earth
saving_throw: basic Reflex
source: Player Core pg. 374
spell_type: Focus
type: Spell

You shake the earth, toppling nearby creatures. Choose whether the spell’s area is a 15-foot emanation or a 15-foot cone when you cast it. Each creature in the area standing on solid ground takes 4d6 bludgeoning damage with a basic Reflex saving throw. A creature that fails its save also falls prone.


Heightened (+1) Increase the damage by 2d6.

Locate 10 min.

3
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
component: 10 minutes
range: 500
source: Player Core pg. 341
spell_type: Spell
target: 1 specific object or type of object
tradition: ArcaneDivineOccult
type: Spell

You learn the direction to the target (if you picked a specific object, such as “my mother’s sword”) or the nearest target (if you picked a type of object, such as “swords”). If the target is a specific object, you must have observed it directly with your own senses. If it’s a type of object, you still need to have an accurate mental image of the type of object. If there’s lead or running water between you and the target, this spell can’t locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.


Heightened (5th) You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.

Lock <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
0
source: Player Core pg. 341
spell_type: Spell
target: 1 lock, or a door or container with a latch
tradition: ArcaneDivineOccult
type: Spell

The target’s latch mechanism clinks shut, held fast by unseen magical wards. When you magically lock a target, you set an Athletics and Thievery DC to open it equal to your spell DC or the base lock DC with a +4 status bonus, whichever is higher. Any key or combination that once opened a lock affected by this spell does not do so for the duration of the spell, though the key or combination does grant a +4 circumstance bonus to checks to open the door.

If the target is opened, the spell ends. Assuming the target is not barred or locked in some additional way, you can unlock and open it with an Interact action during which you touch the target. This does not end the spell. You can Dismiss this spell at any time and from any distance.


Heightened (2nd) The duration is unlimited, but you must expend 6 gp worth of precious metals as an additional cost.

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1
PFS: Standard
Uncommon
Bard
Focus
Fortune
Manipulate
range: 30
source: Player Core pg. 371
spell_type: Focus
target: you or the triggering ally
trigger: You or an ally within range attempts a skill check to Recall Knowledge
type: Spell

You call upon your muse’s deep mysteries, granting the target a greater ability to think and recall information. Roll the triggering Recall Knowledge skill check twice and use the higher result.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Luck
source: Player Core pg. 376
spell_type: Focus
trigger: You fail, but don’t critically fail, a saving throw
type: Spell

Reroll the saving throw and use the better result. You then become temporarily immune for 10 minutes.

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3
PFS: Standard
Concentrate
Manipulate
area: 5-foot burst
duration: 1 min.
lesson: Lesson of Mischief
range: 30
source: Player Core pg. 341
spell_type: Spell
tradition: Primal
type: Spell

Magical monkey spirits fill the area as they pile and climb on top of one another. Because the monkeys are magical spirits, they can’t be attacked or hurt. Casting calm or a similar effect over the monkeys makes them docile, causing them to cease making mischief for the duration of mad monkeys.

Choose the kind of mischief your monkeys make when you Cast the Spell. They produce the effect listed for that mischief when you Cast the Spell and the first time each round when you Sustain the spell. The first time each round when you Sustain the spell, you can move the area of the monkeys by 5 feet.

  • Flagrant Burglary The monkeys try to Steal any one item from one creature in the area. Use your spell DC – 10 as the monkeys’ Thievery modifier. Their attempt relies more on distraction than subtlety, so the victim knows what item the monkeys were trying to take and whether it was taken. Getting a stolen item from the monkeys— even for the caster—requires Stealing it from them or Disarming them, using your spell DC. When the spell ends, any stolen items fall to the ground in any square of the spell’s area you choose.
  • Raucous Din The monkeys screech loudly, potentially deafening creatures in the spell’s area. Each creature in the spell’s area must attempt a Fortitude save.

Critical Success The creature is unaffected and is temporarily immune for 10 minutes.
Success The creature is unaffected.
Failure The creature is deafened for 1 round.
Critical Failure The creature is deafened for 1 minute.

  • Tumultuous Gymnastics The monkeys jump and climb all over creatures in the spell’s area, interfering with complex movements. Each creature in the spell’s area must attempt a Reflex save.

Critical Success The creature is unaffected and is temporarily immune for 10 minutes.
Success The creature is unaffected.
Failure For 1 round, the creature must succeed at a DC 5 flat check whenever it attempts a manipulate action. If it fails this check, the action is disrupted.
Critical Failure As failure, but the monkeys cling to the creature tenaciously, and the effect lasts until the spell ends, even if the creature leaves the spell’s area.

Magic Hide <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Focus
Manipulate
Ranger
duration: 1 min.
range: 30
source: Player Core pg. 383
spell_type: Focus
target: your animal companion
type: Spell

Your animal companion grows a thicker hide, matted fur, or a harder shell, granting it a +1 status bonus to AC.

Magic Passage <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Uncommon
Concentrate
Earth
Manipulate
area: 5-foot-wide, 10-foot-tall, 10-foot-deep section of wooden, plaster, or stone wall
duration: 1 hrs.
element: Earth
legacy_name: Passwall
0
source: Player Core pg. 342
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn’t reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.


Heightened (7th) The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel’s entrance appear completely normal (unless viewed with truesight or a similar effect), despite the tunnel’s existence. The tunnel’s entrance functions as a solid wall, but you can specify a password or a trigger (page 303), allowing creatures to enter freely.

Magic's Vessel <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Magic
duration: 1 min.
0
source: Player Core pg. 376
spell_type: Focus
target: 1 creature
type: Spell

A creature becomes a divine receptacle for pure magical energy. The target gains a +1 status bonus to saving throws. Each time you Cast a Spell from your spell slots, you automatically Sustain this spell and grant its target resistance to damage from spells equal to the spell’s rank, until the start of your next turn.

Malicious Shadow <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Uncommon
Concentrate
Focus
Hex
Manipulate
Shadow
Witch
duration: 1 min.
lesson: Lesson of Shadow
range: 30
saving_throw: AC
source: Player Core pg. 385
spell_type: Focus
target: 1 creature
type: Spell

Your patron warps the target’s shadow into a deadly form, such as strangling hands, a dangerous weapon, harrying runes, or the like. The shadow moves along with the target, always remaining within reach. When you Cast the Spell, and each time you Sustain it, the shadow Strikes the target. The shadow’s Strikes are melee spell attacks that deal damage equal to 1d10 plus your spellcasting attribute modifier. You choose the type of damage (bludgeoning, piercing, or slashing) when you Cast the Spell. The shadow uses and contributes to your multiple attack penalty. The shadow doesn’t take up space, grant flanking, or have any other attributes a creature would. The shadow can’t make any attacks other than its Strike.

The shadow vanishes if the target ceases to cast a shadow (usually if it moves into complete darkness or light). If another effect is controlling the target’s shadow when you cast malicious shadow, you can attempt to counteract that effect to temporarily take control of the shadow for malicious shadow’s duration.


Heightened (+2) The Strike damage increases by 1d10.

Malignant Sustenance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Void
domain: Undeath
duration: 1 min.
0
source: Player Core pg. 380
spell_type: Focus
target: 1 willing undead creature
type: Spell

You embed a seed of void energy in an undead creature, restoring its unnatural vigor over time. The target gains fast healing 7.


Heightened (+1) The fast healing increases by 2.

Manifestation <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

10
PFS: Standard
Concentrate
Manipulate
source: Player Core pg. 342
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You spin secrets from the fundaments of magic, shaping them into a power with nearly unlimited potential. You duplicate a spell of 9th rank or lower of the tradition from which you cast manifestation, or a spell of 7th rank or lower from any tradition. Though you can normally choose only spells that are common or to which you have access, the GM might allow broader options.

Mariner's Curse <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Curse
Manipulate
0
saving_throw: Will
source: Player Core pg. 342
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target becomes sickened 1. Reducing its sickened condition to 0 ends the curse.
Failure The target becomes sickened 1 and can’t reduce its sickened condition below 1 while the curse remains. The curse can be lifted by 4th-rank cleanse affliction or similar magic. Whenever the target is sickened and on the water at least a mile from shore, it is also slowed 1.
Critical Failure As failure, but the target becomes sickened 2.

Marvelous Mount 10 min.

2
PFS: Standard
Concentrate
Manipulate
component: 10 minutes
duration: 8 hrs.
legacy_name: Phantom Steed
range: 30
source: Player Core pg. 342
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

You conjure a Large fantastical creature to serve as a mount for the target. The mount is the target’s minion, has a Speed of 40 feet, and can bear the target with any carried possessions. It can’t carry any other creature. The mount uses the target’s AC and saves, but it’s destroyed if it takes more than 10 damage at one time, ending the spell.


Heightened (3rd) The mount can walk on water, but it must end its turn on solid ground or sink.

Heightened (4th) The mount has a Speed of 60 feet and can walk on water.

Heightened (5th) The mount has a Speed of 60 feet and can walk on water. It also has a fly Speed of 60 feet, but it must end its turn on a surface or fall.

Heightened (6th) The mount has a Speed and fly Speed of 80 feet.

Mask of Terror <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Emotion
Fear
Illusion
Manipulate
Mental
Visual
deity: Urgathoa
duration: 1 min.
range: 30
school: illusion
source: Player Core pg. 342
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage.

When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.

Success The creature is unaffected.
Failure The creature becomes frightened 2 before using its action.
Critical Failure The creature becomes frightened 2, and its action fails and is wasted.


Heightened (8th) You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.

Massacre <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Concentrate
Death
Manipulate
Void
area: 60-foot line
saving_throw: Fortitude
source: Player Core pg. 342
spell_type: Spell
tradition: ArcaneDivinePrimal
type: Spell

You unleash a wave of death to snuff out the life force of those in its path. Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn’t kill even a single creature, the void energy hungrily turns backward toward you, dealing an additional 30 void damage to every living creature in the line (even those above 17th level) and 30 void damage to you.

Critical Success The creature is unaffected.
Success The creature takes 9d6 void damage.
Failure The creature takes 100 void damage.
Critical Failure The creature dies.


Heightened (10th) The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.

Mending 10 min.

1
PFS: Standard
Concentrate
Manipulate
component: 10 minutes
0
source: Player Core pg. 343
spell_type: Spell
target: non-magical object of light Bulk or less
tradition: ArcaneDivineOccultPrimal
type: Spell

You repair the target item. You restore 5 Hit Points per spell rank to the target, potentially removing the broken condition if this repairs it past the item’s Broken Threshold. You can’t replace lost pieces or repair an object that’s been completely destroyed.


Heightened (2nd) You can target a non-magical object of 1 Bulk or less.

Heightened (3rd) You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.

Message <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Auditory
Cantrip
Concentrate
Illusion
Linguistic
Mental
Subtle
range: 120
school: illusion
source: Player Core pg. 343
spell_type: Cantrip
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You mouth words quietly, but instead of coming out of your mouth, they’re transferred directly to the ears of the target. While others can’t hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you. The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.


Heightened (3rd) The spell’s range increases to 500 feet.

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9
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
legacy_name: Shapechange
source: Player Core pg. 343
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Harnessing your mastery of transformative magic, you hide forms within forms. You transform yourself into any form you could choose with a polymorph spell in your spell repertoire or that you could prepare of 8th-rank or lower (including any 8th-rank or lower heightened versions of spells you know). You gain 40 temporary Hit Points rather than the amount normally granted by the form.

You can Sustain the spell to enter a new form you haven’t used during this metamorphosis. This replenishes your temporary Hit Points from this spell.

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8
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 8 hrs.
legacy_name: Wind Walk
range: 20
source: Player Core pg. 343
spell_type: Spell
target: you and up to 5 willing creatures
tradition: Primal
type: Spell

The targets naturally take on animal forms most fitting their movement and environment. Each target gains a land, burrow, climb, fly, and swim Speed of 40 feet, and can transform into a Tiny or Small animal most appropriate for a given movement and environment. It also gains immunity to mild, severe, and extreme cold and heat, along with any other immunities common to the local wildlife, at the GM’s discretion. In exploration mode, a target can move much faster, at a travel Speed of 20 miles per hour.

A target can’t Strike, cast spells, or use most manipulate actions in animal form, but it can resume its normal shape by Sustaining the spell. It can Sustain the spell again to resume animal form.

Mind Probe 1 min.

5
PFS: Standard
Uncommon
Concentrate
Linguistic
Manipulate
Mental
component: 1 minute
duration: 1 min.
range: 30
saving_throw: Will
source: Player Core pg. 343
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You cast your thoughts through a creature’s mind, sifting for information. You access the target’s memories and knowledge unless it fends you off with a Will save.

Success The target is unaffected.
Failure Each round of the spell’s duration, you can Sustain the spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don’t learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful. Once you’ve asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.
Critical Failure As failure, and the target takes a –4 circumstance penalty to Deception checks against your questions

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3
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
Mental
duration: 1 round
range: 30
saving_throw: Will
source: Player Core pg. 343
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

With a cursory mental touch, you attempt to read the target’s mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.

Critical Success The target perceives vague surface thoughts from you when you Cast the Spell.
Success You find out whether the target’s Intelligence modifier is higher than, equal to, or lower than yours.
Failure You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence is higher than, equal to, or lower than yours.
Critical Failure As failure, and for the duration of the spell, you can Sustain the spell to detect the target’s surface thoughts again. The target doesn’t receive any additional saves.

Mindlink <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Mental
deity: PharasmaTorag
0
source: Player Core pg. 344
spell_type: Spell
target: 1 willing creature
tradition: ArcaneOccult
type: Spell

You link your mind to the target’s mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.

Mirage 10 min.

4
PFS: Standard
Uncommon
Concentrate
Illusion
Manipulate
area: 50-foot burst
component: 10 minutes
legacy_name: Hallucinatory Terrain
range: 500
school: illusion
source: Player Core pg. 344
spell_type: Spell
tradition: ArcaneOccultPrimal
type: Spell

You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn’t disguise any structures or creatures in the area.

Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.


Heightened (5th) Your image can also disguise structures or create illusory structures (but still doesn’t disguise creatures).

Mislead <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Illusion
Manipulate
deity: AsmodeusCalistria
duration: 1 min.
school: illusion
source: Player Core pg. 344
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You turn yourself invisible and create an illusory duplicate of yourself. When you Sustain the spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can’t actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell’s duration. Performing a hostile action doesn’t end mislead’s invisibility, just like a 4th-rank invisibility spell. A creature that determines the duplicate is an illusion doesn’t necessarily know you’re invisible, and one that can see your invisible form doesn’t necessarily know your duplicate is an illusion.

If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers’ Perception DCs to convince them your duplicate used that action. This doesn’t fool anyone who’s aware your duplicate is an illusion, nor does it work if the attack obviously couldn’t have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.

Mist <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Water
area: 20-foot burst
duration: 1 min.
element: Water
legacy_name: Obscuring Mist
range: 120
source: Player Core pg. 344
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You call forth a cloud of mist. All creatures within the mist become concealed, and all creatures outside the mist become concealed to creatures within it. You can Dismiss the cloud.

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8
PFS: Standard
Concentrate
Healing
Manipulate
0
source: Player Core pg. 344
spell_type: Spell
target: up to 6 creatures
tradition: DivinePrimal
type: Spell

The targets experience a day’s worth of recovery in an instant. Any detrimental effects that would be gone after 24 hours end, though this doesn’t shorten the duration of any active spells affecting the targets. The targets regain Hit Points and recover from conditions as if they had taken 24 hours of rest, but they do not make their daily preparations again or gain any benefits of rest other than healing. The targets are then temporarily immune for 1 day.

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8
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 344
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You transform into the shape of a legendary monster, assuming a Huge battle form. When you Cast this Spell, choose phoenix, cave worm, or sea serpent. While in this form, you gain the beast trait (for phoenix) or the animal trait (for cave worm or sea serpent). You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 20 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 20 temporary Hit Points.
  • Darkvision.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +28, and you use the listed damage. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead.
  • Athletics modifier of +30, unless your own is higher.
You gain specific abilities based on the monster you choose:

  • Phoenix Speed 30 feet, fly 90 feet; Melee beak (reach 15 feet), Damage 2d6+12 piercing plus 2d4 fire and 2d4 persistent fire; Melee talon (agile, reach 15 feet), Damage 2d8+12 slashing; Shroud of Flame (aura, fire, primal) 20 feet. You gain an aura of fire that extends out from you. A creature that enters or ends its turn within the aura takes 2d6 fire damage. A creature can take this damage only once per turn. You can activate or deactivate this aura with a Sustain action.
  • Cave Worm Speed 40 feet, burrow 30 feet, swim 20 feet; Melee jaws (reach 10 feet), Damage 2d12+20 piercing; Melee stinger (agile, reach 10 feet), Damage 2d8+15 piercing plus 2d6 persistent poison; Melee body (reach 10 feet) Damage 2d8+20 bludgeoning; Inexorable You automatically recover from the paralyzed, slowed, and stunned conditions at the end of each of your turns. You’re also immune to being immobilized and ignore difficult terrain and greater difficult terrain.
  • Sea Serpent Speed 20 feet, swim 90 feet; Melee jaws (reach 15 feet), Damage 2d12+20 piercing; Melee tail (reach 25 feet), Damage 2d8+20 bludgeoning; Spine Rake (move) You extend your spines and Swim or Stride. Each creature you’re adjacent to at any point during your movement takes 4d8+10 slashing damage (basic Reflex against your spell DC).

Heightened (9th) You instead gain AC = 22 + your level, 25 temporary HP, attack modifier +31, increase damage by one damage die, and Athletics +33.

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5
PFS: Standard
Concentrate
Manipulate
Morph
duration: 1 min.
range: 30
source: Player Core pg. 345
spell_type: Spell
target: up to 5 willing creatures
tradition: Primal
type: Spell

A feral aspect overcomes the targets, filling them with strength and ferocity. Targets gain 5 temporary Hit Points, a +10-foot status bonus to their Speeds, and weakness 5 to silver. They also grow vicious fangs and claws, which are unarmed attacks. The fangs deal 2d8 piercing damage; the claws deal 2d6 slashing damage and have the agile and finesse traits. The targets use their highest weapon or unarmed attack proficiency with these attacks, and if they have weapon specialization or greater weapon specialization, they add this damage as well. On a critical hit with one of these unarmed attacks, the creature struck takes 1d4 persistent bleed damage.

The targets can’t use concentrate actions unless those actions also have the rage trait, with the exception of Seek. A creature can attempt to end the spell’s effect on itself by using a single action, which has the rage trait, to attempt a Will save against your spell DC; on a success, it ends the spell’s effect on itself.

If a target is in the light of a full moon, it also grows by one size if it were Medium or smaller. This increases the reach of a Medium or Tiny creature by 5 feet.


Heightened (6th) The temporary Hit Points increase to 10, the silver weakness to 10, and the damage dealt by the attacks to three dice.

Heightened (10th) The temporary Hit Points increase to 20, the silver weakness to 20, and the damage dealt by the attacks to four dice.

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1
PFS: Standard
Uncommon
Attack
Cleric
Concentrate
Fire
Focus
Light
Manipulate
domain: Moon
element: Fire
range: 120
saving_throw: AC
source: Player Core pg. 377
spell_type: Focus
target: 1 creature
type: Spell

You shine a ray of moonlight. Make a spell attack roll. The beam of light deals 2d6 fire damage. This is silver damage for the purposes of weaknesses, resistances, and the like.

Critical Success The beam deals double damage, and the target is dazzled for 1 minute.
Success The beam deals full damage, and the target is dazzled for 1 round.


Heightened (+1) The ray’s damage increases by 1d6.

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4
PFS: Standard
Concentrate
Earth
Manipulate
deity: Irori
duration: 20 min.
element: Earth
legacy_name: Stoneskin
0
source: Player Core pg. 346
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

The target’s skin hardens like the stone of a mountain face. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, mountain resilience’s duration decreases by 1 minute.


Heightened (6th) The resistance increases to 10.

Heightened (8th) The resistance increases to 15.

Heightened (10th) The resistance increases to 20.

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1
PFS: Standard
Concentrate
Manipulate
legacy_name: Mage Armor
lesson: Lesson of Protection
source: Player Core pg. 346
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mystic armor, you use your unarmored proficiency to calculate your AC.


