An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item.
Concentrate
An action with this trait requires a degree of mental concentration and discipline.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
Mental
A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.
area: emanation up to 40 feet
duration: 1 min.
saving_throw: Will
source: Player Core pg. 353
spell_type: Spell
tradition: ArcaneDivineOccult
type: Spell
You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it’s within the area when you Cast the Spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature’s movement apply only if it voluntarily moves toward you; if you move closer to a creature, it doesn’t then need to move away.
Critical Success The creature’s movement is not restricted. Success The creature treats each square in the area as difficult terrain when moving closer to you. Failure The creature can’t move closer to you within the area.