Mind Reading
Mind Reading
Level 3![PFS: Standard PFS: Standard](/pf2e/_astro/pfs.BvSLkKN1_25k9bG.png)
Uncommon
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of [Recall Knowledge](/Actions.aspx?ID=26) checks related to these creature is increased by 2.
Concentrate
An action with this trait requires a degree of mental concentration and discipline.
Detection
Effects with this trait attempt to determine the presence or location of a person, object, or aura.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
Mental
A mental effect can alter the target’s mind. It has no effect on an object or a mindless creature.
duration: 1 round
range: 30
saving_throw: Will
source: Player Core pg. 343
spell_type: Spell
target: 1 creature
tradition: ArcaneOccult
type: Spell
With a cursory mental touch, you attempt to read the target’s mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.
Critical Success The target perceives vague surface thoughts from you when you Cast the Spell.
Success You find out whether the target’s Intelligence modifier is higher than, equal to, or lower than yours.
Failure You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence is higher than, equal to, or lower than yours.
Critical Failure As failure, and for the duration of the spell, you can Sustain the spell to detect the target’s surface thoughts again. The target doesn’t receive any additional saves.