Heightened (4th) You gain a +1 item bonus to saving throws.

Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.

Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.

Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.

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4
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Magic
range: 30
source: Player Core pg. 377
spell_type: Focus
target: 1 willing creature
type: Spell

The next damaging or healing spell the target casts before the start of your next turn deals damage or restores Hit Points as if the spell were heightened 1 rank higher than its actual rank. This applies only to initial healing or damage when the spell is cast, not any ongoing effects. The spell otherwise functions at its actual rank. Once the target casts the spell, mystic beacon ends.

Nature Incarnate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

10
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 1 min.
source: Player Core pg. 346
spell_type: Spell
tradition: Primal
type: Spell

The primal power of the world flows through you. You transform into an incarnation of nature, either a green man or a kaiju. Your battle form is Medium for a green man or Gargantuan (30-foot-by-30-foot space) for a kaiju. While in this form, you gain the plant trait (for a green man) or the beast trait (for a kaiju). You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 25 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 30 temporary Hit Points.
  • Darkvision.
  • One or more attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +34, and you use the listed damage. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead.
  • Athletics modifier of +36, unless your own is higher.
You gain specific abilities based on the incarnation you choose:

  • Green Man Speed 40 feet, climb 40 feet; Melee vines (reach 30 feet, versatile P), Damage 6d8+12 bludgeoning; Ranged thorns (range 100 feet), Damage 6d6+6 piercing; Green Caress (aura, primal) 60 feet. Enemies other than plants must succeed at a Fortitude save against your spell DC or become clumsy 1 for 1 round (clumsy 2 on a critical failure).
  • Kaiju Speed 50 feet; resistance 5 to physical damage; Melee jaws (reach 30 feet), Damage 6d10+10 piercing; Melee claws (agile, reach 30 feet), Damage 6d8+8 slashing; Melee foot (agile, reach 15 feet), Damage 6d6+10 bludgeoning; Unstoppable You are immune to being immobilized and ignore difficult terrain and greater difficult terrain; Trample You move up to double your Speed and move through the spaces of Huge or smaller creatures, trampling each creature whose space you enter. A trampled creature takes foot damage with a basic Reflex save against your spell DC.

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4
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Plant
Vitality
domain: Nature
requirement: You have a free hand
source: Player Core pg. 377
spell_type: Focus
type: Spell

A palm-sized raw fruit or vegetable of your choice appears in your open hand. A creature can consume the food with an Interact action to regain 3d10+12 Hit Points and be nourished as if it had eaten a meal. If uneaten, the food crumbles to dust after 1 minute.


Heightened (+1) The Hit Points restored increase by 6.

Nature's Pathway 1 min.

5
PFS: Standard
Uncommon
Concentrate
Manipulate
Mental
Plant
Teleportation
component: 1 minute
deity: Erastil
legacy_name: Tree Stride
source: Player Core pg. 346
spell_type: Spell
tradition: Primal
type: Spell

You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees within range and can exit from the original tree, if you prefer. You can’t carry extradimensional spaces with you; if you attempt to do so, the spell fails.


Heightened (6th) The tree you exit can be up to 50 miles away.

Heightened (8th) The tree you exit can be up to 500 miles away.

Heightened (9th) The tree you exit can be anywhere on the same planet.

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1
PFS: Standard
Uncommon
Focus
Hex
Manipulate
Mental
Witch
duration: 1 min.
lesson: Lesson of Vengeance
range: 30
saving_throw: basic Will
source: Player Core pg. 385
spell_type: Focus
target: 1 enemy
type: Spell

A long, jagged needle jabs into the target foe’s psyche whenever it tries to attack a creature your patron holds in special regard. Name yourself or one of your allies. The target takes 2 mental damage any time it uses a hostile action against the named creature, with a basic Will save.


Heightened (+1) Increase the damage by 2.

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6
PFS: Standard
Concentrate
Curse
Incapacitation
Manipulate
Mental
legacy_name: Feeblemind
range: 30
saving_throw: Will
source: Player Core pg. 346
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You drastically reduce the target’s mental faculties. The target must attempt a Will save. The effects of this curse can be removed only through effects that target curses.

Critical Success The target is unaffected.
Success The target is stupefied 2 for 1 round.
Failure The target is stupefied 4 with an unlimited duration.
Critical Failure The target’s intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as –5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM’s control.

Nightmare 10 min.

4
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
component: 10 minutes
deity: Lamashtu
duration: 1 days.
range: 10000000
saving_throw: Will
school: illusion
source: Player Core pg. 346
spell_type: Spell
target: 1 creature you know by name
tradition: ArcaneOccult
type: Spell

You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.

Critical Success The target is unaffected and is temporarily immune for 1 week.
Success The target has the nightmares but has no adverse effects other than unpleasant memories.
Failure The target has the nightmares and awakens fatigued.
Critical Failure The target has the nightmares, awakens fatigued, and is drained 2 until it is no longer fatigued.

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2
PFS: Standard
Concentrate
Manipulate
Sonic
area: 10-foot burst
legacy_name: Sound Burst
range: 30
saving_throw: Fortitude
source: Player Core pg. 347
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is deafened for 1 round.
Critical Failure The creature takes double damage and is deafened for 1 minute, and stunned 1.


Heightened (2nd) The damage increases by 1d10.

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1
PFS: Standard
Uncommon
Cantrip
Concentrate
Hex
Witch
duration: 1 min.
patron_theme: Spinner of Threads
range: 30
saving_throw: Will
source: Player Core pg. 387
spell_type: Cantrip
target: 1 creature
type: Spell

The barest spin of your patron’s spool is enough to alter fate. When the target fails an attack roll, skill check, or saving throw and a +1 status bonus would turn a critical failure into a failure, or failure into a success, you grant the target a +1 status bonus to the check retroactively, changing the outcome appropriately. The spell then ends.

If you cast nudge fate while a previous casting of this hex is still in effect, the previous effect ends.

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2
PFS: Standard
Concentrate
Manipulate
Plant
Wood
duration: 10 min.
element: Wood
legacy_name: Barkskin
0
source: Player Core pg. 347
spell_type: Spell
target: 1 willing creature
tradition: ArcanePrimal
type: Spell

The target’s skin becomes tough, with a consistency like bark or wood. The target gains resistance 2 to bludgeoning and piercing damage and weakness 3 to fire. After the target takes fire damage, it can Dismiss the spell as a free action triggered by taking the damage; doing so doesn’t reduce the fire damage the target was dealt.


Heightened (+2) The resistances increase by 2, and the weakness increases by 3.

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5
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Focus
range: 60
source: Player Core pg. 371
spell_type: Focus
target: the triggering creature
trigger: A creature’s dying condition would reach the value at which they would die
type: Spell

Your ode staves off death. The target’s dying condition remains 1 below the value at which it dies. This doesn’t help prevent death from effects that kill the target without increasing its dying condition, such as disintegrate and death effects.

One with Plants <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Plant
Polymorph
Wood
duration: 10 min.
element: Wood
legacy_name: Tree Shape
source: Player Core pg. 347
spell_type: Spell
tradition: Primal
type: Spell

You can either transform into a plant or merge with plant matter. While transformed, you can’t move or affect anything outside the plant, but you can cast spells as long as they don’t require line of effect beyond the plant. You can Dismiss this spell.

  • Merge with Plants The spell’s duration is 10 minutes. While casting the spell, you must touch a plant with enough volume to fit you and your possessions or the spell is disrupted. While merged, you can hear, but not see, what’s going on outside the plant. If the plant takes damage while you’re inside it, you’re expelled from the plant and take 10d6 damage. Magic passage expels you without dealing damage. The spell ends if you’re ever outside the plant.
  • Turn into a Plant The spell’s duration is 8 hours. You become a Large plant—typically a tree. Perception checks don’t reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a plant that is strangely new to the area. While in this form, you can observe everything around you, using your normal senses. As a plant, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.

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3
PFS: Standard
Concentrate
Earth
Manipulate
Polymorph
duration: 10 min.
element: Earth
legacy_name: Meld into Stone
source: Player Core pg. 347
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You can either transform into a stone or merge with stone. This spell has the same effects as one with plants, but lets you merge with or turn into stone. A stone you turn into has AC 23. You can Dismiss this spell.

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4
PFS: Standard
Concentrate
Curse
Manipulate
Mental
Misfortune
0
saving_throw: Will
source: Player Core pg. 347
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.

Critical Success The target is unaffected.
Success For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, unfriendly instead of indifferent).
Failure As success, but the effect is permanent.
Critical Failure As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.

Overstuff <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
domain: Indulgence
range: 30
saving_throw: Fortitude
source: Player Core pg. 376
spell_type: Focus
target: 1 living creature
type: Spell

Huge amounts of food and drink fill the target. It receives a full meal’s worth of nourishment and must attempt a Fortitude save. A target sickened by this spell takes a –10-foot status penalty to its Speed until it’s no longer sickened.

Critical Success The target is unaffected.
Success The target is sickened 1, but if it spends an action to end the condition, it succeeds automatically.
Failure The target is sickened 1.
Critical Failure The target is sickened 2.

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9
PFS: Standard
Auditory
Concentrate
Incapacitation
Manipulate
Mental
Visual
area: 40-foot burst
saving_throw: Will
source: Player Core pg. 347
spell_type: Spell
target: any number of creatures
tradition: DivineOccult
type: Spell

You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being, with an appearance, regalia, and iconography of your choice. Targets must attempt a Will save. Regardless of the outcome, the target is then temporarily immune for 1 minute.

Critical Success The target is unaffected.
Success The target must pay tribute to you two times. Paying tribute requires that the target spend a single action, which has either the move trait (as they bow) or manipulate trait (as they offer up a token in their hands). They must pay tribute at least once on each of their turns, if possible. While affected, the target is fascinated by you and can’t use hostile actions against you.
Failure As success, but the target must pay tribute a total of six times.
Critical Failure As failure, but the target must spend all its actions paying tribute, and they cannot take other actions until the tribute is fully paid.

Paralyze <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Incapacitation
Manipulate
Mental
range: 30
saving_throw: Will
source: Player Core pg. 348
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You block the target’s motor impulses before they can leave its mind, freezing target in place. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target is stunned 1.
Failure The target is paralyzed for 1 round.
Critical Failure The target is paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.


Heightened (7th) You can target up to 10 creatures.

Paranoia <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
duration: 1 min.
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 348
spell_type: Spell
target: 1 creature
tradition: Occult
type: Spell

You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.

Critical Success The target is unaffected.
Success The target believes everyone it sees is a potential threat. It becomes unfriendly to all creatures to which it wasn’t already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.
Failure As success, but the effect lasts 1 minute.
Critical Failure As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.


Heightened (6th) You can target up to 5 creatures.

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1
PFS: Standard
Uncommon
Focus
Hex
Witch
source: Player Core pg. 385
spell_type: Focus
trigger: Your turn begins
type: Spell

At your unspoken plea, your patron temporarily assumes control over your familiar. You Command your familiar, allowing it to take its normal actions this turn. Your Command does not have the auditory or concentrate traits; your patron simply moves its agent directly.

Peaceful Bubble 10 min.

4
PFS: Standard
Uncommon
Concentrate
Manipulate
area: 100-foot burst
component: 10 minutes
duration: 1 days.
legacy_name: Private Sanctum
0
source: Player Core pg. 348
spell_type: Spell
tradition: ArcaneOccult
type: Spell

An opaque shell of drifting, iridescent runes covers the area, creating a bubble. You can choose to make the burst smaller, in 10-foot increments. The runes don’t block travel, but those inside the bubble can’t perceive those outside it and vice versa. Detection and scrying effects are likewise blocked.

Creatures sleeping within the bubble are immune to dreams sent by spells. Those sleeping 8 hours reduce their doomed condition by 2 instead of 1.

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2
PFS: Standard
Concentrate
Manipulate
legacy_name: Gentle Repose
0
source: Player Core pg. 348
spell_type: Spell
target: 1 corpse
tradition: ArcaneDivineOccultPrimal
type: Spell

The targeted corpse doesn’t decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of peaceful rest against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.


Heightened (5th) The spell’s duration is unlimited, but the spell takes one more action to cast and requires a cost (embalming fluid worth 6 gp).

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Perfection
legacy_name: Perfected Form
source: Player Core pg. 378
spell_type: Focus
trigger: You fail or critically fail a saving throw against an effect that has the morph, poison, or polymorph trait, or that would make you clumsy, doomed, enfeebled, petrified, or sickened
type: Spell

Your body’s perfection keeps you just a little bit healthier than most. You get a failure if you rolled a critical failure or a success if you rolled a failure.

Perfected Mind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Perfection
source: Player Core pg. 378
spell_type: Focus
type: Spell

You meditate upon perfection to remove all distractions from your mind. Attempt a new Will save against one mental effect currently affecting you that required a Will save. Use the result of this new save to determine the outcome of the mental effect, unless the new save would have a worse result than the original save, in which case nothing happens. You can use perfected mind against a given effect only once.

Personal Blizzard <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

3
PFS: Standard
Uncommon
Cold
Focus
Hex
Witch
duration: 1 min.
lesson: Lesson of Snow
range: 30
saving_throw: Fortitude
source: Player Core pg. 385
spell_type: Focus
target: 1 creature
type: Spell

Your patron’s breath becomes a blizzard of obscuring, scouring ice that follows your target. The target attempts a Fortitude save.

Critical Success The target is unaffected.
Success The target takes 1d6 cold damage, and the spell ends.
Failure The target takes 1d6 cold damage and 1d6 persistent cold damage. The persistent damage automatically ends when the spell ends. It is concealed to other creatures, and other creatures are concealed to it.
Critical Failure As failure, but both the cold damage and the persistent cold damage are 2d6.


Heightened (+1) The cold damage and persistent cold damage increase by 1 (2 on a critical failure).

Pest Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 10 min.
source: Player Core pg. 348
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You transform into the battle form of a Tiny animal, such as a cat, insect, lizard, or rat. You can decide the specific type of animal (such as a rat or praying mantis), but this has no effect on your Size or statistics. While in this form, you gain the animal trait, and you can’t make Strikes. You can Dismiss the spell.

You gain the following statistics and abilities:

  • AC = 15 + your level. Ignore your armor’s check penalty and Speed reduction.
  • Speed 20 feet.
  • Weakness 5 to physical damage. (If you take physical damage in this form, you take 5 additional damage.)
  • Low-light vision and imprecise scent 30 feet.
  • Acrobatics and Stealth modifiers of +10, unless your own is higher; Athletics modifier –4.


Heightened (4th) You can turn into a flying creature, such as a bird, which grants you a fly Speed of 20 feet.

Pet Cache <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Extradimensional
Manipulate
duration: 8 hrs.
0
source: Player Core pg. 348
spell_type: Spell
target: 1 willing creature that is your companion
tradition: ArcaneDivineOccultPrimal
type: Spell

You open your cloak or create a gap with your hands, drawing the target into a pocket dimension just large enough for its basic comfort. No other creature can enter this extradimensional space, and the target can bring along objects only if they were designed to be worn by a creature of its kind. The space has enough air, food, and water to sustain the target for the duration.

You can Dismiss the spell. The spell also ends if you die or enter an extradimensional space. When the spell ends, the target reappears in the nearest unoccupied space (outside of any extradimensional space you may have entered).

Petrify <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Earth
Manipulate
element: Earth
legacy_name: Flesh to Stone
range: 120
saving_throw: Fortitude
source: Player Core pg. 349
spell_type: Spell
target: 1 creature made of organic material
tradition: ArcanePrimal
type: Spell

The target’s body slowly turns into a stone statue. The target must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target is slowed 1 for 1 round as stone begins to form on their body.
Failure The target is slowed 1 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition increases by 1 (or 2 on a critical failure) as stone growths creep across their body. A successful save reduces the slowed condition by 1. When a creature becomes fully unable to act due to the slowed condition from petrify, the spell then ends in a flash of gray light, leaving the target petrified permanently as they become a statue. The spell also ends if the slowed condition is removed, which causes the stone to break off harmlessly.
Critical Failure As failure, but the target is initially slowed 2.

Phantasmagoria <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Concentrate
Death
Illusion
Manipulate
Mental
legacy_name: Weird
range: 120
saving_throw: Will
school: illusion
source: Player Core pg. 349
spell_type: Spell
target: any number of creatures
tradition: ArcaneOccult
type: Spell

You fill the targets’ minds with endless images, like countless dreams and lives colliding with each other. The onrushing information deals 16d6 mental damage to each target, depending on its Will save.

Critical Success The target is unaffected.
Success The target takes half damage and can’t use reactions until the start of your next turn.
Failure The target takes full damage and is confused until the start of your next turn.
Critical Failure The target takes double damage and is confused for 1 minute.

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6
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
area: 30-foot burst
range: 500
saving_throw: Will
school: illusion
source: Player Core pg. 349
spell_type: Spell
tradition: ArcaneOccult
type: Spell

A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it’s trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it’s also stunned for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the stunned condition.


Heightened (+1) The damage increases by 2d6.

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1
PFS: Standard
Concentrate
Manipulate
Summon
legacy_name: Unseen Servant
range: 60
source: Player Core pg. 349
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You summon a phantasmal minion. The minion is roughly the shape of a humanoid. You can choose to have it be invisible or have an ephemeral appearance, but it’s obviously a magical effect, not a real creature.

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1
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
Nonlethal
deity: Zon-Kuthon
duration: 1 min.
lesson: Lesson of Vengeance
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 349
spell_type: Spell
target: 1 creature
tradition: Occult
type: Spell

Illusory pain wracks the target, dealing 2d4 mental damage and 1d4 persistent mental damage with a Will save.

Critical Success The target is unaffected.
Success The target takes full initial damage but no persistent damage, and the spell ends immediately.
Failure The target takes full initial and persistent damage, and the target is sickened 1. If the target recovers from being sickened, the persistent damage ends and the spell ends.
Critical Failure As failure, but the target is sickened 2.


Heightened (+1) The damage increases by 2d4 and the persistent damage by 1d4.

Phase Familiar <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Focus
Hex
Manipulate
Witch
range: 60
source: Player Core pg. 385
spell_type: Focus
target: your familiar
trigger: Your familiar would take damage
type: Spell

Your patron momentarily recalls your familiar to the ether, shifting it from its solid, physical form into a ghostly version of itself. Against the triggering damage, your familiar gains resistance 5 to all damage and is immune to precision damage.


Heightened (+1) Increase the resistance by 2.

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10
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Focus
Incapacitation
Mental
Sonic
area: 5-foot emanation
duration: 1 min.
saving_throw: Will
source: Player Core pg. 371
spell_type: Focus
type: Spell

Your performance enraptures listeners, compelling them to follow you. Each creature within the emanation must attempt a Will save when you Cast the Spell or the first time they enter the area, after which they become temporarily immune for 1 day. Once per turn, you can Sustain the composition to increase the emanation’s radius by 5 feet. You can Dismiss the spell.

Critical Success The creature is unaffected.
Success The creature is fascinated with you.
Failure The creature is fascinated by you and uses all its actions to move toward you and compliment your performance. This effect ends if a hostile action is used against the affected creature.
Critical Failure The target gains the minion trait and is controlled by you. This effect ends if a hostile action is used against the affected creature, or if you direct the creature to use any action that causes it harm.

Pinpoint 10 min.

8
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
component: 10 minutes
legacy_name: Discern Location
range: 100000000
source: Player Core pg. 349
spell_type: Spell
target: 1 creature or object
tradition: ArcaneDivineOccult
type: Spell

You learn the name of the target’s exact location (including the building, community, and country) and plane of existence. You can target a creature only if you’ve seen it in person, have one of its significant belongings, or have a piece of its body, such as a lock of hair. To target an object, you must have touched it or have a fragment of it. Pinpoint automatically overcomes protections against detection effects of lower rank than this spell, even if they would normally have a chance to block it.

Planar Displacement 1 days.

