Clinging Ice
Clinging Ice
Level 1![PFS: Standard PFS: Standard](/pf2e/_astro/pfs.BvSLkKN1_25k9bG.png)
Uncommon
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of [Recall Knowledge](/Actions.aspx?ID=26) checks related to these creature is increased by 2.
Cantrip
A spell you can cast at will that is automatically heightened to half your level rounded up.
Cold
Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.
Hex
A hex is a spell caused by your patron’s direct attention and intervention. Your patron does not take well to being disturbed repeatedly, so you can cast only one spell that has the hex trait each turn; attempts to use a second automatically fail and usually cause your familiar to hiss in displeasure as your patron rejects your call.
Manipulate
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.
Witch
This trait indicates abilities from the witch class.
duration: 1 min.
patron_theme: Silence in Snow
range: 30
saving_throw: Reflex
source: Player Core pg. 386
spell_type: Cantrip
target: 1 creature
type: Spell
Freezing sleet and heavy snowfall collect on the target’s feet and legs, dealing 1d4 cold damage and other effects depending on its Reflex save.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and a –5-foot circumstance penalty to its Speeds until the spell ends.
Critical Failure The target takes double damage and a –10-foot circumstance penalty to its Speeds until the spell ends.
Heightened (+1) The damage increases by 1d4.