An action with this trait requires a degree of mental concentration and discipline.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
range: 30
saving_throw: Fortitude
source: Player Core pg. 322
spell_type: Spell
target: 1 creature
tradition: ArcaneDivineOccultPrimal
type: Spell
The target loses its hearing. It must attempt a Fortitude save, and it is then temporarily immune for 1 minute.
Critical Success The target is unaffected. Success The target is deafened for 1 round. Failure The target is deafened for 10 minutes. Critical Failure The target is deafened permanently.