7
PFS: Standard
Uncommon
Teleportation
area: 20-foot burst
cost: rare incense, precious metals, and purified chalk worth 500 gp
range: 20
requirement: planar key for the destination plane used as a locus
source: Player Core pg. 393
type: Ritual
primary_check: Arcana (master), Nature (master), Occultism (master), or Religion (master)
secondary_casters: 2
secondary_check: Lore (related to the destination plane), Survival

You draw a ritual circle, and when the ritual is complete, you shift all creatures in the area to a different plane of existence. The skill you use for the primary check must be one that can be used to make a Recall Knowledge check about the intended destination, such as Arcana or Nature for the Plane of Fire or Occultism for the Astral Plane.

A secondary caster can be located at the exact site of the destination, instead of with you at the point of origin. If a secondary caster at the destination succeeds at its check and you roll a success, the ritual is a critical success instead.

Critical Success You arrive on the intended plane at the last place one of the targets (of your choice) was located the last time the target traveled to that plane. If it’s the first time traveling to a particular plane for all targets, you appear at a random location on the plane. The circle remains active for 1 minute, during which time any creature the ritual transported can return to the origin point with a single action, which has the concentrate trait.
Success As critical success, but you arrive 1d10×25 miles from your destination.
Failure Your attempt is unsuccessful.
Critical Failure The ritual fails, and the GM determines whether you travel to the wrong plane or are barred from planar travel for 1 week.

Planar Palace 1 min.

7
PFS: Standard
Uncommon
Concentrate
Extradimensional
Manipulate
component: 1 minute
deity: Abadar
legacy_name: Magnificent Mansion
range: 30
source: Player Core pg. 350
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You grow an extradimensional demiplane consisting of a spacious dwelling with a single entrance. The entrance connects to the plane where you Cast the Spell, appearing anywhere within the spell’s range as a faint, shimmering, vertical rectangle 5 feet wide and 10 feet high. You designate who can enter when you Cast the Spell. Once inside, you can shut the entrance, making it invisible. You and the creatures you designated can reopen the door at will.

Inside, the demiplane appears to be a mansion featuring a magnificent foyer and numerous opulent chambers. The mansion can have any floor plan you imagine as you Cast the Spell, provided it fits within a space 40 feet wide, 40 feet deep, and 30 feet tall. While the entrance to the mansion is closed, effects from outside the mansion fail to penetrate it, and vice versa, except for interplanar teleport, which can be used to enter the mansion. You can use scrying magic and similar effects to observe the outside only if they’re capable of crossing planes.

A staff of up to 24 servants attends to anyone within the mansion. These are like the servant created by the phantasmal minion spell, though they’re visible, with an appearance you determine during casting. The mansion is stocked with enough food to serve a nine-course banquet to 150 people.

Planar Seal <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Uncommon
Concentrate
Manipulate
area: 60-foot burst
legacy_name: Dimensional Lock
range: 120
source: Player Core pg. 350
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You create a visible magical barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces. Planar seal tries to counteract any attempt to summon a creature into the area but doesn’t stop the creature from departing when the summoning ends.

Planar Servitor 1 days.

5
PFS: Standard
Uncommon
cost: t rare incense and offerings worth a total value of 2 gp × the spell rank × the target’s level, see text for more details
legacy_name: Planar Ally
source: Player Core pg. 394
type: Ritual
primary_check: Religion (expert)
secondary_casters: 2
secondary_check: Diplomacy

You call upon a deity (or other divine power) to grant you aid in the form of a divine servitor of your deity’s choice, with a level no greater than double the ritual’s spell rank. The secondary casters explain what sort of assistance you need and why you need it; if the task is incredibly fitting to the deity, the GM can grant a circumstance bonus to the secondary Diplomacy check or rule that the check is automatically a critical success. If you use the ritual without good reason, the result is automatically a critical failure.

If the ritual succeeds, you must offer the servitor payment depending on factors such as the duration and danger of the task. Payment always costs at least as much as a consumable item of the creature’s level, and often costs as much as a permanent magic item of the creature’s level to persuade a creature to fight alongside you. Your offerings should align with the personal tastes of the deity.

You can alternatively name a being native to the deity’s realm that you know personally, with the same level restriction. Such a creature might request something they personally want as payment.

Critical Success The deity sends a servitor, and the servitor’s payment costs only half as much as normal. If you ask for a particular servitor by name, the deity is likely to send that servitor unless the servitor is busy.
Success Your deity sends a servitor.
Failure Your deity does not send a servitor.
Critical Failure The deity is offended and sends a sign of displeasure or possibly even a servitor to scold or attack you, depending on your deity’s nature. A deity might also opt to strip divine powers from its followers who participated until they atone.

Planar Tether <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
legacy_name: Dimensional Anchor
range: 30
saving_throw: Will
source: Player Core pg. 350
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You stitch the target to its current plane. While the target is affected by planar tether, the spell attempts to counteract any teleportation effect that would move the target, or any effect that would transport it to a different plane. Planar tether’s duration is determined by the target’s Will save.

Critical Success The target is unaffected.
Success The duration is 1 minute.
Failure The duration is 10 minutes.
Critical Failure The duration is 1 hour.

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5
PFS: Standard
Concentrate
Manipulate
Plant
Polymorph
Wood
duration: 1 min.
element: Wood
source: Player Core pg. 350
spell_type: Spell
tradition: Primal
type: Spell

Taking inspiration from verdant creatures, you transform into a Large plant battle form. When you Cast this Spell, choose a listed battle form. You can substitute a similar specific plant to turn into (such as a pitcher plant instead of a flytrap), but this has no effect on the form’s Size or statistics. While in this form, you gain the plant trait. You can Dismiss the spell.

You gain the following statistics and abilities regardless of which battle form you choose:

  • AC = 19 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 12 temporary Hit Points.
  • Resistance 10 to poison.
  • Low-light vision.
  • One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can Strike with. You’re trained with them. Your attack modifier is +17, and your damage bonus is +11. These attacks are Strength based (for the purpose of the enfeebled condition, for example). If your unarmed attack modifier is higher, you can use it instead.
  • Athletics modifier of +19, unless your own is higher.
You gain specific abilities based on the plant you choose:

  • Arboreal Speed 30 feet; Melee branch (reach 15 feet), Damage 2d10 bludgeoning; Melee foot, Damage 2d8 bludgeoning; you can speak in this form.
  • Flytrap Speed 15 feet; resistance 10 to acid; Melee leaf (reach 10 feet), Damage 2d8 piercing, and you can spend an action after a hit to Grab the target.

Heightened (6th) Your battle form is Huge, and the reach of your attacks increases by 5 feet. You instead gain AC = 22 + your level, 24 temporary HP, attack modifier +21, damage bonus +16, and Athletics +22.

Plant Growth 1 days.

4
PFS: Standard
Uncommon
Plant
Vitality
Wood
area: 1/2-mile-radius circle centered on you
duration:
element: Wood
source: Player Core pg. 394
type: Ritual
primary_check: Nature (expert)
secondary_casters: 1
secondary_check: Farming Lore or Survival

You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a blight, plant growth attempts to counteract the blight instead of producing its usual effect.

Critical Success Double the crop yield in the area, or increase the area to a 1-mile radius.
Success Increase the crop yield in the area by one-third.
Failure The ritual has no effect.
Critical Failure The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).

Possession <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Uncommon
Concentrate
Incapacitation
Manipulate
Mental
Possession
duration: 1 min.
range: 30
saving_throw: Will
source: Player Core pg. 350
spell_type: Spell
target: 1 living creature
tradition: Occult
type: Spell

You send your mind and soul into the target’s body, attempting to take control. The target must attempt a Will save. If you want to exert less control over the target, you can choose to use the effects of any degree of success more favorable to the target.

While you’re possessing a target, your own body is unconscious and can’t wake up normally. You can sense everything the possessed target does. You can Dismiss this spell. If the possessed body dies, the spell ends and you must succeed at a Fortitude save against your spell DC or be paralyzed for 1 hour, or 24 hours on a critical failure. If the spell ends during an encounter, you act just before the possessed creature’s initiative.

Critical Success The target is unaffected.
Success You possess the target but can’t control it. You ride along in the body while the spell lasts.
Failure You possess the target and take partial control of it. You no longer have a separate turn; instead, you might control the target. At the start of each of the target’s turns, it attempts another Will save. If it fails, it’s controlled by you on that turn; if it succeeds, it chooses its own actions; and if it critically succeeds, it forces you out and the spell ends.
Critical Failure You possess the target fully, and it can only watch as you manipulate it like a puppet. The target is controlled by you.


Heightened (9th) The duration is 10 minutes, and you can physically enter the creature’s body, protecting your physical body while the spell lasts.

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4
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Metal
domain: Wealth
duration: 1 min.
element: Metal
0
source: Player Core pg. 381
spell_type: Focus
target: 1 metal shield or weapon, 1 suit of metal armor, or up to 1 Bulk of metal material (such as coins or metal-tipped ammunition)
type: Spell

Your deity blesses base metals to transform them into precious materials. The metal in the target transforms from its normal metal into cold iron, copper, gold, iron, silver, or steel. If the spell’s rank is 8th or higher, add adamantine and dawnsilver to the options. If you transform an object into copper, gold, or silver, its Hardness is reduced to 1. Otherwise, its Hardness is increased to 10 if it was lower. An item transmuted in this way deals damage according to its new material. For example, a steel sword transmuted to cold iron would deal additional damage to a creature with a weakness to cold iron. It can have other effects of the new material at the GM’s discretion.

This change is clearly magical and temporary, so the item’s monetary value doesn’t change; you couldn’t transmute copper coins to gold and use them to purchase something.


Heightened (+1) If you increase the Hardness of the object, the new Hardness is 2 higher.

Prestidigitation <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
range: 10
source: Player Core pg. 351
spell_type: Cantrip
target: 1 object (cook, lift, or tidy only)
tradition: ArcaneDivineOccultPrimal
type: Spell

The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the spell. Each time you Sustain the spell, you can choose one of four options.

  • Cook Cool, warm, or flavor 1 pound of nonliving material.
  • Lift Slowly lift an unattended object of light Bulk or less 1 foot off the ground.
  • Make Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile—it can’t be used as a tool, weapon, or locus or cost for a spell.
  • Tidy Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.
Prestidigitation can’t deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the spell.

Primal Call 1 days.

6
PFS: Standard
Uncommon
cost: faerie circle ingredients worth a total value of 1 gp × the spell rank × the target’s level
range: 528000
source: Player Core pg. 394
target: 1 animal , beast , fey , fungus , or plant
type: Ritual
primary_check: Nature (master)
secondary_casters: 4
secondary_check: Crafting , Diplomacy , Survival

This functions as planar servitor except you craft a faerie circle and call an animal, beast, fey <%END>, fungus, or plant from within 100 miles.

Critical Success You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.
Success As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character’s time in the Boneyard has left them temporarily debilitated. The target is clumsy 1, drained 1, and enfeebled 1 for 1 week; these conditions can’t be removed or reduced by any means until the week has passed.
Failure Your attempt is unsuccessful.
Critical Failure Something goes horribly wrong—an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.

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6
PFS: Standard
Uncommon
Concentrate
Druid
Focus
source: Player Core pg. 381
spell_type: Focus
type: Spell

You enhance a summoned creature with the power of the elements. If your next action is to cast either summon animal or summon plant or fungus, choose air, earth, fire, metal, water, or wood; the creature you summon gains the corresponding abilities.

  • Air The creature gains a fly Speed of 60 feet.
  • Earth The creature gains a burrow Speed of 20 feet, reduces its land Speed by 10 feet (minimum 5 feet), and gains resistance 5 to physical damage.
  • Fire The creature’s Strikes deal 1d6 extra fire damage, and it gains resistance 10 to fire and weakness 5 to cold and water.
  • Metal The creature’s Strikes deal 1d6 extra electricity damage, and it gains resistance 5 to electricity.
  • Water The creature gains a swim Speed of 60 feet, can spend 1 action after a melee attack to attempt a Shove (ignoring multiple attack penalty), and gains resistance 5 to fire.
  • Wood The creature gains a climb Speed of 30 feet and resistance 2 to bludgeoning and piercing damage.

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7
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
duration: 1 min.
range: 30
school: illusion
source: Player Core pg. 351
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You project an illusory image of yourself. You must stay within range of the image, and if at any point you can’t see the image, the spell ends. Whenever you Cast a Spell other than one whose area is an emanation, you can cause the spell effect to originate from either yourself or the image. Because the image is an illusion, it can’t benefit from spells, though visual manifestations of the spell appear. The image has the same AC and saves as you. If it is hit by an attack or fails a save, the spell ends.


Heightened (+2) The maximum duration you can Sustain the spell increases to 10 minutes.

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1
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
0
source: Player Core pg. 351
spell_type: Spell
target: 1 willing creature
tradition: DivineOccult
type: Spell

You ward a creature against harm. The target gains a +1 status bonus to Armor Class and saving throws.


Heightened (3rd) You can choose to have the benefits also affect all your allies in a 10-foot emanation around the target.

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1
PFS: Standard
Uncommon
Aura
Focus
Manipulate
Wizard
area: 5-foot emanation centered on you
duration: 1 min.
legacy_name: Protective Ward
source: Player Core pg. 387
spell_type: Focus
type: Spell

You expand a ring of glyphs that shields your allies. You and any allies in the area gain a +1 status bonus to AC. Each time you Sustain the spell, the emanation’s radius increases by 5 feet, to a maximum of 30 feet.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Protection
range: 30
source: Player Core pg. 378
spell_type: Focus
trigger: An ally within 30 feet takes damage
type: Spell

You protect your ally by suffering in their stead. Reduce the damage the ally would take by 3. You redirect this damage to yourself, but your immunities, weaknesses, resistances and so on do not apply

You aren’t subject to any conditions or other effects of whatever damaged your ally (such as poison from a venomous bite). Your ally is still subject to those effects even if you redirect all of the triggering damage to yourself.


Heightened (+1) The damage you redirect increases by 3.

Protector's Sphere <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Aura
Cleric
Concentrate
Focus
Manipulate
area: 15-foot emanation
domain: Protection
duration: 1 min.
source: Player Core pg. 379
spell_type: Focus
type: Spell

A protective aura emanates out from you, safeguarding you and your allies. You gain resistance 3 to all damage. Your allies also gain this resistance while in the aura.


Heightened (+1) The resistance increases by 1.

Pulse of Civilization <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Scrying
domain: Cities
duration: 8 hrs.
legacy_name: Pulse of the City
range: 132000
source: Player Core pg. 372
spell_type: Focus
type: Spell

You tap into the zeitgeist of any settlements in range. You learn the names of the settlements. On all Lore checks to Recall Knowledge about those settlements or to Gather Information in or about those settlements, you gain a +2 status bonus and use your level as your proficiency bonus even if you’re untrained. When you Cast the Spell, you can immediately Recall Knowledge about one of the settlements using its Lore skill (such as Absalom Lore), which benefits from the bonus. If you cast pulse of civilization again, any previous casting ends.


Heightened (5th) The range is 100 miles.

Heightened (7th) The range is 500 miles and the bonus is +3.

Pummeling Rubble <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Earth
Manipulate
area: 15-foot cone
element: Earth
saving_throw: Reflex
source: Player Core pg. 351
spell_type: Spell
tradition: ArcanePrimal
type: Spell

A spray of heavy rocks flies through the air in front of you. The rubble deals 2d4 bludgeoning damage to each creature in the area. Each creature must attempt a Reflex save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is pushed 5 feet away from you.
Critical Failure The creature takes double damage and is pushed 10 feet away from you.


Heightened (+1) The damage increases by 2d4.

Punishing Winds <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

8
PFS: Standard
Air
Concentrate
Manipulate
area: 30-foot radius, 100-foot-tall cylinder
duration: 1 min.
element: Air
range: 100
source: Player Core pg. 351
spell_type: Spell
tradition: Primal
type: Spell

Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell’s winds takes bludgeoning damage as though it had fallen.

The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.

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1
PFS: Standard
Uncommon
Air
Cleric
Concentrate
Focus
Manipulate
domain: Air
element: Air
range: 500
saving_throw: Fortitude
source: Player Core pg. 372
spell_type: Focus
target: 1 creature
type: Spell

Giving the air a push, you buffet the target with a powerful gust of wind; it must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target is pushed 5 feet away from you.
Failure The target is pushed 10 feet away from you.
Critical Failure The target is pushed 10 feet away from you and knocked prone.

Quandary <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Extradimensional
Manipulate
Teleportation
deity: Nethys
legacy_name: Maze
range: 30
source: Player Core pg. 351
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You transport the target into an extraplanar puzzle room of mysterious origin, locking them there. Once each turn as a single action, the target can attempt an Occultism check, Perception check, or Thievery check against your spell DC to solve the puzzle. Teleportation effects can’t carry the target outside the puzzle room unless they can also traverse the planes, such as interplanar teleport. When the spell ends, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.

Critical Success The target solves the puzzle and escapes.
Success The target is on the right path to the solution. If it was already on the right path, it solves the puzzle and escapes.
Failure The target makes no progress toward a solution.
Critical Failure The target makes no progress and, if it was on the right path, it no longer is.

Raise Dead 10 min.

6
PFS: Standard
Uncommon
Concentrate
Healing
Manipulate
component: 10 minutes
cost: gemstones worth a total value of the target’s level (minimum 1) × 200 gp
lesson: Lesson of Death
range: 10
source: Player Core pg. 352
spell_type: Spell
target: 1 dead creature of 13th level or lower
tradition: Divine
type: Spell

You attempt to call forth the dead creature’s soul, requiring the creature’s body to be present and relatively intact. The creature must have died within the past 3 days. If Pharasma has decided that the creature’s time has come (at the GM’s discretion), or if the creature doesn’t wish to return to life, this spell automatically fails, but the cost isn’t consumed in the casting.

If the spell is successful, the creature returns to life with 1 Hit Point, no spells prepared or spell slots available, no points in any pools or any other daily resources, and still with any long-term debilitations of the old body. The time spent in the Boneyard leaves the target temporarily debilitated, making it clumsy 2, drained 2, and enfeebled 2 for 1 week; these conditions can’t be removed or reduced by any means until the week has passed. The creature is also permanently changed by its time in the afterlife, such as a slight personality shift, a streak of white in the hair, or a strange new birthmark.


Heightened (7th) The maximum level of the target increases to 15. The cost increases to the target’s level (minimum 1) × 400 gp.

Heightened (8th) The maximum level of the target increases to 17. The cost increases to the target’s level (minimum 1) × 800 gp.

Heightened (9th) The maximum level of the target increases to 19. The cost increases to the target’s level (minimum 1) × 1,600 gp.

Heightened (10th) The maximum level of the target increases to 21. The cost increases to the target’s level (minimum 1) × 3,200 gp.

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2
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Mental
area: 60-foot emanation
duration: 1 round
legacy_name: Inspire Defense
source: Player Core pg. 371
spell_type: Cantrip
type: Spell

Your song moves allies to protect themselves more effectively. You and all allies in the area gain a +1 status bonus to AC and saving throws, as well as resistance equal to half the spell’s rank to physical damage.

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3
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Plant
Ranger
area: all squares that contain plants in a 5-foot burst
duration: 1 min.
range: 100
source: Player Core pg. 384
spell_type: Focus
type: Spell

You cause plants in the area to entangle your foes, with the effects of entangling flora. A creature that critically fails the save takes 2d4 persistent bleed damage in addition to being immobilized. Escaping your bramble doesn’t end the bleed damage.


Heightened (+1) The bleed damage on a critical failure increases by 1d4.

Read Aura 1 min.

1
PFS: Standard
Cantrip
Concentrate
Detection
Manipulate
component: 1 minute
range: 30
source: Player Core pg. 352
spell_type: Cantrip
target: 1 object
tradition: ArcaneDivineOccultPrimal
type: Spell

You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical. You or anyone you advise about the aura gains a +2 circumstance bonus to Identify Magic on the item. If the object is illusory, you detect this only if the effect’s rank is lower than the rank of your read aura spell.


Heightened (3rd) You can target up to 10 objects.

Heightened (6th) You can target any number of objects.

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1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Prediction
domain: Fate
range: 30
source: Player Core pg. 375
spell_type: Focus
target: 1 creature other than you
type: Spell

You attempt to learn more about the target’s fate in the short term, usually within the next day for most prosaic creatures, or the next hour or less for someone likely to have multiple rapid experiences, such as someone actively adventuring.

