Skip to content

Earthquake

Earthquake <svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

8
PFS: Standard
Concentrate
Earth
Manipulate
area: 60-foot burst
duration: 1 round
element: Earth
range: 500
source: Player Core pg. 327
spell_type: Spell
tradition: ArcanePrimal
type: Spell

You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.

  • Shaking Ground The ground is difficult terrain, and creatures on it take a –2 circumstance penalty to attack rolls, AC, and skill checks.
  • Fissures Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful DC 15 Athletics checks to Climb.
  • Collapse Structures and ceilings might collapse. The GM rolls a flat check for each (DC 16 for a sturdy structure, DC 14 for an average structure and most natural formations, DC 9 for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage to each creature caught in it with a basic Reflex save. A creature falls prone unless it critically succeeds and falls into a fissure if it critically fails.


Heightened (10th) You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.