An action with this trait requires a degree of mental concentration and discipline.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
duration: 1 min.
0
source: Player Core pg. 355
spell_type: Spell
target: 1 creature
tradition: DivineOccult
type: Spell
You ward a creature with protective energy that deters attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.
Critical SuccessSanctuary ends. Success The creature can attempt its attack and any other attacks against the target this turn. Failure The creature can’t attack the target and wastes the action. It can’t attempt further attacks against the target this turn. Critical Failure The creature wastes the action and can’t attempt to attack the target for the rest of sanctuary’s duration.