You learn a single enigmatic word connected to the creature’s fate in that time frame. Fate is notoriously inscrutable, and the word isn’t necessarily meant to be taken at face value, so the meaning is often clear only in hindsight. The GM rolls a secret DC 6 flat check. If the creature’s fate is too uncertain, or on a failed flat check, the spell yields the word “inconclusive.” Either way, the creature is then temporarily immune for 24 hours.

Read Omens 10 min.

4
PFS: Standard
Uncommon
Concentrate
Manipulate
Prediction
component: 10 minutes
source: Player Core pg. 352
spell_type: Spell
tradition: DivineOccult
type: Spell

You peek into the future. Choose a particular goal or activity you plan to engage in within 1 week, or an event you expect might happen within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Healing
Manipulate
Vitality
area: 20-foot emanation
domain: Healing
source: Player Core pg. 376
spell_type: Focus
target: 1 living creature per action spent to Cast this spell
type: Spell

You snatch creatures from the jaws of death, restoring them without the strain of a typical close call. You can spend 1 to 3 actions Casting this Spell, and you can target a number of creatures equal to the actions spent. Each target regains 3d6 Hit Points. If the target had the dying condition, coming back from dying due to this healing doesn’t increase its wounded condition.


Heightened (+1) Increase the healing by 1d6.

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7
PFS: Standard
Concentrate
Healing
Manipulate
Vitality
duration: 1 min.
0
source: Player Core pg. 352
spell_type: Spell
target: 1 willing living creature
tradition: DivinePrimal
type: Spell

An infusion of vital energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can’t die from taking Hit Point damage and its dying condition can’t increase to a value that would kill it (this stops most creatures’ dying condition at dying 3), though if its wounded value becomes 4 or higher, it stays unconscious until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn.

Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell’s duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.


Heightened (9th) The regeneration increases to 20.

Remake 1 hrs.

10
PFS: Standard
Uncommon
Concentrate
Manipulate
component: 1 hour
cost: a remnant of the item
range: 5
source: Player Core pg. 352
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You fully re-create an object from nothing, even if the object was destroyed. To do so, you must be able to picture the object in your mind. The remnant of the item can be small or insignificant (even a speck of dust that remains from disintegrate is enough). The spell fails if your imagination relied on too much guesswork; if the object would be too large to fit in a 5-foot cube; if the object still exists and you were simply not aware of it; or if the object is an artifact, has a level over 20, or has similar vast magical power.

The item reassembles in perfect condition. Even if your mental image was of a damaged or weathered object, the new one is in this perfected form. If the object was magical, this spell typically restores its constant magical properties, but not any temporary ones, such as charges or one-time uses. An item with charges or uses per day has all of its uses expended when remade, but it replenishes them normally thereafter.

Repulsion <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Aura
Concentrate
Manipulate
Mental
area: emanation up to 40 feet
duration: 1 min.
saving_throw: Will
source: Player Core pg. 353
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it’s within the area when you Cast the Spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature’s movement apply only if it voluntarily moves toward you; if you move closer to a creature, it doesn’t then need to move away.

Critical Success The creature’s movement is not restricted.
Success The creature treats each square in the area as difficult terrain when moving closer to you.
Failure The creature can’t move closer to you within the area.

Resist Energy <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
duration: 10 min.
0
source: Player Core pg. 353
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell

A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.


Heightened (4th) The resistance increases to 10, and you can target up to two creatures.

Heightened (7th) The resistance increases to 15, and you can target up to five creatures.

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5
PFS: Standard
Uncommon
Concentrate
Focus
Hex
Manipulate
Witch
lesson: Lesson of Renewal
range: 30
source: Player Core pg. 385
spell_type: Focus
target: 1 creature
type: Spell

Your patron weaves the threads of time around the target, giving them some of the benefits of a day’s passage. The target decreases the values of any doomed and drained conditions it has by 1 and can immediately attempt one saving throw against each affliction it has with a stage length of 1 day or less. The target is then temporarily immune for 1 day.

Resurrect 1 days.

5
PFS: Standard
Uncommon
Healing
cost: gemstones worth a total value of 75 gp × the target’s level
range: 10
source: Player Core pg. 394
target: 1 dead creature of up to 10th level
type: Ritual
primary_check: Religion (expert)
secondary_casters: 2
secondary_check: Medicine , Society

You attempt to call forth the target’s soul and return it to its body. This requires the target’s body to be present and relatively intact. The target must have died within the past year. If Pharasma has decided that the target’s time has come or the target doesn’t wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.


Heightened (6th) You can resurrect a target of up to 12th level, and the base cost is 125 gp.

Heightened (7th) You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target’s level. The target can be up to 14th level, and the base cost is 200 gp.

Heightened (8th) As 7th level, but the target can be up to 16th level and the base cost is 300 gp.

Heightened (9th) You can use resurrect even without the body as long as you know the target’s name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn’t gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target’s level. The target can be up to 18th level, and the base cost is 600 gp.

Heightened (10th) As 9th level, except it doesn’t matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target’s level. The target can be up to 20th level, and the ritual’s base cost is 1,000 gp.

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4
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Mental
Nonlethal
domain: Pain
range: 30
saving_throw: basic Fortitude
source: Player Core pg. 378
spell_type: Focus
target: the triggering creature
trigger: A creature in range damages you
type: Spell

You vengefully reflect your pain upon your tormentor. The target takes mental damage equal to half the triggering damage.

Retrocognition 1 min.

7
PFS: Standard
Concentrate
Manipulate
component: 1 minute
source: Player Core pg. 353
spell_type: Spell
tradition: ArcaneOccult
type: Spell

Opening your mind to mental echoes, you gain impressions from past events that occurred in your current location. Retrocognition reveals psychic impressions from events that occurred over the course of the last day throughout the first minute of the duration, followed by impressions from the next day back the next minute, and so on. These echoes don’t play out like a vision but instead reveal impressions of emotions and metaphors that provide cryptic clues and details of the past. If you witness a traumatic or turbulent event through an impression, the spell ends unless you succeed at a Will save with a DC of at least 30 and possibly as much as 50, depending on the severity of the event. The GM determines whether an event is traumatic and chooses the DC.


Heightened (8th) You gain impressions of events that occurred over the previous year for each minute you concentrate, instead of the previous day, though the details diminish, making it harder to distinguish impressions from all but the most major events.

Heightened (9th) You gain impressions of events that occurred over the previous century for each minute you concentrate, instead of the previous day, though the details diminish, making it almost impossible to distinguish impressions from all but the most major events.

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2
PFS: Standard
Concentrate
Light
Manipulate
area: 10-foot burst
legacy_name: Glitterdust
range: 120
saving_throw: Reflex
source: Player Core pg. 353
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

A wave of magical light washes over the area. You choose the appearance of the light, such as colorful, heatless flames or sparkling motes. A creature affected by revealing light is dazzled. If the creature was invisible, it becomes concealed instead. If the creature was already concealed for any other reason, it is no longer concealed.

Critical Success The target is unaffected.
Success The light affects the creature for 2 rounds.
Failure The light affects the creature for 1 minute.
Critical Failure The light affects the creature for 10 minutes.

Revival <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

10
PFS: Standard
Concentrate
Healing
Manipulate
Vitality
duration: 1 min.
range: 30
source: Player Core pg. 353
spell_type: Spell
target: dead creatures and living creatures of your choice within range
tradition: DivinePrimal
type: Spell

A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points. You return any number of dead targets to life temporarily, with the same effects and limitations as raise dead. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can’t regain Hit Points or gain temporary Hit Points in other ways, and once revival’s duration ends, they lose all temporary Hit Points and die. Revival can’t resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.

Rewrite Memory <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Concentrate
Manipulate
Mental
legacy_name: Modify Memory
range: 30
saving_throw: Will
source: Player Core pg. 353
spell_type: Spell
target: 1 creature
tradition: Occult
type: Spell

You alter the target’s memories by erasing a memory, enhancing a memory’s clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.

Critical Success The target is unaffected and realizes you tried to alter its memory.
Success The target is unaffected but thinks your spell was something harmless instead of rewrite memory, unless it identifies the spell.
Failure During the first 5 minutes of the spell’s duration, you can Sustain the spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.

Any memories you’ve altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can’t alter any further memories.


Heightened (6th) You can Cast the Spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.

Ring of Truth

3
PFS: Standard
Uncommon
Concentrate
Detection
Manipulate
Mental
area: 20-foot burst
duration: 10 min.
legacy_name: Zone of Truth
range: 30
saving_throw: Will
source: Player Core pg. 354
spell_type: Spell
tradition: DivineOccult
type: Spell

You designate an area in which lies are revealed. Creatures in the area also take a –2 status penalty to Deception checks. Each time a creature in the area speaks a true statement, the soft ring of a bell sounds in the area. Creatures are aware of the magic; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth. If a creature is in the area when the spell is cast or later enters the area, that creature attempts a Will save. It uses the results of this initial save if it leaves and reenters the area.

Critical Success The target is so convincing that the bell rings even if they lie.
Success If the target lies and succeeds at their Deception check against all targets, the bell still rings.
Failure The bell accurately sees through their deception and will never ring if they lie.

Rune Trap 1 hrs.

3
PFS: Standard
Uncommon
cost: pigments and oils worth a total value of 5 gp × the rank of the spell to be stored
0
source: Player Core pg. 395
target: 1 object or a 10-foot-by-10-foot area
type: Ritual
primary_check: Arcana (expert), Nature (expert), Occultism (expert), or Religion (expert) as determined by the tradition of spell cast in the ritual
secondary_casters: 1
secondary_check: Crafting

You create a magical trap by binding a hostile spell into a rune. As part of performing this ritual, you also Cast a Spell to store in the rune. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the rune. Any creature that moves, opens, or touches the target container or enters the target area that doesn’t speak the password or that matches the trigger activates the rune, releasing the harmful spell within.

Once a spell is stored in the rune, the rune gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the rune. If it has an area, that area is centered on the creature that set off the rune. The rune is a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed. You can Dismiss the rune you create with this ritual so long as you can see it.

Critical Success You create a particularly effective rune, granting a +2 circumstance bonus to the DC to notice and disable the rune.
Success You create the rune successfully.
Failure You fail to create the rune.
Critical Failure The rune backfires, dealing 4d6 force damage per rank of the rune’s spell to you, the secondary caster, and all creatures within 10 feet of the ritual’s area.

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4
PFS: Standard
Uncommon
Concentrate
Focus
Wizard
duration: 1 hrs.
legacy_name: Vigilant Eye
source: Player Core pg. 387
spell_type: Focus
type: Spell

You inscribe an invisible eye-shaped rune in the air, creating a sensor as clairvoyance. When created, this eye must be in your line of sight.

Each time the spell’s duration ends, you can spend 1 Focus Point as a free action to extend the duration for another hour, though as normal, it ends immediately during your next daily preparations.

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1
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
legacy_name: Magic Fang
0
source: Player Core pg. 354
spell_type: Spell
target: 1 willing creature
tradition: ArcaneDivineOccultPrimal
type: Spell

Glowing runes appear on the target’s body. All its unarmed attacks become +1 striking unarmed attacks, gaining a +1 item bonus to attack rolls and increasing the number of damage dice to two.


Heightened (6th) The unarmed attacks are +2 greater striking.

Heightened (9th) The unarmed attacks are +3 major striking.

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1
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
legacy_name: Magic Weapon
patron_theme: The Inscribed One
0
source: Player Core pg. 354
spell_type: Spell
target: 1 weapon that is unattended or wielded by a willing creature
tradition: ArcaneDivineOccultPrimal
type: Spell

The weapon glimmers with magic as temporary runes carve down its length. The target becomes a +1 striking weapon, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two.


Heightened (6th) The weapon is +2 greater striking.

Heightened (9th) The weapon is +3 major striking.

Safe Passage <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
area: 10-foot-wide, 10-foot-tall 60-foot-long section of terrain
duration: 1 min.
0
source: Player Core pg. 355
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You make passage through the area safe for a brief amount of time. Anyone passing through the area gains the following benefits against harmful effects of the terrain and environment, including environmental damage, hazardous terrain, and hazards in the area. The spell grants a +2 status bonus to AC and saves against such effects, and resistance 5 to all damage from such effects. Furthermore, the spell prevents anything in the area that’s prone to collapse, such as a rickety bridge or an unstable ceiling, from collapsing, except under extreme strain that would collapse a normal structure of its type.

Safe passage protects only against harm, not inconvenience, and it doesn’t reduce difficult terrain, remove the concealed condition caused by precipitation, or the like, nor does it protect against creatures within the spell’s area.


Heightened (5th) The granted resistance increases to 10, and the area can be 120 feet long.

Heightened (8th) The granted resistance increases to 15, and the area can be 500 feet long.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
Mental
domain: Secrecy
duration: 1 hrs.
range: 30
source: Player Core pg. 379
spell_type: Focus
target: you and any number of willing allies
type: Spell

You ensure a secret remains safe from prying spies. Choose one piece of information that at least some of the targets know, such as “the location of the stolen treasure” or “the password to enter the guild house.” The spell grants those who know the piece of knowledge you have chosen a +4 status bonus to skill checks (typically Deception checks) to conceal this knowledge, to saving throws against spells that specifically attempt to obtain this knowledge from them, and to effects that would force them to reveal it.

If you Cast this Spell again, any previous safeguard secret you had cast ends.

Sanctuary <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
duration: 1 min.
0
source: Player Core pg. 355
spell_type: Spell
target: 1 creature
tradition: DivineOccult
type: Spell

You ward a creature with protective energy that deters attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.

Critical Success Sanctuary ends.
Success The creature can attempt its attack and any other attacks against the target this turn.
Failure The creature can’t attack the target and wastes the action. It can’t attempt further attacks against the target this turn.
Critical Failure The creature wastes the action and can’t attempt to attack the target for the rest of sanctuary’s duration.

Savor the Sting <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Mental
Nonlethal
domain: Pain
0
saving_throw: Will
source: Player Core pg. 378
spell_type: Focus
target: 1 creature
type: Spell

You inflict pain upon the target and revel in their anguish. This deals 1d4 mental damage and 1d4 persistent mental damage; the target must attempt a Will save. As long as the target is taking persistent damage from this spell, you gain a +1 status bonus to attack rolls and skill checks against the target.

Critical Success The target is unaffected.
Success The target takes half damage and no persistent damage.
Failure The target takes full initial and persistent damage.
Critical Failure The target takes double initial and persistent damage.


Heightened (+1) The initial damage increases by 1d4 and the persistent damage increases by 1d4.

Scholarly Recollection <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Fortune
domain: Knowledge
source: Player Core pg. 376
spell_type: Focus
trigger: You attempt a Perception check to Seek, or you attempt a skill check to Recall Knowledge with a skill you’re trained in
type: Spell

Speaking a short prayer as you gather your thoughts, you’re blessed to find yourself pointed in the right direction. The GM rolls the triggering check twice and uses the better result.

Scouting Eye 1 min.

5
PFS: Standard
Concentrate
Manipulate
Scrying
component: 1 minute
legacy_name: Prying Eye
source: Player Core pg. 355
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You create an invisible, floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you.

The first time you Sustain the spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.

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1
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Wizard
range: 30
saving_throw: Fortitude
source: Player Core pg. 388
spell_type: Focus
target: 1 living creature
type: Spell

Your magic throws the creature’s biology into disarray, inducing nausea, fever, and other unpleasant conditions.

Success The target is unaffected.
Failure The target becomes sickened 1.
Critical Failure The target becomes sickened 2 and slowed 1 as long as it’s sickened.

Scrying 10 min.

6
PFS: Standard
Uncommon
Concentrate
Manipulate
Scrying
component: 10 minutes
duration: 10 min.
range: 10000000
saving_throw: Will
source: Player Core pg. 355
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You magically spy on a creature of your choice. Scrying works like clairvoyance, except that the image you receive is less precise, insufficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven’t met the target in person, scrying’s DC is 2 lower, and if you are unaware of the target’s identity (perhaps because you found an unknown creature’s fang at a crime scene), the DC is instead 10 lower.

The effect of scrying depends on the target’s Will save.

Critical Success The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.
Success The spell fails and the target is temporarily immune for 1 day.
Failure The spell succeeds.
Critical Failure The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.

See the Unseen <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Revelation
duration: 10 min.
legacy_name: See Invisibility
source: Player Core pg. 355
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

Your gaze pierces through illusions and finds invisible creatures and spirits. You can see invisible creatures as though they weren’t invisible, although their features are blurred, making them concealed and difficult to identify. You can also see incorporeal creatures, like ghosts, phased through an object from within 10 feet of an object’s surface as blurry shapes seen through those objects. Subtler clues also grant you a +2 status bonus to checks you make to disbelieve illusions.


Heightened (5th) This spell has a duration of 8 hours.

Seize Soul <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Uncommon
Concentrate
Manipulate
Unholy
legacy_name: Bind Soul
range: 30
requirement: item worth at least the target's level × 100 gp
source: Player Core pg. 355
spell_type: Spell
target: 1 creature that died within the last minute
tradition: DivineOccult
type: Spell

You trap the target’s soul in the item before the soul can pass on to the afterlife. The item used to contain the soul can be anything as long as it’s of the appropriate value. The item has AC 16 and its normal Hardness and HP. Destroying (not just breaking) an item or counteracting seize soul releases the soul to the afterlife. While the soul is in the item, the target can’t be returned to life through any means, even powerful magic such as a wish ritual. If the item is destroyed or seize soul is counteracted on the item, the soul is freed. An item can’t hold more than one soul, and any attempt wastes the spell.

You can also target an item that has had a soul trapped it in with a second casting of seize soul, which destroys the item and either releases the soul or relocates it to a different item, whichever you choose. This fails if the target is an artifact or the trapped soul is a creature of 19th level or higher.

Sending <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Mental
range: 10000000
source: Player Core pg. 356
spell_type: Spell
target: 1 creature you know well
tradition: ArcaneDivineOccult
type: Spell

You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.

Shadow Blast <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Shadow
area: varies
source: Player Core pg. 356
spell_type: Spell
target: basic Reflex or Will (target's choice)
tradition: DivineOccult
type: Spell

You shape the shadow substance of the Netherworld into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, sonic, or spirit damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 6d8 damage of the type you chose to each creature in the area.


Heightened (+1) The damage increases by 1d8.

Shape Stone <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Earth
Manipulate
element: Earth
0
source: Player Core pg. 356
spell_type: Spell
target: cube of stone 10 feet across or smaller
tradition: ArcanePrimal
type: Spell

You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.

Success The creature is unaffected.
Failure The creature falls prone atop the stone.
Critical Failure The creature falls off the stone (if applicable) and lands prone.

Shape Wood <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Plant
Wood
element: Wood
0
source: Player Core pg. 356
spell_type: Spell
target: an unworked piece of wood up to 20 cubic feet in volume
tradition: ArcanePrimal
type: Spell

You shape the wood into a rough shape of your choice. The shaping power is too crude to produce with intricate parts, fine details, moving pieces, or the like. You can’t use this spell to enhance the value of the wooden object you are shaping.

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2
PFS: Standard
Concentrate
Manipulate
duration: 10 min.
legacy_name: Shield Other
range: 30
source: Player Core pg. 356
spell_type: Spell
target: 1 creature
tradition: Divine
type: Spell

You forge a temporary link between the target’s life essence and your own. The target takes half damage from all effects that deal Hit Point damage, and you take the remainder of the damage. When you take damage through this link, you don’t apply any resistances, weaknesses, or other abilities you have to that damage; you simply take that amount of damage. The spell ends if the target is ever more than 30 feet away from you. If either you or the target is reduced to 0 Hit Points, any damage from this spell is resolved and then the spell ends.

Shared Nightmare <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Incapacitation
Manipulate
Mental
domain: Nightmares
range: 30
saving_throw: Will
source: Player Core pg. 377
spell_type: Focus
target: 1 creature
type: Spell

Merging minds with the target, you swap distressing visions. One of you will become confused, based on the target’s Will save.

