An action with this trait requires a degree of mental concentration and discipline.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
area: 30-foot cone or 10-foot emanation
deity: Gorum
saving_throw: Reflex
source: Player Core pg. 369
spell_type: Spell
tradition: ArcanePrimal
type: Spell
You swing a weapon you’re holding, and the weapon magically multiplies into duplicates that swipe at all creatures in either a cone or an emanation. This flurry deals four dice of damage to creatures in the area. This damage has the same type as the weapon and uses the same die size. Determine the die size as if you were attacking with the weapon; for instance, if you were wielding a two-hand weapon in both hands, you’d use its two-hand damage die.
Critical Success The creature is unaffected. Success The target takes half damage. Failure The target takes full damage. Critical Failure The target takes double damage and is subject to the weapon’s critical specialization effect.