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Sap

Sap

0
PFS: Standard
Agile
Nonlethal
10
1d6 B
0.1
1
Melee
Martial
Club

Source: Player Core pg. 278

A sap has a soft wrapping around a dense core, typically a leather sheath around a lead rod. Its head is wider than its grip to disperse the force of a blow, as the weapon’s purpose is to knock out its victim rather than to draw blood.

Critical Specialization Effects

Source Core Rulebook pg. 283 4.0

Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Click here for the full rules on Critical Specialization Effects.