Critical Success You are confused for 1 round.
Success At the start of your next turn, you spend your first action with the confused condition, then act normally.
Failure The target spends the first action of each of its turns confused. The duration is 1 minute.
Critical Failure The target is confused. The duration is 1 minute.

Shatter <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Sonic
range: 30
source: Player Core pg. 356
spell_type: Spell
target: 1 unattended object
tradition: OccultPrimal
type: Spell

A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object’s Hardness if it is 4 or lower.


Heightened (+1) The damage increases by 1d10, and the Hardness the spell ignores increases by 2.

Shield <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Force
source: Player Core pg. 356
spell_type: Cantrip
tradition: ArcaneDivineOccult
type: Spell

You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn’t require a hand to use.

While the spell is in effect, you can use the Shield Block reaction with your magic shield. The shield has Hardness 5. You can use the spell’s reaction to reduce damage from any spell or magical effect, even if it doesn’t deal physical damage. After you use Shield Block, the spell ends and you can’t cast it again for 10 minutes.


Heightened (+2) The shield’s Hardness increases by 5.

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4
PFS: Standard
Uncommon
Concentrate
Focus
Morph
Wizard
duration: 1 min.
source: Player Core pg. 388
spell_type: Focus
type: Spell

You change your body to better suit the moment. You gain one of the following abilities of your choice. You can Dismiss this spell.

  • You gain a 20-foot status bonus to your Speed.
  • You gain a climb or swim Speed equal to half your Speed.
  • You gain darkvision.
  • You gain a pair of claws. These are agile finesse unarmed attacks that deal 1d8 slashing damage.
  • You gain scent 60 feet (imprecise).

Shrink <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Polymorph
duration: 5 min.
range: 30
source: Player Core pg. 356
spell_type: Spell
target: 1 willing creature
tradition: ArcanePrimal
type: Spell

You warp space to make a creature smaller. The target shrinks to become Tiny in size. Its equipment shrinks with it but returns to its original size if removed. The creature’s reach changes to 0 feet. This spell has no effect on a Tiny creature.


Heightened (+6) The spell can target up to 10 creatures.

Shroud of Night <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cantrip
Darkness
Hex
Manipulate
Witch
duration: 1 min.
patron_theme: Starless Shadow
range: 30
saving_throw: Will
source: Player Core pg. 387
spell_type: Cantrip
target: 1 creature
type: Spell

Your patron blankets the target’s eyes in darkness. If you cast this hex on a willing ally (for instance, one with light blindness), the ally can choose which result it gets without rolling.

Success The target is unaffected.
Failure The target is shrouded in murky darkness. It treats bright light as dim light, and unless it has greater darkvision, all creatures are concealed to it.

Sigil <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
0
source: Player Core pg. 357
spell_type: Cantrip
target: 1 creature or object
tradition: ArcaneDivineOccultPrimal
type: Spell

You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it’s on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened rank.


Heightened (3rd) The sigil instead fades after 1 month.

Heightened (5th) The sigil instead fades after 1 year.

Heightened (7th) The sigil never fades.

Silence <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Illusion
Manipulate
Subtle
duration: 1 min.
0
school: illusion
source: Player Core pg. 357
spell_type: Spell
target: 1 willing creaure
tradition: DivineOccult
type: Spell

The target makes no sound, preventing creatures from noticing it using hearing alone. The target can’t use sonic attacks, nor can it use auditory actions. This also prevents the target from casting spells due to the magical words involved in casting, with the exception of subtle spells.


Heightened (4th) The spell creates an aura in a 10-foot emanation around the touched creature, silencing all sound in or passing through it. While within the aura, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).

Sleep <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Incapacitation
Manipulate
Mental
Sleep
area: 5-foot burst
deity: Desna
lesson: Lesson of Dreams
range: 30
saving_throw: Will
source: Player Core pg. 357
spell_type: Spell
tradition: ArcaneOccult
type: Spell

Each creature in the area becomes drowsy, possibly nodding off. A creature that falls unconscious from this spell doesn’t fall prone or release what it’s holding. This spell doesn’t prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.

Critical Success The creature is unaffected.
Success The creature takes a –1 status penalty to Perception checks for 1 round.
Failure The creature falls unconscious. If it’s still unconscious after 1 minute, it wakes up automatically.
Critical Failure The creature falls unconscious. If it’s still unconscious after 1 hour, it wakes up automatically.


Heightened (4th) The creatures fall unconscious for 1 round on a failure or 1 minute on a critical failure. They fall prone and release what they’re holding, and they can’t attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.

Slither <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Shadow
area: 20-foot burst
duration: 1 min.
legacy_name: Black Tentacles
range: 120
saving_throw: Reflex
source: Player Core pg. 357
spell_type: Spell
tradition: ArcaneOccult
type: Spell

A mass of snakes made of shadow rise up to capture creatures in the area. Each creature in the area when you Cast the Spell takes 3d6 piercing damage and 1d6 persistent poison damage from a biting snake, and it’s grabbed or restrained depending on its Reflex save. A creature that ends its turn in the area must also attempt this save, even if it’s already grabbed or restrained by the snakes. You can Dismiss the spell.

Success The creature is unaffected.
Failure The creature takes full damage and is grabbed by a snake. The snakes’ Escape DC is equal to your spell DC. A creature can attack a snake to release the creature. A snake’s AC is equal to your spell DC, and it’s destroyed if it takes 12 or more damage at once. New snakes continually regrow as long as the spell lasts, so destroying snakes doesn’t prevent slither from capturing more creatures.
Critical Failure As failure, but the creature takes double damage and is restrained by a snake.


Heightened (+2) The persistent poison damage increases by 1d6 and snake HP increases by 6.

Slow <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
range: 30
saving_throw: Fortitude
source: Player Core pg. 357
spell_type: Spell
target: 1 creature
tradition: ArcaneOccultPrimal
type: Spell

You dilate the flow of time around the target, slowing its actions.

Critical Success The target is unaffected.
Success The target is slowed 1 for 1 round.
Failure The target is slowed 1 for 1 minute.
Critical Failure The target is slowed 2 for 1 minute.


Heightened (6th) You can target up to 10 creatures.

Song of Marching <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

3
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Mental
area: 60-foot emanation
duration: 1 hrs.
source: Player Core pg. 371
spell_type: Cantrip
type: Spell

You maintain a brisk performance that keeps allies on the move. You and your allies in the area can Hustle for the spell’s duration, in addition to your other exploration activities (your exploration activity is Sustaining this spell). You and your allies then become temporarily immune for 1 day. If you enter an encounter while performing this song, you can use your Performance modifier for the initiative roll. You and your affected allies also receive a +1 status bonus to that initiative roll.


Heightened (6th) You can Sustain the Spell for up to 2 hours.

Heightened (9th) You can Sustain the Spell for up to 4 hours.

Song of Strength <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Mental
area: 60-foot emanation
duration: 1 round
source: Player Core pg. 371
spell_type: Cantrip
type: Spell

You bolster your allies’ physical strength with a hearty exhortation. You and your allies gain a +1 status bonus to Athletics checks and to their DCs against Athletics skill actions such as Disarm, Reposition, Shove, and Trip.

Soothe <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Emotion
Healing
Manipulate
Mental
duration: 1 min.
range: 30
source: Player Core pg. 357
spell_type: Spell
target: 1 willing creature
tradition: Occult
type: Spell

You grace the target’s mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.


Heightened (+1) The amount of healing increases by 1d10+4.

Soothing Ballad <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Emotion
Focus
Healing
Manipulate
Mental
range: 30
source: Player Core pg. 371
spell_type: Focus
target: you and up to 9 allies
type: Spell

You draw upon your muse to soothe your allies. Choose one of the following three effects:

  • The spell attempts to counteract fear effects on the targets.
  • The spell attempts to counteract effects imposing paralysis on the targets.
  • The spell restores 7d8 Hit Points to the targets.


Heightened (+1) When used to heal, soothing ballad restores 1d8 more Hit Points.

Soothing Mist <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Uncommon
Concentrate
Focus
Healing
Manipulate
Ranger
Vitality
range: 30
source: Player Core pg. 383
spell_type: Focus
target: 1 willing living creature or 1 undead creature
type: Spell

You call forth a magical mist that envelops a creature. The mist restores 2d8 Hit Points to a target living creature and ends one source of persistent acid, bleed, fire, poison, or void damage affecting it. If the creature is taking persistent damage from multiple sources, you select which one is removed. Against an undead target, you deal 2d8 vitality damage (basic Fortitude save); if it fails the save, it also takes 2 persistent vitality damage.


Heightened (+1) The amount of healing (or damage to an undead target) increases by 1d8, and the persistent vitality damage to an undead creature increases by 1.

Soothing Words <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Manipulate
domain: Family
duration: 1 min.
range: 30
source: Player Core pg. 374
spell_type: Focus
target: 1 ally
type: Spell

You attempt to calm the target by uttering soothing words in a calm and even tone. The target gains a +1 status bonus to Will saving throws. This bonus increases to +2 against emotion effects.

In addition, when you Cast this Spell, you can attempt to counteract one emotion effect on the target.


Heightened (5th) The bonus to saves increases to +2, or +3 against emotion effects.

Sound Body <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Healing
Manipulate
Vitality
legacy_name: Restore Senses
0
source: Player Core pg. 357
spell_type: Spell
target: 1 willing creature
tradition: DivineOccultPrimal
type: Spell

You send a surge of healing energy to restore the target’s body. Attempt to counteract an effect of your choice imposing one of these conditions on the target: blinded, dazzled, deafened, enfeebled, or sickened. If you didn’t counteract the effect, but you would have if its counteract rank were 2 lower, instead suppress the effect until the beginning of your next turn. The effect’s duration doesn’t elapse while it’s suppressed. This spell can’t counteract or suppress curses, diseases, or conditions that are part of the target’s normal state.


Heightened (4th) Add drained and slowed to the list of conditions.

Heightened (8th) Add stunned to the list of conditions.

Speak with Animals <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
duration: 1 hrs.
source: Player Core pg. 358
spell_type: Spell
tradition: Primal
type: Spell

You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn’t make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.

Speak with Plants <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Manipulate
Plant
Wood
duration: 1 hrs.
element: Wood
source: Player Core pg. 358
spell_type: Spell
tradition: DivineOccultPrimal
type: Spell

You can ask questions of and receive answers from plants and fungi, but the spell doesn’t make them more friendly or intelligent than normal. Most normal plants and fungi have a distinctive view of the world around them, so they don’t recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant or fungus monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.


Heightened (4th) The duration is 8 hours.

Speak with Stones <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Earth
Manipulate
duration: 1 hrs.
element: Earth
legacy_name: Stone Tell
source: Player Core pg. 358
spell_type: Spell
tradition: DivineOccultPrimal
type: Spell

You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone’s perspective, perception, and knowledge give it a worldview different enough from a human’s that it doesn’t consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.


Heightened (6th) The duration is 8 hours.

Spellwrack <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Curse
Force
Manipulate
range: 30
saving_throw: Will
source: Player Core pg. 358
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You cause any spells cast on the target to spill out their energy in harmful surges. The target must attempt a Will save.

Critical Success The target is unaffected.
Success Whenever the target becomes affected by a spell with a duration, the target takes 2d12 persistent force damage. Each time it takes persistent force damage from spellwrack, it reduces the remaining duration of spells affecting it by 1 round. Only a successful Arcana check against your spell DC can help the target recover from the persistent damage; the curse and the persistent damage end after 1 minute.
Failure As success, but the curse and persistent damage do not end on their own.
Critical Failure As failure, but the persistent force damage is 4d12.

Spider Sting <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Poison
deity: Lamashtu
0
saving_throw: Fortitude
source: Player Core pg. 358
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

You magically duplicate a spider’s venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target takes 1d4 poison damage.
Failure The target is afflicted with spider venom at stage 1.
Critical Failure The target is afflicted with spider venom at stage 2. Spider Venom (poison) Level 1; Maximum Duration 4 rounds; Stage 1 1d4 poison damage and enfeebled 1 (1 round); Stage 2 1d4 poison damage and enfeebled 2 (1 round)

Spiral of Horrors <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Aura
Concentrate
Emotion
Fear
Focus
Manipulate
Mental
Wizard
area: 30-foot emanation
duration: 1 min.
source: Player Core pg. 388
spell_type: Focus
type: Spell

Shades and spirits howl and whirl around you in a display that strikes fear into the hearts of all who witness it. Enemies in the area are frightened 1 and can’t reduce their frightened value below 1 for the spell’s duration.

Spirit Blast <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Manipulate
Spirit
range: 30
saving_throw: basic Fortitude
source: Player Core pg. 358
spell_type: Spell
target: 1 creature
tradition: DivineOccult
type: Spell

You concentrate ethereal energy and attack a creature’s spirit, dealing 16d6 spirit damage with a basic Fortitude save.


Heightened (+1) The damage increases by 2d6.

Spirit Link <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Healing
Manipulate
Spirit
duration: 10 min.
lesson: Lesson of Life
range: 30
source: Player Core pg. 358
spell_type: Spell
target: 1 willing creature
tradition: DivineOccult
type: Spell

You form a spiritual link with another creature, taking in its pain. When you Cast this Spell and at the start of each of your turns, if the target is below maximum Hit Points, it regains 2 Hit Points (or the difference between its current and maximum Hit Points, if that’s lower). You lose as many Hit Points as the target regained.

This is a spiritual transfer, so no effects apply that would increase the Hit Points the target regains or decrease the Hit Points you lose. This transfer also ignores any temporary Hit Points you or the target have. Since this effect doesn’t involve vitality or void energy, spirit link works even if you or the target is undead. While the duration persists, you gain no benefit from regeneration or fast healing. You can Dismiss this spell, and if you’re ever at 0 Hit Points, spirit link ends automatically.


Heightened (+1) The number of Hit Points transferred each time increases by 2.

Spiritual Armament <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Sanctified
Spirit
duration: 1 min.
legacy_name: Spiritual Weapon
range: 120
saving_throw: AC
source: Player Core pg. 359
spell_type: Spell
target: 1 target
tradition: DivineOccult
type: Spell

You create a ghostly, magical echo of one weapon you’re wielding or wearing and fling it. Attempt a spell attack roll against the target’s AC, dealing 2d8 damage on a hit (or double damage on a critical hit). The damage type is the same as the chosen weapon (or any of its types for a versatile weapon). The attack deals spirit damage instead if that would be more detrimental to the creature (as determined by the GM). This attack uses and contributes to your multiple attack penalty. After the attack, the weapon returns to your side. If you sanctify the spell, the attacks are sanctified as well.

Each time you Sustain the spell, you can repeat the attack against any creature within 120 feet.


Heightened (+2) The damage increases by 1d8.

Spiritual Guardian <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Sanctified
Spirit
duration: 1 min.
range: 120
source: Player Core pg. 359
spell_type: Spell
tradition: Divine
type: Spell

A Medium guardian made of magical force appears in an unoccupied space in range. The spiritual guardian is translucent and wields a ghostly echo of one weapon you’re wielding or wearing. If you have a deity, the guardian takes the form of one of your deity’s attendants or servitors. If you sanctify the spell, the guardian’s attacks are sanctified as well.

Creatures can move through the guardian’s space but can’t end their movement in it. You and your allies can flank with the guardian. The guardian doesn’t have any other attributes a creature would normally have, aside from 50 Hit Points that it can’t recover by any means and that it can lose only when protecting a creature (see below).

When you Cast the Spell and each time you Sustain it, you can have the guardian move to any unoccupied space within 120 feet of you and either attack or protect.

  • Attack The guardian makes a melee spell attack against an adjacent creature, dealing 3d8 damage on a hit (or double damage on a critical hit). The damage type is the same as the chosen weapon (or any of its types for a versatile weapon). The attack deals spirit damage instead if that would be more detrimental to the creature (as determined by the GM). This attack uses and contributes to your multiple attack penalty.
  • Protect The guardian protects a creature of your choice. Each time the chosen creature would take damage and the guardian is adjacent to it, the guardian takes the first 10 damage instead of the ally. This protection lasts until you command the guardian to attack or to protect a different creature, or the guardian is destroyed.


Heightened (+2) The guardian’s damage increases by 1d8, and its Hit Points increase by 20.

Stabilize <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Healing
Manipulate
Vitality
range: 30
source: Player Core pg. 359
spell_type: Cantrip
target: 1 dying creature
tradition: DivinePrimal
type: Spell

Life energy shuts death’s door. The target loses the dying condition, though it remains unconscious at 0 Hit Points.

Status <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Detection
Manipulate
0
source: Player Core pg. 359
spell_type: Spell
target: 1 willing living creature
tradition: DivineOccultPrimal
type: Spell

As long as you and the target are on the same plane of existence and both alive, you remain aware of its present state. You know the target’s direction from you, distance from you, and any conditions affecting it.


Heightened (4th) The spell’s range increases to 30 feet, and you can target up to 10 creatures.

Stoke the Heart <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cantrip
Concentrate
Emotion
Hex
Witch
duration: 1 min.
patron_theme: Faith's Flamekeeper
range: 30
source: Player Core pg. 387
spell_type: Cantrip
target: 1 creature
type: Spell

Your patron fills a creature with fervor, empowering their blows. The target gains a +2 status bonus to damage rolls.


Heightened (+2) The status bonus to damage increases by 1.

Storm Lord <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Uncommon
Air
Concentrate
Druid
Electricity
Focus
Manipulate
area: 100-foot emanation, which includes you
duration: 1 min.
element: Air
requirement: You are outdoors and aboveground
source: Player Core pg. 382
spell_type: Focus
type: Spell

The sky above you darkens in a matter of moments, swirling with ominous clouds punctuated by flashes of lighting. When you Cast the Spell and the first time you Sustain it each turn on subsequent rounds, select one of the following effects to occur in the area.

  • Calm No additional effect.
  • Fog Heavy fog rolls in, with the effects of mist.
  • Rain Torrential rain falls from the sky, dousing ordinary flames. Creatures in the area take a –2 circumstance penalty to Acrobatics and Perception checks.
  • Wind Powerful winds buffet the area in all directions. Ranged attacks take a –4 circumstance penalty, and the area is difficult terrain for flying creatures.
In addition, once per round you can use a single action, which has the concentrate and manipulate traits, to call down a bolt of lightning, striking any target in range that you can see. You deal 10d6 electricity damage to the target; it must attempt a basic Reflex save. On a failure, it is also deafened for 1 round.

Stormwind Flight <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Air
Concentrate
Druid
Focus
Manipulate
duration: 1 min.
element: Air
source: Player Core pg. 382
spell_type: Focus
type: Spell

Powerful winds carry you through the air, giving you a fly Speed equal to your Speed. When this spell’s duration would end, if you’re still flying, you float to the ground, as gentle landing.


Heightened (6th) When you fly using stormwind flight, you ignore difficult terrain from wind.

Stupefy <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Mental
deity: Cayden Cailean
legacy_name: Touch of Idiocy
range: 30
saving_throw: Will
source: Player Core pg. 359
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You dull the target’s mind, depending on its Will save.

Critical Success The target is unaffected.
Success The target is stupefied 1 until the start of your next turn.
Failure The target is stupefied 2 for 1 minute.
Critical Failure The target is stupefied 3 for 1 minute.

Subconscious Suggestion <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Incapacitation
Linguistic
Manipulate
Mental
Subtle
range: 30
saving_throw: Will
source: Player Core pg. 359
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You implant a subconscious suggestion deep within the target’s mind for them to follow when a trigger you specify occurs (as described on page 303). You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can’t be self-destructive or obviously against the target’s self-interest. The target must attempt a Will save.

Critical Success The target is unaffected and knows you tried to control it.
Success The target is unaffected and thinks you were talking to them normally, not casting a spell on them.
Failure The suggestion remains in the target’s subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.
Critical Failure As failure, but the duration is 1 hour.


Heightened (9th) You can target up to 10 creatures.

Sudden Shift <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Trickery
source: Player Core pg. 379
spell_type: Focus
trigger: An enemy misses you with a melee attack
type: Spell

You swiftly move from a dangerous spot and veil yourself. You Step and become concealed.

Suggestion <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Incapacitation
Linguistic
Manipulate
Mental
Subtle
deity: Asmodeus
range: 30
saving_throw: Will
source: Player Core pg. 360
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can’t be self-destructive or obviously against the target’s self-interest. The target must attempt a Will save.

