Skip to content

Dual-Handed Assault

Dual-Handed Assault<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="1.5em" viewBox="0 0 128 90" style="display:inline; shape-rendering:geometricPrecision; text-rendering:geometricPrecision; image-rendering:optimizeQuality; fill-rule:evenodd; clip-rule:evenodd" xmlns:xlink="http://www.w3.org/1999/xlink"> <g><path style="opacity:0.917" fill="#f7f7f7" d="M 39.5,-0.5 C 41.1667,-0.5 42.8333,-0.5 44.5,-0.5C 52.4096,7.91142 60.5763,16.2448 69,24.5C 74.0663,17.4271 79.8997,10.9271 86.5,5C 88.0444,3.81288 89.7111,3.47954 91.5,4C 104.033,15.3664 116.033,27.1997 127.5,39.5C 127.5,42.1667 127.5,44.8333 127.5,47.5C 116.034,59.1347 104.7,70.968 93.5,83C 92.2341,83.3095 91.0674,83.8095 90,84.5C 82.0631,78.8984 75.0631,72.2317 69,64.5C 60.5763,72.7552 52.4096,81.0886 44.5,89.5C 42.8333,89.5 41.1667,89.5 39.5,89.5C 30.8989,80.7377 22.5656,71.9044 14.5,63C 9.26938,57.938 4.26938,52.7714 -0.5,47.5C -0.5,45.5 -0.5,43.5 -0.5,41.5C 4.26938,36.2286 9.26938,31.062 14.5,26C 22.5656,17.0956 30.8989,8.26227 39.5,-0.5 Z"/></g> <g><path style="opacity:1" fill="#030303" d="M 41.5,5.5 C 54.7889,17.7903 67.4556,30.7903 79.5,44.5C 67.5043,57.8288 55.1709,70.8288 42.5,83.5C 36.1667,77.8333 30.1667,71.8333 24.5,65.5C 30.4636,58.2012 36.797,51.2012 43.5,44.5C 36.797,37.7988 30.4636,30.7988 24.5,23.5C 30.1883,17.4796 35.8549,11.4796 41.5,5.5 Z"/></g> <g><path style="opacity:1" fill="#040404" d="M 89.5,9.5 C 100.944,20.3735 111.944,31.7069 122.5,43.5C 111.85,55.3171 101.017,66.9838 90,78.5C 84.467,73.3017 79.3004,67.8017 74.5,62C 79.8009,55.6979 85.4675,49.6979 91.5,44C 85.2808,38.2834 79.6142,32.1167 74.5,25.5C 79.5217,20.1463 84.5217,14.813 89.5,9.5 Z"/></g> <g><path style="opacity:1" fill="#090909" d="M 17.5,30.5 C 22.5181,34.5186 26.8515,39.1853 30.5,44.5C 26.8897,49.6133 22.723,54.2799 18,58.5C 13.277,54.2799 9.11029,49.6133 5.5,44.5C 9.14836,39.5193 13.1484,34.8527 17.5,30.5 Z"/></g> </svg>

4
PFS: Standard
Fighter
Flourish

Source: Player Core pg. 143

Requirements: You are wielding a one-handed melee weapon and have a free hand

You snap your free hand over to grip your weapon just long enough to add momentum and deliver a more powerful blow to your opponent. Make a Strike with the required weapon. You quickly switch your grip during the Strike in order to make the attack with two hands. If the weapon doesn’t normally have the two-hand trait, increase its weapon damage die by one step for this attack. (Rules on increasing die size appear on page 276.) If the weapon has the two-hand trait, you gain the benefit of that trait and a circumstance bonus to damage equal to the weapon’s number of damage dice. When the Strike is complete, you resume gripping the weapon with only one hand. This action doesn’t end any stance or fighter feat effect that requires you to have one hand free.