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Daze

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1
PFS: Standard
Cantrip
Concentrate
Manipulate
Mental
Nonlethal
duration: 1 round
range: 60
saving_throw: Will
source: Player Core pg. 322
spell_type: Cantrip
target: 1 creature
tradition: ArcaneDivineOccult
type: Spell

You push into the target’s mind and daze it with a mental jolt. The jolt deals 1d6 mental damage, with a basic Will save. If the target critically fails the save, it is also stunned 1.


Heightened (+2) The damage increases by 1d6.