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Society

Society

PFS: Standard
title: Society
attribute: Intelligence
skill: Society
source: Player Core pg. 244
url: https://2e.aonprd.com/Skills.aspx?ID=47
<a href="/Skills.aspx?ID=47">Society</a>Source Player Core pg. 244

You understand the people and systems that make civilization run, and you know the historical events that make societies what they are today. Further, you can use that knowledge to navigate the complex physical, societal, and economic workings of settlements.

Society Untrained General Actions
  • Recall Knowledge about local history, important personalities, legal institutions, societal structure, and humanoid cultures. The GM might allow Society to apply to other creatures that are major elements of society in your region, such as the draconic nobility in a kingdom of humans ruled by dragons.

  • Subsist in a settlement by finding shelter, scrounging, or begging for food.

Society Trained General Actions
  • Decipher Writing that’s a coded message, text written in an incomplete or archaic form, or in some cases, text in a language you don’t know.
Related Feats

To see a list of Feats related to Society, click here.

Society Trained Actions