Critical Success The target is unaffected and knows you tried to control it using a spell.
Success The target is unaffected.
Failure The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.
Critical Failure As failure, but the base duration is 1 hour.


Heightened (8th) You can target up to 10 creatures.

Summon Animal <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You summon a creature that has the animal trait and whose level is –1 to fight for you.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Celestial <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Holy
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: Divine
type: Spell

You summon a creature that has the celestial trait and whose level is 5 or lower to fight for you. The GM might determine your deity restricts the specific types of celestials you can summon in certain cases. For instance, Calistria doesn’t typically allow her followers to summon aeons.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Construct <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: Arcane
type: Spell

You summon a creature that has the construct trait and whose level is –1 to fight for you.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Dragon <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You summon a creature that has the dragon trait and whose level is 5 or lower to fight for you. If the dragon has a magical tradition trait (arcane, divine, occult, or primal), you can summon it only if you’re using that tradition to cast summon dragon.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Elemental <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You summon a creature that has the elemental trait and whose level is 1 or lower to fight for you.


Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

<%SUMMON#57%1%>

Summon Entity <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: Occult
type: Spell

You summon a creature that has the aberration trait and whose level is 5 or lower to fight for you.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Fey <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 360
spell_type: Spell
tradition: OccultPrimal
type: Spell

You summon a creature that has the fey trait and whose level is –1 to fight for you.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Fiend <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Summon
Unholy
duration: 1 min.
range: 30
source: Player Core pg. 361
spell_type: Spell
tradition: Divine
type: Spell

You summon a creature that has the fiend trait and whose level is 5 or lower to fight for you. The GM might determine your deity restricts the specific types of fiends you can summon in certain cases. For instance, archdevils typically allow their followers to summon devils, but not other fiends.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Giant <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 361
spell_type: Spell
tradition: Primal
type: Spell

You summon a creature that has the giant trait and whose level is 5 or lower to fight for you.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Instrument <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
duration: 1 hrs.
source: Player Core pg. 361
spell_type: Cantrip
tradition: ArcaneDivineOccult
type: Spell

You materialize a handheld musical instrument in your grasp. The instrument is typical for its type, but it plays for only you. It vanishes when the spell ends. If you cast summon instrument again, any instrument you previously summoned disappears.


Heightened (5th) The instrument is instead a virtuoso handheld instrument.

Summon Monitor <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 361
spell_type: Spell
tradition: Divine
type: Spell

You summon a creature that has the monitor trait and whose level is 5 or lower to fight for you. The GM might determine your deity restricts the specific types of monitors you can summon in certain cases. For instance, Urgathoa typically doesn’t allow her followers to summon psychopomps.


Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Plant or Fungus <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
range: 30
source: Player Core pg. 361
spell_type: Spell
tradition: Primal
type: Spell

You summon a creature that has the plant or fungus trait and whose level is –1 to fight for you.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Summon Undead <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
Summon
duration: 1 min.
legacy_name: Animate Dead
range: 30
source: Player Core pg. 361
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You summon a creature that has the undead trait and whose level is –1 to fight for you.


Heightened (2nd) Level 1.

Heightened (3rd) Level 2.

Heightened (4th) Level 3.

Heightened (5th) Level 5.

Heightened (6th) Level 7.

Heightened (7th) Level 9.

Heightened (8th) Level 11.

Heightened (9th) Level 13.

Heightened (10th) Level 15.

Sunburst <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Fire
Light
Manipulate
Vitality
area: 60-foot burst
element: Fire
range: 500
saving_throw: Reflex
source: Player Core pg. 361
spell_type: Spell
tradition: DivinePrimal
type: Spell

A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus an additional 8d10 vitality damage to undead creatures. Each creature in the area must attempt a Reflex save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage.
Critical Failure The creature takes full damage and becomes blinded permanently. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.


Heightened (+1) The fire damage increases by 1d10, and the vitality damage against undead increases by 1d10.

Sure Footing <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Healing
Manipulate
legacy_name: Remove Paralysis
0
source: Player Core pg. 361
spell_type: Spell
target: 1 willing creature
tradition: DivineOccultPrimal
type: Spell

You free the target’s limbs from ailments that impede mobility. Attempt to counteract an effect of your choice imposing one of these conditions on the target: clumsy, grabbed, or paralyzed. If you didn’t counteract the effect, but you would have if its counteract rank were 2 lower, instead suppress the effect until the beginning of your next turn. The effect’s duration doesn’t elapse while it’s suppressed.

This spell can’t counteract or suppress curses, diseases, or conditions that are part of the target’s normal state.


Heightened (4th) Add immobilized, slowed and restrained to the list of conditions.

Heightened (6th) Add petrified to the list of conditions.

Heightened (8th) Add stunned to the list of conditions.

Sure Strike <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Fortune
deity: ErastilGorumIomedae
legacy_name: True Strike
patron_theme: Spinner of Threads
source: Player Core pg. 361
spell_type: Spell
tradition: ArcaneOccult
type: Spell

A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden.

Sweet Dreams <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Auditory
Cleric
Concentrate
Focus
Linguistic
Manipulate
Mental
Sleep
domain: Dreams
duration: 1 hrs.
legacy_name: Sweet Dream
range: 30
source: Player Core pg. 374
spell_type: Focus
target: 1 willing creature
type: Spell

With soothing words, you lull the target into an enchanting dream. When you Cast the Spell, the target falls unconscious if it wasn’t already. While unconscious, it experiences a dream of your choice, though lucidly enough it can wake when it pleases. If it wakes up before 1 minute of sleep has passed, the spell ends.

  • Dream of Insight +1 status bonus to Intelligence-based skill checks
  • Dream of Glamor +1 status bonus to Charisma-based skill checks
  • Dream of Voyaging +5-foot status bonus to Speed.
If you Cast this Spell again, any previous sweet dream you cast ends.


Heightened (4th) The bonus for a dream of insight or glamor is +2.

Heightened (7th) The bonus for a dream of insight or glamor is +3.

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5
PFS: Standard
Uncommon
Bard
Composition
Concentrate
Focus
range: 30
source: Player Core pg. 371
spell_type: Focus
target: you or 1 ally
type: Spell

Your symphony lifts listeners from their worldly concerns. Attempt a Performance check to counteract an effect applying one of the following conditions to the target: grabbed, immobilized, paralyzed, restrained, slowed, or stunned. If you fail, you can’t target the same effect on the target for 1 day. Use the condition’s source to determine the counteract DC (for example, the Escape DC for grabbed).


Heightened (9th) You can target up to four creatures.

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5
PFS: Standard
Concentrate
Incapacitation
Manipulate
Mental
area: 30-foot emanation
duration: 1 round
saving_throw: Will
source: Player Core pg. 362
spell_type: Spell
tradition: Occult
type: Spell

You emit a pulsating mental blast that penetrates the minds of all enemies in the area. Each enemy in the area must attempt a Will save.

Critical Success The creature is unaffected.
Success The creature is stunned 1.
Failure The creature is stunned 2.
Critical Failure The creature is stunned for 1 round.

Tailwind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Air
Concentrate
Manipulate
duration: 1 hrs.
element: Air
legacy_name: Longstrider
source: Player Core pg. 362
spell_type: Spell
tradition: ArcanePrimal
type: Spell

The wind at your back pushes you to find new horizons. You gain a +10-foot status bonus to your Speed.


Heightened (2nd) The duration increases to 8 hours.

Take its Course <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Fortune
domain: Indulgence
0
saving_throw: Will
source: Player Core pg. 376
spell_type: Focus
target: 1 creature
type: Spell

When someone has overindulged, you can hasten them past the worst of their affliction or intensify their misery. This spell attempts to progress a disease affliction, a poison affliction, or persistent poison damage affecting the target. If the target is affected by more than one of these, choose from among those you are aware of; otherwise, the GM chooses randomly. An unwilling target can attempt a Will save to negate take its course.

The effect of this spell depends on whether you’re attempting to end an affliction or persistent poison damage, and whether you are attempting to help or hinder the target’s recovery.

  • Affliction The target immediately attempts its next saving throw against the affliction. You can grant the creature your choice of a +2 status bonus or a –2 status penalty to its saving throw against the affliction.
  • Persistent Poison You can cause the target to take the persistent poison damage immediately when you Cast this Spell (in addition to taking it at the end of its next turn). Whether or not you do so, the target attempts an additional flat check against the persistent poison damage. You can set the DC of that flat check to 5 or 20 instead of the normal DC.


Heightened (7th) You can attempt to progress any number of the target’s eligible afflictions and persistent poison damage.

Talking Corpse 10 min.

4
PFS: Standard
Uncommon
Concentrate
Manipulate
component: 10 minutes
duration: 10 min.
0
saving_throw: Will
source: Player Core pg. 362
spell_type: Spell
target: 1 corpse
tradition: DivineOccult
type: Spell

You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body’s latent memories rather than summoning back the deceased’s spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.

Critical Success The target can lie or refuse to answer, and the target’s spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.
Success The target can provide false information or refuse to answer your questions.
Failure The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell’s duration runs out before you can ask all your questions.
Critical Failure As failure, but the target’s answers are more direct and less repetitive, though still cryptic. It takes a –2 status penalty to Deception checks to deceive or mislead you.

Tangle Vine <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Attack
Cantrip
Concentrate
Manipulate
Plant
Wood
element: Wood
legacy_name: Tanglefoot
range: 30
saving_throw: AC
source: Player Core pg. 362
spell_type: Cantrip
target: 1 creature
tradition: ArcanePrimal
type: Spell

A vine appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack roll against the target.

Critical Success The target gains the immobilized condition and takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the immobilized condition.
Success The target takes a –10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.
Failure The target is unaffected.


Heightened (2nd) The effects last for 2 rounds.

Heightened (4th) The effects last for 1 minute.

Tangling Creepers <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Manipulate
Plant
Wood
area: 40-foot burst
duration: 10 min.
element: Wood
range: 500
source: Player Core pg. 362
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a –10-foot circumstance penalty to its Speeds while in the area. Once per round, you can Sustain the spell to make a vine lash out from any square within the expanse of creepers. This vine has a 15- foot reach. Make a melee spell attack roll against the target; on a success, the vine pulls the target into the creepers and makes it immobilized for 1 round or until the creature Escapes (against your spell DC), whichever comes first.

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1
PFS: Standard
Cantrip
Concentrate
Manipulate
legacy_name: Mage Hand
range: 30
source: Player Core pg. 362
spell_type: Cantrip
target: 1 unattended object of Light bulk or less
tradition: ArcaneOccult
type: Spell

You create a floating, magical hand, either invisible or ghostlike, that grasps the target object and levitates it slowly up to 20 feet in any direction. When you Sustain the spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.


Heightened (3rd) You can target an unattended object with a Bulk of 1 or less.

Heightened (5th) The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.

Heightened (7th) The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.

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5
PFS: Standard
Concentrate
Manipulate
deity: Nethys
duration: 1 min.
range: 120
source: Player Core pg. 362
spell_type: Spell
target: 1 unattended object of up to 80 Bulk with no dimension longer than 20 feet
tradition: ArcaneOccult
type: Spell

You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the spell, you can do so again, or you can shift your telekinetic focus to a different eligible target within range, moving it instead.

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2
PFS: Standard
Attack
Concentrate
Force
Manipulate
range: 60
source: Player Core pg. 363
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Reposition, Shove, or Trip the target using a spell attack roll instead of an Athletics check.

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1
PFS: Standard
Attack
Cantrip
Concentrate
Manipulate
range: 30
saving_throw: AC
source: Player Core pg. 363
spell_type: Cantrip
target: 1 creature
tradition: ArcaneOccult
type: Spell

You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target’s AC. If you hit, you deal 2d6 bludgeoning, piercing, or slashing damage—as appropriate for the object you hurled. No specific traits or magic properties of the hurled item affect the attack or the damage.

Critical Success You deal double damage.
Success You deal full damage.


Heightened (+1) The damage increases by 1d6.

Telepathy <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Linguistic
Manipulate
Mental
duration: 10 min.
source: Player Core pg. 363
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You can communicate telepathically with creatures within 30 feet. Once you establish a connection by communicating with a creature, the communication is two-way. You can communicate with only creatures that share a language with you.


Heightened (6th) You can communicate telepathically with creatures using shared mental imagery even if you don’t share a language; telepathy loses the linguistic trait.

Teleport 10 min.

6
PFS: Standard
Uncommon
Concentrate
Manipulate
Teleportation
component: 10 minutes
range: 528000
source: Player Core pg. 363
spell_type: Spell
target: you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature
tradition: ArcaneOccult
type: Spell

You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location’s appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.


Heightened (7th) You and the other targets can travel to any location within 1,000 miles.

Heightened (8th) You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.

Heightened (9th) You and the other targets can travel to any location on another planet within the same solar system. If you have accurate knowledge of the location’s position and appearance, you arrive on the new planet 100 miles off target.

Heightened (10th) As the 9th-rank version, but you and the other targets can travel to any planet within the same galaxy.

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1
PFS: Standard
Uncommon
Air
Concentrate
Druid
Electricity
Focus
Manipulate
element: Air
range: 30
saving_throw: basic Reflex
source: Player Core pg. 382
spell_type: Focus
target: 1 creature
type: Spell

You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. The storm deals 1d12 electricity damage to the target with a basic Reflex save. On a failure, the target also is clumsy 2 for 1 round.


Heightened (+1) The initial damage increases by 1d12.

Tempt Fate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Focus
Fortune
Manipulate
domain: Fate
range: 120
source: Player Core pg. 375
spell_type: Focus
target: the triggering creature
trigger: You or an ally within range attempts a saving throw
type: Spell

You twist the forces of fate to make a moment dire or uneventful, with no in-between. The target gains a +1 status bonus to the triggering saving throw. If the saving throw’s result is a success, it becomes a critical success. If it’s a failure, it becomes a critical failure, and the critical failure can’t be reduced by abilities that usually reduce critical failure.

If the triggering ability did not have both a critical success and critical failure condition, tempt fate fails, but you don’t expend the Focus Point for Casting this Spell.


Heightened (8th) The bonus on the saving throw is +2.

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5
PFS: Standard
Uncommon
Concentrate
Focus
Manipulate
Ranger
Teleportation
range: 90
source: Player Core pg. 384
spell_type: Focus
type: Spell

You mystically transpose your current location with another. While in a wilderness environment, you transport yourself and items you’re holding to a clear space you can see within range. If you have Favored Terrain and both your starting and ending position are in your favored terrain, the range increases to 180 feet. If you have an animal companion and it is adjacent to you, you can transport it along with you to an adjacent open space, but if this spell would bring any other creature with you, even in an extradimensional container, the spell is lost.

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1
PFS: Standard
Concentrate
Electricity
Manipulate
Sonic
legacy_name: Shocking Grasp
range: 120
saving_throw: basic Reflex
source: Player Core pg. 363
spell_type: Spell
target: 1 creature
tradition: ArcanePrimal
type: Spell

You call down a tendril of lightning that cracks with thunder, dealing 1d12 electricity damage and 1d4 sonic damage to the target with a basic Reflex save. A target wearing metal armor or made of metal takes a –1 circumstance bonus to its save, and if damaged by the spell is clumsy 1 for 1 round.


Heightened (+1) The damage increases by 1d12 electricity and 1d4 sonic.

Tidal Surge <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Water
domain: Water
element: Water
range: 60
source: Player Core pg. 381
spell_type: Focus
target: 1 creature
type: Spell

You call forth a tremendous wave to move the target either in a body of water or on the ground. You move the target up to 10 feet in any direction along the ground or 20 feet through a body of water. An unwilling target can attempt a Fortitude save, and it avoids being moved if it succeeds.

Touch of Obedience <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Mental
domain: Tyranny
0
saving_throw: Will
source: Player Core pg. 380
spell_type: Focus
target: 1 living creature
type: Spell

Your imperious touch erodes the target’s willpower, making it easier to control. The target attempts a Will save. Regardless of the result, it’s then temporarily immune for 1 hour.

Critical Success The target is unaffected.
Success The target is stupefied 1 until the end of your next turn.
Failure The target is stupefied 2 until the end of your next turn.
Critical Failure The target is stupefied 2 for 1 minute and is forced to its knees, becoming prone.

Touch of Undeath <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Void
domain: Undeath
0
saving_throw: Fortitude
source: Player Core pg. 380
spell_type: Focus
target: 1 living creature
type: Spell

You attack the target’s life force with undeath, dealing 1d6 void damage. The target must attempt a Fortitude save.

Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage, and vitality effects heal it only half as much as normal for 1 round.
Critical Failure The target takes double damage, and vitality effects heal it only half as much as normal for 1 minute.


Heightened (+1) The damage increases by 1d6.

Touch of the Moon <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Focus
Light
Manipulate
domain: Moon
duration: 1 min.
0
source: Player Core pg. 377
spell_type: Focus
target: 1 creature
type: Spell

When you touch the target, a symbol of the moon appears on its forehead, glowing with soft moonlight. The target glows with dim light in a 20-foot radius. It also gets a benefit based on a phase of the moon, starting with the new moon and changing to the next phase at the end of each of its turns.

  • New Moon The target receives no benefit.
  • Waxing Moon The target gains a +1 status bonus to attack rolls and a +4 status bonus to damage rolls.
  • Full Moon The target gains a +1 status bonus to attack rolls, AC, and saves, and a +4 status bonus to damage.
  • Waning Moon The target gains a +1 status bonus to AC and saving throws. After this phase, return to the new moon.

Toxic Cloud <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Death
Manipulate
Poison
area: 20-foot burst
duration: 1 min.
legacy_name: Cloudkill
range: 120
saving_throw: basic Fortitude
source: Player Core pg. 363
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You conjure a poisonous fog. This functions as mist, except the area moves 10 feet away from you each round. A breathing creature that starts its turn in the area takes 6d8 poison damage with a basic Fortitude save. You can Dismiss the spell.


Heightened (+1) The damage increases by 1d8.

Translate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
duration: 1 hrs.
legacy_name: Comprehend Language
range: 30
source: Player Core pg. 363
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

The target can understand the meaning of a single language it is hearing or reading when you Cast the Spell. This doesn’t let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.


Heightened (3rd) The target can also speak the language.

Heightened (4th) You can target up to 10 creatures, and targets can also speak the language.

Translocate <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
Teleportation
deity: Desna
legacy_name: Dimension Door
range: 120
source: Player Core pg. 363
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You instantly transport yourself and any items you’re wearing and holding from your current space to an unoccupied space within range you can see. If this would bring another creature with you—even if you’re carrying it in an extradimensional container—the spell is lost.


Heightened (5th) The range increases to 1 mile. You don’t need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are then temporarily immune for 1 hour.

Traveler's Transit <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Manipulate
domain: Travel
duration: 5 min.
source: Player Core pg. 379
spell_type: Focus
type: Spell

You add power to your muscles, allowing you to swim or climb walls with ease. When you Cast this Spell, you gain either a climb Speed or a swim Speed. The Speed is equal to your land Speed.


Heightened (5th) You can choose to gain a fly Speed.

Tree of Seasons <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Manipulate
Plant
Wood
duration: 1 min.
element: Wood
legacy_name: Fire Seeds
range: 60
source: Player Core pg. 364
spell_type: Spell
tradition: Primal
type: Spell

You cause a Small tree to instantly sprout in an unoccupied space on the ground. Four seedpods grow from the tree, each filled with the magic of a different one of the four seasons. A creature can Interact to pluck one of the pods, and can then either throw it up to 30 feet as part of the same action or do so with a separate Interact action later. When thrown, a pod explodes in a 5-foot burst, dealing 6d6 damage with a basic Reflex save against your spell DC. The damage type depends on the season of the pod: electricity for spring, fire for summer, poison for autumn, or cold for winter. When the spell ends, the tree withers away and any remaining pods rot, leaving behind non-magical seeds.


Heightened (+1) The burst’s damage increases by 1d6.

