Gather Information
Gather Information
Exploration
An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.
Secret
The GM rolls the check for this ability in secret.
Source: Player Core pg. 239
You canvass local markets, taverns, and gathering places in an attempt to learn about a specific individual or topic. The GM determines the DC of the check and the amount of time it takes (typically 2 hours, but sometimes more), along with any benefit you might be able to gain by spending coin on bribes, drinks, or gifts.
Success You collect information about the individual or topic. The GM determines the specifics.
Critical Failure You collect incorrect information about the individual or topic.