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Detonate Magic

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9
PFS: Standard
Uncommon
Concentrate
Manipulate
deity: Nethys
legacy_name: Disjunction
range: 120
saving_throw: basic Reflex (see text)
source: Player Core pg. 324
spell_type: Spell
target: 1 magic item or spell effect
tradition: ArcanePrimal
type: Spell

You cause the magic within the target to dissipate in a destructive explosion. You attempt to counteract the target. If the attempt succeeds, an explosion of magical force deals 8d6 force damage with a basic Reflex save. If you successfully counteract the magic of an item, it’s deactivated for 1 week (or destroyed on a critical success) and the explosion is a 5-foot emanation from the item. If you successfully counteract a spell, the effect ends and the explosion affects either all creatures in the spells’ area or the target of the spell and all creatures in a 5-foot emanation around it.