Trickster's Twin <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Illusion
Manipulate
Visual
domain: Trickery
duration: 1 min.
range: 30
saving_throw: Will
school: illusion
source: Player Core pg. 380
spell_type: Focus
target: 1 creature
type: Spell

You rarely settle for being in just one place. Choose a location within 100 feet of the target that the target can see. You create an illusion of yourself there that only it can see and that mimics all your actions. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target believes you’re in the designated location and can’t see you in your actual location. The target automatically disbelieves the illusion when you use an action that doesn’t make sense in the illusion’s position, or if the target attacks, touches, Seeks, or otherwise engages with the illusion. If you use a hostile action against the target, the spell ends.
Failure As success, but the target must succeed at a Will save to disbelieve the illusion when one of the listed events occurs.
Critical Failure As success, but the target must critically succeed at a Will save to disbelieve when one of the listed events occurs.

Triple Time <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

2
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Emotion
Manipulate
Mental
area: 60-foot emanation
duration: 1 round
source: Player Core pg. 372
spell_type: Cantrip
type: Spell

Your music sets a fast pace. You and all allies in the area gain a +10-foot status bonus to all Speeds for 1 round.

True Target <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Fortune
Prediction
range: 60
source: Player Core pg. 364
spell_type: Spell
target: 4 creatures
tradition: ArcaneOccult
type: Spell

You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out that vision to those around you. Designate a creature. The first time each target makes an attack roll against that creature during true target’s duration, the attacker rolls twice and uses the better result. The attacker also ignores circumstance penalties to the attack roll and any flat check required due to the designated creature being concealed or hidden.

Truesight <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

6
PFS: Standard
Concentrate
Manipulate
Revelation
duration: 10 min.
legacy_name: True Seeing
source: Player Core pg. 364
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion, morph, or polymorph effect in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature’s true form, but you don’t end the polymorph spell).

Truespeech <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Uncommon
Concentrate
Manipulate
duration: 1 hrs.
legacy_name: Tongues
0
source: Player Core pg. 364
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn’t know what language that is.


Heightened (7th) The duration is 8 hours.

Umbral Journey 1 min.

5
PFS: Limited
Uncommon
Concentrate
Manipulate
Shadow
Teleportation
component: 1 minute
deity: Zon-Kuthon
duration: 8 hrs.
legacy_name: Shadow Walk
0
source: Player Core pg. 364
spell_type: Spell
target: you and up to 10 willing creatures touched
tradition: ArcaneOccult
type: Spell

You move partially into the Netherworld, using its warped nature to speed your travels. Each hour, you cover roughly as much ground as you normally would in 3 days (page 438). The landmarks are vague and symbolic rather than concrete, leaving you within a mile of your intended destination when you Dismiss the spell or its duration ends.

Uncontrollable Dance <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Incapacitation
Manipulate
Mental
0
saving_throw: Will
source: Player Core pg. 364
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

The target is overcome with an all-consuming urge to dance. For the duration of the spell, the target is off-guard and can’t use reactions. It also can’t use move actions except to dance, using the Stride action to move up to half its Speed.

Critical Success The target is unaffected.
Success The spell’s duration is 3 rounds, and the target must spend at least 1 action each turn dancing.
Failure The spell’s duration is 1 minute, and the target must spend at least 2 actions each turn dancing.
Critical Failure The spell’s duration is 1 minute, and the target must spend all its actions each turn dancing.

Unfathomable Song <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

9
PFS: Standard
Auditory
Concentrate
Emotion
Fear
Incapacitation
Manipulate
Mental
duration: 1 min.
range: 120
saving_throw: Will
source: Player Core pg. 364
spell_type: Spell
target: up to 5 creatures
tradition: Occult
type: Spell

Fleeting notes of a strange and unnatural song fill the air, overtaking the mind. Each target must attempt a Will save when you Cast the Spell, and again the first time you Sustain the spell each round. A creature needs to attempt only one save against the song each round, and you have to keep the same targets when you Sustain the spell.

Critical Success The target is unaffected, can’t be affected on subsequent rounds, and is temporarily immune for 1 minute.
Success The target is unaffected this round, but it can be affected on subsequent rounds.
Failure Roll 1d4 on the following table.
Critical Failure Roll 1d4+1 on the following table.

Unfathomable Song

ResultEffect
1The target is frightened 2.
2The target is confused for 1 round.
3The target is stupefied 4 for 1 round.
4The target is blinded for 1 round.
5The target is stunned for 1 round and stupefied 1 for an unlimited duration.

Unfettered Movement <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
duration: 10 min.
legacy_name: Freedom of Movement
0
source: Player Core pg. 365
spell_type: Spell
target: 1 creature touched
tradition: ArcaneDivinePrimal
type: Spell

You repel hindrances that would affect a creature. While under this spell’s effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to Escape an effect that has them immobilized, grabbed, or restrained, they automatically succeed unless the effect is magical and of a higher rank than the unfettered movement spell.

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7
PFS: Standard
Concentrate
Manipulate
duration: 1 hrs.
range: 30
source: Player Core pg. 365
spell_type: Spell
target: up to 10 creatures
tradition: Primal
type: Spell

You free those who travel alongside you from environmental hindrances. Targets don’t take circumstance penalties to Speed from vegetation, rubble, winds, or other properties of the environment, and they ignore difficult terrain from such environmental properties.


Heightened (9th) The targets also ignore greater difficult terrain from environmental properties.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
domain: Freedom
source: Player Core pg. 375
spell_type: Focus
type: Spell

Divine grace ensure that nothing can keep you prisoner or hold you back. You immediately escape from every magical effect that has you immobilized or grabbed unless the effect is of a higher rank than your unimpeded stride spell. You then Stride. During this movement, you ignore difficult terrain and any circumstance or status penalties to your Speed.

Unity <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.902" fill="#f6f6f6" d="M 127.5,46.5 C 127.5,51.5 127.5,56.5 127.5,61.5C 121.903,77.9355 110.903,89.4355 94.5,96C 88.9518,98.0716 83.2852,99.7383 77.5,101C 80.2801,103.898 82.2801,107.232 83.5,111C 82.8651,114.634 80.6985,116.468 77,116.5C 57.3159,112.704 37.8159,108.204 18.5,103C 15.7797,99.1247 16.4463,95.7914 20.5,93C 37.6159,82.3615 54.7826,71.8615 72,61.5C 75.5791,62.1444 77.4124,64.311 77.5,68C 76.247,72.494 75.4137,76.994 75,81.5C 92.5897,69.2681 93.7563,55.7681 78.5,41C 58.5674,29.134 38.234,28.4674 17.5,39C 13.8683,41.6298 10.535,44.6298 7.5,48C 4.2253,48.9818 1.55863,48.1485 -0.5,45.5C -0.5,43.5 -0.5,41.5 -0.5,39.5C 7.8569,23.6692 20.8569,13.5025 38.5,9C 67.8746,1.05501 94.0413,6.88834 117,26.5C 121.854,32.5444 125.354,39.2111 127.5,46.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 50.5,11.5 C 72.8385,8.99216 92.8385,14.4922 110.5,28C 126.992,47.4521 125.658,65.7854 106.5,83C 95.0503,90.8721 82.3837,95.0388 68.5,95.5C 68.3505,96.552 68.5172,97.552 69,98.5C 72.0453,102.756 75.212,106.923 78.5,111C 59.9079,107.034 41.2413,103.034 22.5,99C 38.3308,88.5836 54.3308,78.4169 70.5,68.5C 70.8333,69 71.1667,69.5 71.5,70C 69.5942,76.7897 67.9275,83.623 66.5,90.5C 79.8437,87.3251 89.0104,79.3251 94,66.5C 96.1665,54.3323 92.3332,44.499 82.5,37C 59.9162,22.4848 36.9162,21.8181 13.5,35C 10.7198,36.8123 8.21984,38.979 6,41.5C 5.83333,41.1667 5.66667,40.8333 5.5,40.5C 9.9731,31.5269 16.6398,24.6936 25.5,20C 33.5783,16.0302 41.9116,13.1969 50.5,11.5 Z"/></g> </svg>

4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Fortune
domain: Family
range: 30
source: Player Core pg. 375
spell_type: Focus
target: each ally targeted by the triggering spell
trigger: You and 1 or more allies within range are targeted by a spell or ability that allows a saving throw
type: Spell

You put up a united defense. Each ally can use your saving throw modifier instead of its own against the triggering spell. Each ally decides individually which modifier to use.

Unrelenting Observation <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Manipulate
Scrying
area: 20-foot burst
range: 100
source: Player Core pg. 365
spell_type: Spell
target: 1 creature of object tracked and up to 5 other willing creatures
tradition: ArcaneOccult
type: Spell

This spell grants perfect sight based on scrying, allowing several willing targets to track the exact movements or position of one creature or object. Choose one target creature or object in the area to be tracked. It becomes the sensor for the spell. Up to five willing creatures of your choice in the area can see a ghostly image of this creature or object when it’s out of their sight. They can perceive the creature or object perfectly, allowing them to ignore the concealed or invisible condition, though physical barriers still provide cover.

The tracking creatures can see the tracked creature or object through all barriers other than lead or running water, which block their vision. Distance doesn’t matter, though the creature or object might move so far away it becomes too small to perceive. The tracking creatures don’t see any of the environment around the target, though they do see any gear a creature is wearing or holding, and they can tell if it removes objects from its person.

If the target to be tracked is willing, the duration is 1 hour. If they’re unwilling, the target must attempt a Will save.

Critical Success The creature or object is unaffected.
Success As described, and the duration is 1 minute.
Failure As described, and the duration is 1 hour.

Untamed Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Concentrate
Druid
Focus
Manipulate
Polymorph
legacy_name: Wild Shape
source: Player Core pg. 382
spell_type: Focus
type: Spell

You reach within for a different part of yourself, and you set it free, transforming your body into another form. You polymorph into any form listed in pest form, which lasts 10 minutes. All other untamed form shapes last 1 minute. You can add more shapes to your untamed form list with druid feats; your feat might grant you some or all of the shapes from a given polymorph spell. When you transform into a shape granted by a spell, you gain all the effects of the shape you chose from a version of the spell heightened to _untamed form’_s rank. Untamed form allows you to use your own shapeshifting training more easily than most polymorph spells. When you choose to use your own attack modifier while polymorphed instead of the form’s default attack modifier, you gain a +2 status bonus to your attack rolls.


Heightened (2nd) You can transform into shapes listed in animal form.

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1
PFS: Standard
Uncommon
Concentrate
Druid
Focus
Manipulate
Morph
duration: 1 min.
legacy_name: Wild Morph
source: Player Core pg. 383
spell_type: Focus
type: Spell

You transform just a part of your body. Choose any one effect that matches an untamed order feat you have.

  • Untamed Form Your hands transform into incredibly sharp claws. Untamed claws are an unarmed attack, have the agile and finesse traits, and deal 1d6 slashing damage. You can still hold and use items with your hands while they’re transformed by this spell, but you must have a hand free to attack with it.
  • Insect Shape Your mouth becomes deadly jaws. Untamed jaws are an unarmed attack that deal 1d8 piercing damage.
  • Elemental Shape You shift your body to be partially composed of elemental matter, granting you resistance 5 to critical hits and precision damage.
  • Plant Shape Your arms become long vines, increasing your reach to 10 feet (or 15 feet with a reach weapon).
  • Soaring Shape You must cast untamed shift using 2 actions for this benefit. You grow wings from your back, gaining a fly Speed of 30 feet.


Heightened (6th) You can choose up to two effects from the list. Untamed claws leave terrible, ragged wounds that also deal 2d6 persistent bleed damage on a hit, and untamed jaws are envenomed, also dealing 2d6 persistent poison damage on a hit.

Heightened (10th) You can choose up to three effects from the list. Untamed claws deal 4d6 persistent bleed damage on a hit, and untamed jaws deal 4d6 persistent poison damage on a hit.

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1
PFS: Standard
Uncommon
Bard
Cantrip
Composition
Concentrate
Emotion
Mental
duration: 1 round
legacy_name: Inspire Competence
range: 60
source: Player Core pg. 372
spell_type: Cantrip
target: 1 ally
type: Spell

Your performance makes allies feel they can succeed at anything. This counts as having prepared to Aid your ally on a skill check of your choice. When you later use the Aid reaction, you can roll Performance instead of the normal skill check, and if you roll a failure, you get a success instead. If you are legendary in Performance, you automatically critically succeed. The GM might rule that you can’t use this ability if the act of encouraging your ally would interfere with the skill check (such as a check to Sneak quietly or maintain a disguise).

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6
PFS: Standard
Concentrate
Death
Manipulate
Void
area: 30-foot cone
saving_throw: basic Fortitude
source: Player Core pg. 365
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell

You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 void damage to living creatures in the area with a basic Fortitude save.

You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.


Heightened (+1) The damage increases by 2d6.

Vampiric Feast <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

3
PFS: Standard
Concentrate
Death
Manipulate
Void
legacy_name: Vampiric Touch
0
saving_throw: basic Fortitude
source: Player Core pg. 365
spell_type: Spell
target: 1 living creature
tradition: ArcaneDivineOccult
type: Spell

Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 void damage to the target. You gain temporary Hit Points equal to half the void damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.


Heightened (+1) The damage increases by 2d6.

Vanishing Tracks <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Concentrate
Manipulate
duration: 1 hrs.
legacy_name: Pass Without Trace
source: Player Core pg. 365
spell_type: Spell
tradition: Primal
type: Spell

You obscure the tracks you leave behind. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC.


Heightened (2nd) The duration increases to 8 hours.

Heightened (4th) The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-footemanation, affecting up to 10 creatures of your choice within that area.

Vapor Form <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Air
Concentrate
Manipulate
Polymorph
duration: 5 min.
element: Air
legacy_name: Gaseous Form
0
source: Player Core pg. 365
spell_type: Spell
target: 1 willing creature
tradition: ArcaneOccultPrimal
type: Spell

The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can’t cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.

Veil of Confidence <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Mental
domain: Confidence
duration: 1 min.
source: Player Core pg. 373
spell_type: Focus
type: Spell

You surround yourself in confidence. You reduce your current frightened condition by 1, and whenever you would become frightened during the duration, reduce the amount by 1. If you critically fail a save against a fear effect, veil of confidence reduces your frightened value from that effect, and then ends.

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1
PFS: Standard
Uncommon
Focus
Hex
Manipulate
Mental
Witch
duration: 1 min.
lesson: Lesson of Dreams
range: 30
saving_throw: Will
source: Player Core pg. 386
spell_type: Focus
target: 1 creature
type: Spell

Your patron draws the target into a drowsy state, causing daydreams and sluggishness. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target takes a –1 status penalty to Perception, attack rolls, and Will saves. This penalty increases to –2 for Will saves against sleep effects.
Failure As success, and any time the target uses a concentrate action, it must succeed at a DC 5 flat check or the action is disrupted.

Veil of Privacy 10 min.

3
PFS: Standard
Uncommon
Concentrate
Manipulate
component: 10 minutes
duration: 8 hrs.
legacy_name: Nondetection
0
source: Player Core pg. 366
spell_type: Spell
target: 1 creature or object
tradition: ArcaneOccultPrimal
type: Spell

You erect protective wards that make the target difficult to detect via magic. Veil of privacy attempts to counteract all detection, revelation, and scrying effects used against the target or the target’s gear throughout the duration, counting cantrips as 1st-rank spells for this purpose. Successfully counteracting a spell that targets an area or multiple targets negates the effects for only veil of privacy’s target.

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1
PFS: Standard
Auditory
Concentrate
Illusion
Manipulate
duration: 10 min.
school: illusion
source: Player Core pg. 366
spell_type: Spell
tradition: ArcaneDivineOccultPrimal
type: Spell

Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.


Heightened (2nd) The spell’s duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.

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6
PFS: Standard
Illusion
Incapacitation
Manipulate
Subtle
Visual
area: 10-foot burst
duration: 1 min.
range: 120
saving_throw: Will
school: illusion
source: Player Core pg. 366
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You create a pattern of lights that pulses with intensity. Creatures are dazzled while inside the pattern. In addition, a creature must attempt a Will saving throw if it’s inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently blinded by the pattern doesn’t need to attempt new saving throws.

Success The creature is unaffected.
Failure The creature is blinded by the pattern. If it exits the pattern, it can attempt a new save to recover from the blinded condition at the end of each of its turns, to a maximum duration of 1 minute.
Critical Failure The creature is blinded for 1 minute.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Morph
Plant
Wood
domain: Nature
duration: 1 min.
element: Wood
source: Player Core pg. 377
spell_type: Focus
type: Spell

Your body sprouts brambly thorns that thrive on life magic. Adjacent creatures that hit you with a melee attack, as well as creatures that hit you with unarmed attacks, take 1 piercing damage each time they do. Anytime you cast a vitality spell, the thorns’ damage increases to 1d6 until the start of your next turn.


Heightened (+1) The damage increases by 1, or 1d6 after you cast a vitality spell.

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4
PFS: Standard
Concentrate
Death
Emotion
Fear
Manipulate
Mental
deity: NorgorberPharasma
legacy_name: Phantasmal Killer
range: 120
saving_throw: Will
source: Player Core pg. 366
spell_type: Spell
target: 1 living creature
tradition: ArcaneOccult
type: Spell

You force the target to see a vision of its own death. It takes 8d6 mental damage with a Will save. If the target is reduced to 0 HP by this spell, its vision becomes reality and kills it instantly.

Critical Success The target is unaffected.
Success The target takes half damage and is frightened 1.
Failure The target takes full damage and is frightened 2.
Critical Failure The target takes double damage, is frightened 4, and is fleeing for as long as it’s frightened.


Heightened (+1) The damage increases by 2d6.

Vital Beacon 1 min.

4
PFS: Standard
Concentrate
Healing
Manipulate
Vitality
component: 1 minute
source: Player Core pg. 366
spell_type: Spell
tradition: DivinePrimal
type: Spell

Vitality radiates outward from you, allowing others to supplicate and receive healing. Once per round, either you or an ally can use an Interact action to supplicate and lay hands upon you to regain Hit Points. Each time the beacon heals someone, it decreases in strength. It restores 4d10 Hit Points to the first creature, 4d8 Hit Points to the second, 4d6 Hit Points to the third, and 4d4 Hit Points to the fourth, after which the spell ends. You can have only one vital beacon active at a time.


Heightened (+1) The beacon restores one additional die of HP each time it heals, using the normal die size for that step.

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4
PFS: Standard
Uncommon
Aura
Cleric
Focus
Light
Manipulate
Vitality
domain: Sun
duration: 1 min.
legacy_name: Positive Luminance
source: Player Core pg. 379
spell_type: Focus
type: Spell

Drawing life force into yourself, you become a beacon of vitality. You glow with bright light in a 30-foot emanation (and dim light to the next 30 feet), and you gain an internal pool of light called a luminance reservoir, which begins with a value of 4. At the start of each of your turns, increase your reservoir by 4.

If an undead creature damages you with an attack or spell while it’s within the bright light of your aura, that creature takes vitality damage equal to half your luminance reservoir value. It takes this damage only the first time it damages you in a round.

You can Dismiss this Spell. When you do, you can target a creature within your light and direct the vitality energy into it. The target must be a willing living creature or an undead creature. This heals a living target or deals vitality damage to an undead target equal to your luminance reservoir’s value. If you Cast this Spell again, any previous casting ends.


Heightened (+1) Both the initial value of your luminance reservoir and the amount it increases each turn increase by 1.

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1
PFS: Standard
Cantrip
Concentrate
Manipulate
Vitality
legacy_name: Disrupt Undead
range: 30
saving_throw: Fortitude
source: Player Core pg. 366
spell_type: Cantrip
target: 1 creature that is undead or otherwise has void healing
tradition: DivinePrimal
type: Spell

You demolish the target’s corrupted essence with energy from Creation’s Forge. You deal 2d6 vitality damage with a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 until the start of your next turn.


Heightened (+1) The damage increases by 1d6.

Void Warp <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Cantrip
Concentrate
Manipulate
Void
legacy_name: Chill Touch
range: 30
saving_throw: Fortitude
source: Player Core pg. 366
spell_type: Cantrip
target: 1 living creature
tradition: ArcaneDivineOccult
type: Spell

You call upon the Void to harm life force. The target takes 2d4 void damage with a basic Fortitude save. On a critical failure, the target is also enfeebled 1 until the start of your next turn.


