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Nightmare

Nightmare 10 min.

4
PFS: Standard
Concentrate
Illusion
Manipulate
Mental
component: 10 minutes
deity: Lamashtu
duration: 1 days.
range: 10000000
saving_throw: Will
school: illusion
source: Player Core pg. 346
spell_type: Spell
target: 1 creature you know by name
tradition: ArcaneOccult
type: Spell

You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.

Critical Success The target is unaffected and is temporarily immune for 1 week.
Success The target has the nightmares but has no adverse effects other than unpleasant memories.
Failure The target has the nightmares and awakens fatigued.
Critical Failure The target has the nightmares, awakens fatigued, and is drained 2 until it is no longer fatigued.