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Clothing (Ordinary)

Clothing (Ordinary)

0
PFS: Standard
10
0

Source: Player Core pg. 287

Ordinary clothing is functional with basic tailoring, such as peasant garb, monk’s robes, or work clothes.

More expensive finery or clothes for specific climes cost more.

<p>Clothing (Ordinary)</p>

Source Player Core pg. 287

Price 1 sp

<p>Clothing (Explorer’s)</p>

Source Player Core pg. 287

Price 1 sp

Bulk L


Explorer’s clothing is sturdy enough that it can be reinforced to protect you, even though it isn’t a suit of armor. It comes in many forms, though the most common sorts look like clerical vestments, monk’s garments, or wizard’s robes, as members of all three classes are likely to avoid wearing armor. For more information on explorer’s clothing, see its entry in the armor category.

<p>Clothing (Fine)</p>

Source Player Core pg. 287

Price 2 gp

Bulk L

<p>Clothing (High-Fashion Fine)</p>

Source Player Core pg. 287

Price 55 gp

Bulk L

<p>Clothing (Winter)</p>

Source Player Core pg. 287

Price 4 sp

Bulk L