Heightened (+1) The damage increases by 1d4.

Volcanic Eruption <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Fire
Manipulate
area: 5-foot radius, 80-foot-tall cylinder
element: Fire
range: 120
saving_throw: Reflex
source: Player Core pg. 366
spell_type: Spell
tradition: Primal
type: Spell

The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is clumsy 1 and takes a –10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they’re encased, but they don’t take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock.

Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is encased.
Critical Failure The creature takes double damage and is encased.


Heightened (+1) The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6.

Wails of the Damned <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

9
PFS: Standard
Auditory
Concentrate
Death
Manipulate
Void
area: 40-foot emanation
legacy_name: Wail of the Banshee
saving_throw: Fortitude
source: Player Core pg. 367
spell_type: Spell
tradition: DivineOccult
type: Spell

You howl a lament of damned souls. Each living enemy in the area takes 8d10 void damage depending on its Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes full damage.
Failure The creature takes full damage and is drained 1d4.
Critical Failure The creature takes double damage and is drained 4.

Waking Nightmare <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Fear
Focus
Manipulate
Mental
domain: Nightmares
range: 30
saving_throw: Will
source: Player Core pg. 377
spell_type: Focus
target: 1 creature
type: Spell

You fill the creature’s mind with a terrifying vision. The target must attempt a Will save. A creature frightened by this spell takes 1 additional mental damage each time it’s hit by a Strike.

Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2. If it’s asleep, it wakes up and is paralyzed for 1 round.
Critical Failure As failure, but frightened 3.


Heightened (+1) The mental damage increases by 1.

Wall of Fire <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Fire
Manipulate
deity: Sarenrae
duration: 1 min.
element: Fire
range: 120
source: Player Core pg. 367
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is concealed from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall’s area at the start of its turn takes 4d6 fire damage.


Heightened (+1) The fire damage increases by 1d6.

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6
PFS: Standard
Concentrate
Force
Manipulate
deity: Nethys
duration: 1 min.
range: 30
source: Player Core pg. 367
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You form an invisible wall of pure magical force up to 50 feet long and up to 20 feet high. The wall has no discernible thickness. You must create the wall in an unbroken open space so its edges don’t pass through any creatures or objects, or the spell is lost. The wall has AC 10, Hardness 30, and 60 Hit Points, and it’s immune to critical hits and precision damage. The wall blocks physical effects from passing through it, and because it’s made of force, it blocks incorporeal and ethereal creatures as well. Teleportation effects can pass through the barrier, as can visual effects (since the wall is invisible).

Wall of force is immune to effects of its rank or lower that attempt to counteract it. The wall is automatically destroyed by a disintegrate spell of any rank.


Heightened (+2) The Hit Points of the wall increases by 20.

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5
PFS: Standard
Cold
Concentrate
Manipulate
Water
duration: 1 min.
element: Water
range: 120
source: Player Core pg. 367
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You sculpt an ice barrier that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn’t have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius. You must create the wall in an unbroken open space so its edges don’t pass through any creatures or objects, or the spell is lost.

Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it’s immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.


Heightened (+2) The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.

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5
PFS: Standard
Concentrate
Earth
Manipulate
element: Earth
range: 120
source: Player Core pg. 367
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall’s path, placing each 5 feet of the wall on the border between squares. The wall doesn’t need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don’t pass through any creatures or objects, or the spell is lost.

Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it’s immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.


Heightened (+2) The Hit Points of each section of the wall increase by 15.

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3
PFS: Standard
Concentrate
Manipulate
Plant
Wood
deity: ErastilZon-Kuthon
duration: 1 min.
element: Wood
range: 60
source: Player Core pg. 367
spell_type: Spell
tradition: ArcanePrimal
type: Spell

Over the course of a minute, you grow a wall of thorny brambles from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don’t pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall’s spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall’s spaces, that creature takes 3d4 piercing damage.

Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It’s immune to critical hits and precision damage. A destroyed section can be moved through freely.


Heightened (+1) The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.

Wall of Wind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 71" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.916" fill="#f7f7f7" d="M 29.5,-0.5 C 31.8333,-0.5 34.1667,-0.5 36.5,-0.5C 41.8396,5.17254 47.1729,10.8392 52.5,16.5C 57.3185,12.1819 61.9852,7.68193 66.5,3C 68.9712,2.2937 71.3046,2.62703 73.5,4C 78.7,8.86527 83.5334,14.0319 88,19.5C 91.5,16 95,12.5 98.5,9C 100.695,7.62703 103.029,7.2937 105.5,8C 113.063,15.3952 120.397,22.8952 127.5,30.5C 127.5,32.8333 127.5,35.1667 127.5,37.5C 120.005,44.1622 113.005,51.3289 106.5,59C 105.234,59.3095 104.067,59.8095 103,60.5C 97.752,57.0931 92.9187,53.0931 88.5,48.5C 82.9822,53.1842 77.9822,58.3508 73.5,64C 72.1279,64.4017 70.7946,64.9017 69.5,65.5C 63.2763,61.949 57.943,57.2823 53.5,51.5C 47.6491,56.5172 42.3158,62.0172 37.5,68C 34.7887,69.8048 32.1221,69.8048 29.5,68C 25,63.5 20.5,59 16,54.5C 14.9914,52.9751 14.4914,51.3084 14.5,49.5C 8.21925,46.2197 3.21925,41.553 -0.5,35.5C -0.5,34.5 -0.5,33.5 -0.5,32.5C 3.45146,26.5485 8.45146,21.5485 14.5,17.5C 18.7696,10.8965 23.7696,4.89652 29.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 32.5,4.5 C 41.9372,14.4382 51.6039,24.2716 61.5,34C 52.3637,44.1371 42.8637,53.9705 33,63.5C 28.5,59 24,54.5 19.5,50C 24.1798,44.6551 28.8465,39.3218 33.5,34C 29.213,28.7107 24.5463,23.7107 19.5,19C 23.6703,13.9977 28.0036,9.16435 32.5,4.5 Z"/></g> <g><path style="opacity:1" fill="#050505" d="M 68.5,8.5 C 69.2389,8.36899 69.9056,8.53566 70.5,9C 78.5142,16.8805 86.1809,25.0471 93.5,33.5C 85.8397,42.4931 77.8397,51.1597 69.5,59.5C 64.9185,56.0885 61.2518,51.9218 58.5,47C 62.1192,42.3781 66.1192,38.0448 70.5,34C 66.399,29.1431 62.0657,24.4764 57.5,20C 61.3705,16.2977 65.0371,12.4643 68.5,8.5 Z"/></g> <g><path style="opacity:1" fill="#060606" d="M 101.5,13.5 C 109.117,19.449 116.117,26.1156 122.5,33.5C 115.806,40.5264 109.139,47.5264 102.5,54.5C 99.5,51.1667 96.5,47.8333 93.5,44.5C 96.8333,40.8333 100.167,37.1667 103.5,33.5C 100.167,29.8333 96.8333,26.1667 93.5,22.5C 96.189,19.4802 98.8556,16.4802 101.5,13.5 Z"/></g> <g><path style="opacity:1" fill="#080808" d="M 13.5,24.5 C 14.552,24.3505 15.552,24.5172 16.5,25C 18.9787,28.3132 21.6454,31.4798 24.5,34.5C 21.516,37.9846 18.3493,41.318 15,44.5C 11.6507,41.318 8.48403,37.9846 5.5,34.5C 8.57025,31.4362 11.2369,28.1029 13.5,24.5 Z"/></g> </svg>

3
PFS: Standard
Air
Concentrate
Manipulate
duration: 1 min.
element: Air
lesson: Lesson of Snow
range: 120
source: Player Core pg. 368
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.

  • Ammunition from physical ranged attacks—such as arrows, bolts, sling bullets, and other objects of similar size—can’t pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a –2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don’t create physical objects pass through the wall with no penalty.
  • The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in vapor form, can’t pass through the wall.
  • A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.

Critical Success The creature can move through the wall normally this turn.
Success The flying creature can move through the wall this turn, but the wall is difficult terrain.
Failure The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.
Critical Failure As failure, and the creature is pushed 10 feet away from the wall.

Warp Mind <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

7
PFS: Standard
Concentrate
Emotion
Incapacitation
Manipulate
Mental
deity: Nethys
range: 120
saving_throw: Will
source: Player Core pg. 368
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell

You scramble a creature’s mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind’s effects happen instantly, so dispel magic and other effects that counteract spells can’t counteract them. However, wish rituals and abilities that can remove non-magical effects can still counteract the effects.

Critical Success The target is unaffected.
Success The target spends the first action on its next turn with the confused condition.
Failure The target is confused for 1 minute.
Critical Failure The target is confused permanently.

Water Breathing 1 min.

2
PFS: Standard
Concentrate
Manipulate
Water
component: 1 minute
duration: 1 hrs.
element: Water
range: 30
source: Player Core pg. 369
spell_type: Spell
target: up to 5 creatures
tradition: ArcaneDivinePrimal
type: Spell

The targets can breathe underwater.


Heightened (3rd) The duration is 8 hours.

Heightened (4th) The duration is until your next daily preparations.

Water Walk <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

2
PFS: Standard
Concentrate
Manipulate
Water
duration: 10 min.
element: Water
0
source: Player Core pg. 369
spell_type: Spell
target: 1 creature
tradition: ArcaneDivinePrimal
type: Spell

The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn’t grant the ability to breathe underwater.


Heightened (4th) The spell’s range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.

Wave of Despair <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

5
PFS: Standard
Concentrate
Emotion
Manipulate
Mental
area: 30-foot cone
legacy_name: Crushing Despair
saving_throw: Will
source: Player Core pg. 369
spell_type: Spell
tradition: ArcaneOccult
type: Spell

You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.

Critical Success The creature is unaffected.
Success For 1 round, the creature can’t use reactions and must attempt another save at the start of its turn; on a failure, it is slowed 1 for that turn as it sobs uncontrollably.
Failure As success, but the duration is 1 minute.
Critical Failure As failure, and the creature is automatically slowed 1 for 1 minute.


Heightened (7th) The area increases to a 60-foot cone.

Weapon Storm <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Concentrate
Manipulate
area: 30-foot cone or 10-foot emanation
deity: Gorum
saving_throw: Reflex
source: Player Core pg. 369
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You swing a weapon you’re holding, and the weapon magically multiplies into duplicates that swipe at all creatures in either a cone or an emanation. This flurry deals four dice of damage to creatures in the area. This damage has the same type as the weapon and uses the same die size. Determine the die size as if you were attacking with the weapon; for instance, if you were wielding a two-hand weapon in both hands, you’d use its two-hand damage die.

Critical Success The creature is unaffected.
Success The target takes half damage.
Failure The target takes full damage.
Critical Failure The target takes double damage and is subject to the weapon’s critical specialization effect.


Heightened (+1) Add another damage die.

Weapon Surge <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Sanctified
domain: Zeal
0
source: Player Core pg. 381
spell_type: Focus
target: 1 weapon you're wielding
type: Spell

Holding your weapon aloft, you fill it with divine energy. On your next Strike with that weapon before the start of your next turn, you gain a +1 status bonus to the attack roll, the weapon deals an additional 1d6 spirit damage, and the Strike gains the sanctified trait. Weapon surge ends once you complete this Strike or the weapon leaves your possession.


Heightened (5th) The attack deals 2d6 additional spirit damage.

Heightened (9th) The attack deals 3d6 additional spirit damage.

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1
PFS: Standard
Uncommon
Cleric
Focus
Manipulate
Sonic
area: 15-foot burst
domain: Secrecy
duration: 1 min.
legacy_name: Forced Quiet
range: 60
source: Player Core pg. 379
spell_type: Focus
type: Spell

You suppress sound in an area, preventing anyone from giving away valuable secrets. This doesn’t prevent those in the area from talking or Casting a Spell, but no creature more than 5 feet away can hear its voice without succeeding at a Perception check against your spell DC, which might interfere with auditory or linguistic effects as well as communication. Other sounds created in the area are muffled to a similar volume unless that sound is created by an effect with the sonic trait.

Wilding Word <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.3em" viewBox="0 0 128 128" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.896" fill="#f7f7f7" d="M 60.5,-0.5 C 62.1667,-0.5 63.8333,-0.5 65.5,-0.5C 85.1366,18.9716 104.303,38.9716 123,59.5C 125.295,63.692 124.628,67.3586 121,70.5C 102.63,89.369 84.4629,108.369 66.5,127.5C 64.1667,127.5 61.8333,127.5 59.5,127.5C 50.5395,117.37 41.3729,107.37 32,97.5C 31.6905,96.2341 31.1905,95.0674 30.5,94C 31.1905,92.9326 31.6905,91.7659 32,90.5C 35.1117,87.8991 37.6117,84.8991 39.5,81.5C 40.1667,81.5 40.5,81.1667 40.5,80.5C 46.2981,75.2029 51.9647,69.7029 57.5,64C 50.6619,55.9954 43.3285,48.4954 35.5,41.5C 33.6567,38.8111 31.9901,35.9777 30.5,33C 31.1905,31.9326 31.6905,30.7659 32,29.5C 41.3944,19.2755 50.8944,9.27549 60.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#020202" d="M 62.5,4.5 C 81.848,23.5148 100.515,43.1815 118.5,63.5C 100.549,83.6194 82.0493,103.286 63,122.5C 54.1667,113 45.3333,103.5 36.5,94C 46.0175,83.9833 55.3509,73.8167 64.5,63.5C 55.3509,53.1833 46.0175,43.0167 36.5,33C 45.3731,23.6297 54.0398,14.1297 62.5,4.5 Z"/></g> <g><path style="opacity:0.889" fill="#f8f8f8" d="M 35.5,41.5 C 40.069,47.5755 45.2356,53.2422 51,58.5C 53.603,61.3257 53.9364,64.3257 52,67.5C 47.5642,71.4276 43.7308,75.7609 40.5,80.5C 39.8333,80.5 39.5,80.8333 39.5,81.5C 36.0934,85.0766 32.26,88.0766 28,90.5C 20.0919,84.5978 12.7585,77.9312 6,70.5C 2.37155,67.3586 1.70488,63.692 4,59.5C 10.1349,52.364 16.6349,45.5307 23.5,39C 28.1447,36.6957 32.1447,37.529 35.5,41.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 27.5,42.5 C 34.1174,49.4531 40.7841,56.4531 47.5,63.5C 40.8163,70.3496 34.3163,77.3496 28,84.5C 20.9489,77.9512 14.4489,70.9512 8.5,63.5C 14.4857,56.1812 20.8191,49.1812 27.5,42.5 Z"/></g> </svg>

1
PFS: Standard
Uncommon
Cantrip
Hex
Mental
Witch
duration: 1 min.
patron_theme: Wilding Steward
range: 30
saving_throw: Will
source: Player Core pg. 387
spell_type: Cantrip
target: 1 creature
type: Spell

Your patron’s majesty—or their displeasure—comes in a growl from your throat, making other creatures reluctant to harm you. The target must attempt a Will save; if the creature is an animal, fungus, or plant, it takes a –1 circumstance penalty to its save.

Critical Success The target is unaffected.
Success When the target attempts an attack roll or skill check that would harm you, it takes a –2 status penalty to its roll.
Failure As success, but the target also becomes sickened 1 each time it damages you.
Critical Failure As failure, but the sickened value is 2.

Wish 1 days.

10
PFS: Standard
Rare
cost: fine ash, magically imbued pigments, and a gem in a marquise cut worth 100,000 gp in total
range: 10
source: Player Core pg. 395
target: 1 creature
type: Ritual
primary_check: Arcana (legendary), Nature (legendary), Occultism (legendary), Religion (legendary)
secondary_casters: 2
secondary_check: Crafting , Diplomacy

You weave the fabric of reality itself to grant the target’s greatest desire. The target declares their wish in a loud voice at the start of the ritual and again at the end. The target’s wish can be anything, ranging from simpler wishes such as vast riches or the casting of a certain spell or ritual, to greater wishes like the destruction of an entire kingdom or ascension to divinity. The GM might decide a wish draws the attention of deities or other powerful creatures, leading to interference with the ritual or attempts to undo the wish. The power of the ritual alters reality to such a degree that even deities can’t outright undo the wish, but they can react to the wish by sending servitors to take away the newly acquired riches, for example.

Critical Success The wish is granted without complication or drawbacks.
Success The wish is granted, but with unintended consequences or side effects, such as taking riches from a well-known criminal, stirring a damaged kingdom to war, or angering rival gods.
Failure The wish fails and has no result. The GM can instead have the wish be partially granted, but to such a lesser degree that the target will be eternally unsatisfied.
Critical Failure The wish is corrupted, resulting in a cruel fulfillment. The GM determines the full results, but the outcome is generally ironic in some nature, such as becoming trapped in an underground vault full of riches, being transported to the kingdom as it’s destroyed, or achieving divinity within an inaccessible demiplane.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
Mental
domain: Freedom
duration: 1 round
range: 30
source: Player Core pg. 375
spell_type: Focus
target: 1 creature
type: Spell

You utter a liberating word of power that frees a creature. You suppress one of the following conditions of your choice: confused, frightened, grabbed, paralyzed, or restrained. The target isn’t affected by the chosen condition, and if you suppress the grabbed or restrained condition, the target automatically breaks free from the grab or restraint when you Cast the Spell.

If you don’t remove the effect that provided the condition, the condition returns after the spell ends. For example, if a spell was making the target confused for 1 minute, word of freedom would let the target act normally for a round, but the confused condition would return afterward.

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1
PFS: Standard
Uncommon
Cleric
Concentrate
Focus
domain: Truth
duration: 1 min.
source: Player Core pg. 380
spell_type: Focus
type: Spell

You speak a statement that you believe to be true and that is free of any attempt to deceive through twisting words, omission, and so on. The statement must be 25 words or fewer. A symbol of your deity glows above your head and lasts for the spell’s duration, and anyone who sees you and hears you speak knows instinctively that you believe what you say is true. This assurance of honesty grants you a +2 status bonus to Diplomacy checks as long as the symbol persists. You can Dismiss the spell, and if you say something that you don’t believe is entirely true, the spell ends before you complete your statement.

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9
PFS: Standard
Air
Cold
Electricity
Manipulate
area: 400-foot burst
duration: 1 min.
element: Air
legacy_name: Storm of Vengeance
range: 800
source: Player Core pg. 369
spell_type: Spell
tradition: Primal
type: Spell

A massive storm cloud forms in the air above the area, spreading rain and gales. The wind imposes a –4 circumstance penalty to physical ranged attacks. The air in the area is greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain it on subsequent rounds, you can choose one of the following storm effects. You can’t choose the same effect twice in a row.

  • Blizzard The driving snow deals 4d8 cold damage to each creature in or below the storm with no save. Everything in or beneath the cloud is concealed by driving snow and any ground is difficult terrain.
  • Hail Each creature in or below the storm takes 4d10 bludgeoning damage with a basic Fortitude save.
  • Lightning Choose up to 10 creatures in or below the storm to be struck by lightning. Each of them takes 7d6 electricity damage with a basic Reflex save.
  • Tornado A roughly cylindrical whirlwind appears in or below the cloud in a 30-foot radius. Each creature in the whirlwind is thrown 40 feet upward.


Heightened (10th) The range increases to 2,000 feet and the cloud is a 1,000-foot burst.

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4
PFS: Standard
Uncommon
Cleric
Concentrate
Emotion
Focus
Fortune
Mental
domain: Zeal
range: 10
source: Player Core pg. 381
spell_type: Focus
target: you and the triggering ally
trigger: You and at least 1 ally are about to roll initiative
type: Spell

You stoke the righteous anger within yourself and an ally. You and the target ally each roll a d20 and use the higher result for both your initiative rolls. You each still use your own Perception modifier or other statistic to determine your results.

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6
PFS: Standard
Concentrate
Emotion
Manipulate
Mental
duration: 10 min.
range: 30
source: Player Core pg. 369
spell_type: Spell
target: up to 10 willing creatures
tradition: DivineOccult
type: Spell

You bypass your targets’ rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell’s effects on itself entirely.


Heightened (9th) The temporary Hit Points increase to 18, and the status bonus to Will saves increases to +3.