Skip to content

List of Armor

Breastplate

0
PFS: Standard
800
2
4
1
-5 ft.
3
-2

Source: Player Core pg. 273

Though referred to as a breastplate, this type of armor consists of several pieces of plate or half-plate armor (see below) that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Chain Mail

0
PFS: Standard
Flexible
Noisy
600
2
4
1
-5 ft.
3
-2

Source: Player Core pg. 273

A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Chain Shirt

0
PFS: Standard
Flexible
Noisy
500
1
2
3
1
-1

Source: Player Core pg. 273

Sometimes called a hauberk, this is a long shirt constructed of the same metal rings as chainmail. However, it is much lighter than chainmail and protects only the torso, upper arms, and upper legs of its wearer.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Moonlit Chain

Explorer's Clothing

0
PFS: Standard
Comfort
10
0.1
0
5

Source: Player Core pg. 273

Adventurers who don’t wear armor travel in durable clothing. Though it’s not armor and uses your unarmored defense proficiency, it still has a Dex Cap and can grant an item bonus to AC if etched with armor potency runes.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Full Plate

2
PFS: Standard
Bulwark
3000
4
6
0
-10 ft.
4
-3

Source: Player Core pg. 273

Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Tideplate

Half Plate

1
PFS: Standard
1800
3
5
1
-10 ft.
3
-3

Source: Player Core pg. 273

Half plate consists of most of the upper body plates used in full plate, with lighter or sparser steel plate protection for the arms and legs. This provides some of the protection of full plate with greater flexibility and speed. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Life-Saver Mail

Hide Armor

0
PFS: Standard
200
2
3
2
-5 ft.
2
-2

Source: Player Core pg. 273

A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Leather Armor

0
PFS: Standard
200
1
1
4
0
-1

Source: Player Core pg. 273

A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Electric Eelskin

Padded Armor

0
PFS: Standard
Comfort
20
0.1
1
3
0

Source: Player Core pg. 273

This armor is simply a layer of heavy, quilted cloth, but it is sometimes used because it’s so inexpensive. Padded armor is easier to damage and destroy than other types of armor. Heavy armor comes with a padded armor undercoat included in its Price, though it loses the comfort trait when worn under heavy armor. You can wear just that padded armor undercoat to sleep in, if your heavy armor is destroyed, or when otherwise not wearing the full heavy armor. This allows you to keep magic armor invested and benefit from the power of any runes on the associated heavy armor, but no one else can wear your heavy armor without the padded undercoat.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Scale Mail

0
PFS: Standard
400
2
3
2
-5 ft.
2
-2

Source: Player Core pg. 273

Scale mail consists of many metal scales sewn onto a reinforced leather backing, often in the form of a long shirt that protects the torso, arms, and legs.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Impenetrable Scale

Splint Mail

1
PFS: Standard
1300
3
5
1
-10 ft.
3
-3

Source: Player Core pg. 273

This type of armor is chain mail reinforced with flexible, interlocking metal plates, typically located on the wearer’s torso, upper arms, and legs. A suit of this armor comes with an undercoat of padded armor (see above) and a pair of gauntlets.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Specific Magic Armor Lion’s Armor

Studded Leather Armor

0
PFS: Standard
300
1
2
3
1
-1

Source: Player Core pg. 273

This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Click here for the full rules on Armor Specialization Effects.

Unarmored

0
PFS: Standard
0
0

Source: Player Core pg. 273

Nethys Note: no description was provided for this item